/*------------------------------------------------------------------------- * * bgwriter.c * * The background writer (bgwriter) is new as of Postgres 8.0. It attempts * to keep regular backends from having to write out dirty shared buffers * (which they would only do when needing to free a shared buffer to read in * another page). In the best scenario all writes from shared buffers will * be issued by the background writer process. However, regular backends are * still empowered to issue writes if the bgwriter fails to maintain enough * clean shared buffers. * * As of Postgres 9.2 the bgwriter no longer handles checkpoints. * * Normal termination is by SIGTERM, which instructs the bgwriter to exit(0). * Emergency termination is by SIGQUIT; like any backend, the bgwriter will * simply abort and exit on SIGQUIT. * * If the bgwriter exits unexpectedly, the postmaster treats that the same * as a backend crash: shared memory may be corrupted, so remaining backends * should be killed by SIGQUIT and then a recovery cycle started. * * * Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group * * * IDENTIFICATION * src/backend/postmaster/bgwriter.c * *------------------------------------------------------------------------- */ #include "postgres.h" #include "access/xlog.h" #include "libpq/pqsignal.h" #include "miscadmin.h" #include "pgstat.h" #include "postmaster/auxprocess.h" #include "postmaster/bgwriter.h" #include "postmaster/interrupt.h" #include "storage/buf_internals.h" #include "storage/bufmgr.h" #include "storage/condition_variable.h" #include "storage/fd.h" #include "storage/lwlock.h" #include "storage/proc.h" #include "storage/procsignal.h" #include "storage/smgr.h" #include "storage/standby.h" #include "utils/memutils.h" #include "utils/resowner.h" #include "utils/timestamp.h" /* * GUC parameters */ int BgWriterDelay = 200; /* * Multiplier to apply to BgWriterDelay when we decide to hibernate. * (Perhaps this needs to be configurable?) */ #define HIBERNATE_FACTOR 50 /* * Interval in which standby snapshots are logged into the WAL stream, in * milliseconds. */ #define LOG_SNAPSHOT_INTERVAL_MS 15000 /* * LSN and timestamp at which we last issued a LogStandbySnapshot(), to avoid * doing so too often or repeatedly if there has been no other write activity * in the system. */ static TimestampTz last_snapshot_ts; static XLogRecPtr last_snapshot_lsn = InvalidXLogRecPtr; /* * Main entry point for bgwriter process * * This is invoked from AuxiliaryProcessMain, which has already created the * basic execution environment, but not enabled signals yet. */ void BackgroundWriterMain(char *startup_data, size_t startup_data_len) { sigjmp_buf local_sigjmp_buf; MemoryContext bgwriter_context; bool prev_hibernate; WritebackContext wb_context; Assert(startup_data_len == 0); MyBackendType = B_BG_WRITER; AuxiliaryProcessMainCommon(); /* * Properly accept or ignore signals that might be sent to us. */ pqsignal(SIGHUP, SignalHandlerForConfigReload); pqsignal(SIGINT, SIG_IGN); pqsignal(SIGTERM, SignalHandlerForShutdownRequest); /* SIGQUIT handler was already set up by InitPostmasterChild */ pqsignal(SIGALRM, SIG_IGN); pqsignal(SIGPIPE, SIG_IGN); pqsignal(SIGUSR1, procsignal_sigusr1_handler); pqsignal(SIGUSR2, SIG_IGN); /* * Reset some signals that are accepted by postmaster but not here */ pqsignal(SIGCHLD, SIG_DFL); /* * We just started, assume there has been either a shutdown or * end-of-recovery snapshot. */ last_snapshot_ts = GetCurrentTimestamp(); /* * Create a memory context that we will do all our work in. We do this so * that we can reset the context during error recovery and thereby avoid * possible memory leaks. Formerly this code just ran in * TopMemoryContext, but resetting that would be a really bad idea. */ bgwriter_context = AllocSetContextCreate(TopMemoryContext, "Background Writer", ALLOCSET_DEFAULT_SIZES); MemoryContextSwitchTo(bgwriter_context); WritebackContextInit(&wb_context, &bgwriter_flush_after); /* * If an exception is encountered, processing resumes here. * * You might wonder why this isn't coded as an infinite loop around a * PG_TRY construct. The reason is that this is the bottom of the * exception stack, and so with PG_TRY there would be no exception handler * in force at all during the CATCH part. By leaving the outermost setjmp * always active, we have at least some chance of recovering from an error * during error recovery. (If we get into an infinite loop thereby, it * will soon be stopped by overflow of elog.c's internal state stack.) * * Note that we use sigsetjmp(..., 1), so that the prevailing signal mask * (to wit, BlockSig) will be restored when longjmp'ing to here. Thus, * signals other than SIGQUIT will be blocked until we complete error * recovery. It might seem that this policy makes the HOLD_INTERRUPTS() * call redundant, but it is not since InterruptPending might be set * already. */ if (sigsetjmp(local_sigjmp_buf, 1) != 0) { /* Since not using PG_TRY, must reset error stack by hand */ error_context_stack = NULL; /* Prevent interrupts while cleaning up */ HOLD_INTERRUPTS(); /* Report the error to the server log */ EmitErrorReport(); /* * These operations are really just a minimal subset of * AbortTransaction(). We don't have very many resources to worry * about in bgwriter, but we do have LWLocks, buffers, and temp files. */ LWLockReleaseAll(); ConditionVariableCancelSleep(); UnlockBuffers(); ReleaseAuxProcessResources(false); AtEOXact_Buffers(false); AtEOXact_SMgr(); AtEOXact_Files(false); AtEOXact_HashTables(false); /* * Now return to normal top-level context and clear ErrorContext for * next time. */ MemoryContextSwitchTo(bgwriter_context); FlushErrorState(); /* Flush any leaked data in the top-level context */ MemoryContextReset(bgwriter_context); /* re-initialize to avoid repeated errors causing problems */ WritebackContextInit(&wb_context, &bgwriter_flush_after); /* Now we can allow interrupts again */ RESUME_INTERRUPTS(); /* * Sleep at least 1 second after any error. A write error is likely * to be repeated, and we don't want to be filling the error logs as * fast as we can. */ pg_usleep(1000000L); /* Report wait end here, when there is no further possibility of wait */ pgstat_report_wait_end(); } /* We can now handle ereport(ERROR) */ PG_exception_stack = &local_sigjmp_buf; /* * Unblock signals (they were blocked when the postmaster forked us) */ sigprocmask(SIG_SETMASK, &UnBlockSig, NULL); /* * Reset hibernation state after any error. */ prev_hibernate = false; /* * Loop forever */ for (;;) { bool can_hibernate; int rc; /* Clear any already-pending wakeups */ ResetLatch(MyLatch); HandleMainLoopInterrupts(); /* * Do one cycle of dirty-buffer writing. */ can_hibernate = BgBufferSync(&wb_context); /* Report pending statistics to the cumulative stats system */ pgstat_report_bgwriter(); pgstat_report_wal(true); if (FirstCallSinceLastCheckpoint()) { /* * After any checkpoint, free all smgr objects. Otherwise we * would never do so for dropped relations, as the bgwriter does * not process shared invalidation messages or call * AtEOXact_SMgr(). */ smgrdestroyall(); } /* * Log a new xl_running_xacts every now and then so replication can * get into a consistent state faster (think of suboverflowed * snapshots) and clean up resources (locks, KnownXids*) more * frequently. The costs of this are relatively low, so doing it 4 * times (LOG_SNAPSHOT_INTERVAL_MS) a minute seems fine. * * We assume the interval for writing xl_running_xacts is * significantly bigger than BgWriterDelay, so we don't complicate the * overall timeout handling but just assume we're going to get called * often enough even if hibernation mode is active. It's not that * important that LOG_SNAPSHOT_INTERVAL_MS is met strictly. To make * sure we're not waking the disk up unnecessarily on an idle system * we check whether there has been any WAL inserted since the last * time we've logged a running xacts. * * We do this logging in the bgwriter as it is the only process that * is run regularly and returns to its mainloop all the time. E.g. * Checkpointer, when active, is barely ever in its mainloop and thus * makes it hard to log regularly. */ if (XLogStandbyInfoActive() && !RecoveryInProgress()) { TimestampTz timeout = 0; TimestampTz now = GetCurrentTimestamp(); timeout = TimestampTzPlusMilliseconds(last_snapshot_ts, LOG_SNAPSHOT_INTERVAL_MS); /* * Only log if enough time has passed and interesting records have * been inserted since the last snapshot. Have to compare with <= * instead of < because GetLastImportantRecPtr() points at the * start of a record, whereas last_snapshot_lsn points just past * the end of the record. */ if (now >= timeout && last_snapshot_lsn <= GetLastImportantRecPtr()) { last_snapshot_lsn = LogStandbySnapshot(); last_snapshot_ts = now; } } /* * Sleep until we are signaled or BgWriterDelay has elapsed. * * Note: the feedback control loop in BgBufferSync() expects that we * will call it every BgWriterDelay msec. While it's not critical for * correctness that that be exact, the feedback loop might misbehave * if we stray too far from that. Hence, avoid loading this process * down with latch events that are likely to happen frequently during * normal operation. */ rc = WaitLatch(MyLatch, WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH, BgWriterDelay /* ms */ , WAIT_EVENT_BGWRITER_MAIN); /* * If no latch event and BgBufferSync says nothing's happening, extend * the sleep in "hibernation" mode, where we sleep for much longer * than bgwriter_delay says. Fewer wakeups save electricity. When a * backend starts using buffers again, it will wake us up by setting * our latch. Because the extra sleep will persist only as long as no * buffer allocations happen, this should not distort the behavior of * BgBufferSync's control loop too badly; essentially, it will think * that the system-wide idle interval didn't exist. * * There is a race condition here, in that a backend might allocate a * buffer between the time BgBufferSync saw the alloc count as zero * and the time we call StrategyNotifyBgWriter. While it's not * critical that we not hibernate anyway, we try to reduce the odds of * that by only hibernating when BgBufferSync says nothing's happening * for two consecutive cycles. Also, we mitigate any possible * consequences of a missed wakeup by not hibernating forever. */ if (rc == WL_TIMEOUT && can_hibernate && prev_hibernate) { /* Ask for notification at next buffer allocation */ StrategyNotifyBgWriter(MyProcNumber); /* Sleep ... */ (void) WaitLatch(MyLatch, WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH, BgWriterDelay * HIBERNATE_FACTOR, WAIT_EVENT_BGWRITER_HIBERNATE); /* Reset the notification request in case we timed out */ StrategyNotifyBgWriter(-1); } prev_hibernate = can_hibernate; } }