/*------------------------------------------------------------------------- * * rint.c * rint() implementation * * By Pedro Gimeno Fortea, donated to the public domain * * IDENTIFICATION * src/port/rint.c * *------------------------------------------------------------------------- */ #include "c.h" #include #include /* * Round to nearest integer, with halfway cases going to the nearest even. */ double rint(double x) { double x_orig; double r; /* Per POSIX, NaNs must be returned unchanged. */ if (isnan(x)) return x; if (x <= 0.0) { /* Both positive and negative zero should be returned unchanged. */ if (x == 0.0) return x; /* * Subtracting 0.5 from a number very close to -0.5 can round to * exactly -1.0, producing incorrect results, so we take the opposite * approach: add 0.5 to the negative number, so that it goes closer to * zero (or at most to +0.5, which is dealt with next), avoiding the * precision issue. */ x_orig = x; x += 0.5; /* * Be careful to return minus zero when input+0.5 >= 0, as that's what * rint() should return with negative input. */ if (x >= 0.0) return -0.0; /* * For very big numbers the input may have no decimals. That case is * detected by testing x+0.5 == x+1.0; if that happens, the input is * returned unchanged. This also covers the case of minus infinity. */ if (x == x_orig + 1.0) return x_orig; /* Otherwise produce a rounded estimate. */ r = floor(x); /* * If the rounding did not produce exactly input+0.5 then we're done. */ if (r != x) return r; /* * The original fractional part was exactly 0.5 (since * floor(input+0.5) == input+0.5). We need to round to nearest even. * Dividing input+0.5 by 2, taking the floor and multiplying by 2 * yields the closest even number. This part assumes that division by * 2 is exact, which should be OK because underflow is impossible * here: x is an integer. */ return floor(x * 0.5) * 2.0; } else { /* * The positive case is similar but with signs inverted and using * ceil() instead of floor(). */ x_orig = x; x -= 0.5; if (x <= 0.0) return 0.0; if (x == x_orig - 1.0) return x_orig; r = ceil(x); if (r != x) return r; return ceil(x * 0.5) * 2.0; } }