postgresql/src/backend/nodes
Andrew Dunstan 1a36bc9dba SQL/JSON query functions
This introduces the SQL/JSON functions for querying JSON data using
jsonpath expressions. The functions are:

JSON_EXISTS()
JSON_QUERY()
JSON_VALUE()

All of these functions only operate on jsonb. The workaround for now is
to cast the argument to jsonb.

JSON_EXISTS() tests if the jsonpath expression applied to the jsonb
value yields any values. JSON_VALUE() must return a single value, and an
error occurs if it tries to return multiple values. JSON_QUERY() must
return a json object or array, and there are various WRAPPER options for
handling scalar or multi-value results. Both these functions have
options for handling EMPTY and ERROR conditions.

Nikita Glukhov

Reviewers have included (in no particular order) Andres Freund, Alexander
Korotkov, Pavel Stehule, Andrew Alsup, Erik Rijkers, Zihong Yu,
Himanshu Upadhyaya, Daniel Gustafsson, Justin Pryzby.

Discussion: https://postgr.es/m/cd0bb935-0158-78a7-08b5-904886deac4b@postgrespro.ru
2022-03-29 16:57:13 -04:00
..
bitmapset.c
copyfuncs.c SQL/JSON query functions 2022-03-29 16:57:13 -04:00
equalfuncs.c SQL/JSON query functions 2022-03-29 16:57:13 -04:00
extensible.c
list.c
Makefile
makefuncs.c SQL/JSON query functions 2022-03-29 16:57:13 -04:00
nodeFuncs.c SQL/JSON query functions 2022-03-29 16:57:13 -04:00
nodes.c
outfuncs.c SQL/JSON query functions 2022-03-29 16:57:13 -04:00
params.c
print.c
read.c
readfuncs.c SQL/JSON query functions 2022-03-29 16:57:13 -04:00
README
tidbitmap.c
value.c

src/backend/nodes/README

Node Structures
===============

Andrew Yu (11/94)

Introduction
------------

The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.


FILES IN THIS DIRECTORY (src/backend/nodes/)

    General-purpose node manipulation functions:
	copyfuncs.c	- copy a node tree
	equalfuncs.c	- compare two node trees
	outfuncs.c	- convert a node tree to text representation
	readfuncs.c	- convert text representation back to a node tree
	makefuncs.c	- creator functions for some common node types
	nodeFuncs.c	- some other general-purpose manipulation functions

    Specialized manipulation functions:
	bitmapset.c	- Bitmapset support
	list.c		- generic list support
	params.c	- Param support
	tidbitmap.c	- TIDBitmap support
	value.c		- support for value nodes

FILES IN src/include/nodes/

    Node definitions:
	nodes.h		- define node tags (NodeTag)
	primnodes.h	- primitive nodes
	parsenodes.h	- parse tree nodes
	pathnodes.h	- path tree nodes and planner internal structures
	plannodes.h	- plan tree nodes
	execnodes.h	- executor nodes
	memnodes.h	- memory nodes
	pg_list.h	- generic list


Steps to Add a Node
-------------------

Suppose you want to define a node Foo:

1. Add a tag (T_Foo) to the enum NodeTag in nodes.h.  (If you insert the
   tag in a way that moves the numbers associated with existing tags,
   you'll need to recompile the whole tree after doing this.  It doesn't
   force initdb though, because the numbers never go to disk.)
2. Add the structure definition to the appropriate include/nodes/???.h file.
   If you intend to inherit from, say a Plan node, put Plan as the first field
   of your struct definition.
3. If you intend to use copyObject, equal, nodeToString or stringToNode,
   add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
   and readfuncs.c accordingly.  (Except for frequently used nodes, don't
   bother writing a creator function in makefuncs.c)  The header comments
   in those files give general rules for whether you need to add support.
4. Add cases to the functions in nodeFuncs.c as needed.  There are many
   other places you'll probably also need to teach about your new node
   type.  Best bet is to grep for references to one or two similar existing
   node types to find all the places to touch.


Historical Note
---------------

Prior to the current simple C structure definitions, the Node structures
used a pseudo-inheritance system which automatically generated creator and
accessor functions. Since every node inherited from LispValue, the whole thing
was a mess. Here's a little anecdote:

    LispValue definition -- class used to support lisp structures
    in C.  This is here because we did not want to totally rewrite
    planner and executor code which depended on lisp structures when
    we ported postgres V1 from lisp to C. -cim 4/23/90