postgresql/src/backend/utils/mmgr/bump.c

812 lines
23 KiB
C

/*-------------------------------------------------------------------------
*
* bump.c
* Bump allocator definitions.
*
* Bump is a MemoryContext implementation designed for memory usages which
* require allocating a large number of chunks, none of which ever need to be
* pfree'd or realloc'd. Chunks allocated by this context have no chunk header
* and operations which ordinarily require looking at the chunk header cannot
* be performed. For example, pfree, realloc, GetMemoryChunkSpace and
* GetMemoryChunkContext are all not possible with bump allocated chunks. The
* only way to release memory allocated by this context type is to reset or
* delete the context.
*
* Portions Copyright (c) 2024, PostgreSQL Global Development Group
*
* IDENTIFICATION
* src/backend/utils/mmgr/bump.c
*
*
* Bump is best suited to cases which require a large number of short-lived
* chunks where performance matters. Because bump allocated chunks don't
* have a chunk header, it can fit more chunks on each block. This means we
* can do more with less memory and fewer cache lines. The reason it's best
* suited for short-lived usages of memory is that ideally, pointers to bump
* allocated chunks won't be visible to a large amount of code. The more
* code that operates on memory allocated by this allocator, the more chances
* that some code will try to perform a pfree or one of the other operations
* which are made impossible due to the lack of chunk header. In order to
* detect accidental usage of the various disallowed operations, we do add a
* MemoryChunk chunk header in MEMORY_CONTEXT_CHECKING builds and have the
* various disallowed functions raise an ERROR.
*
* Allocations are MAXALIGNed.
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "lib/ilist.h"
#include "port/pg_bitutils.h"
#include "utils/memdebug.h"
#include "utils/memutils.h"
#include "utils/memutils_memorychunk.h"
#include "utils/memutils_internal.h"
#define Bump_BLOCKHDRSZ MAXALIGN(sizeof(BumpBlock))
/* No chunk header unless built with MEMORY_CONTEXT_CHECKING */
#ifdef MEMORY_CONTEXT_CHECKING
#define Bump_CHUNKHDRSZ sizeof(MemoryChunk)
#else
#define Bump_CHUNKHDRSZ 0
#endif
#define Bump_CHUNK_FRACTION 8
/* The keeper block is allocated in the same allocation as the set */
#define KeeperBlock(set) ((BumpBlock *) ((char *) (set) + sizeof(BumpContext)))
#define IsKeeperBlock(set, blk) (KeeperBlock(set) == (blk))
typedef struct BumpBlock BumpBlock; /* forward reference */
typedef struct BumpContext
{
MemoryContextData header; /* Standard memory-context fields */
/* Bump context parameters */
uint32 initBlockSize; /* initial block size */
uint32 maxBlockSize; /* maximum block size */
uint32 nextBlockSize; /* next block size to allocate */
uint32 allocChunkLimit; /* effective chunk size limit */
dlist_head blocks; /* list of blocks with the block currently
* being filled at the head */
} BumpContext;
/*
* BumpBlock
* BumpBlock is the unit of memory that is obtained by bump.c from
* malloc(). It contains zero or more allocations, which are the
* units requested by palloc().
*/
struct BumpBlock
{
dlist_node node; /* doubly-linked list of blocks */
#ifdef MEMORY_CONTEXT_CHECKING
BumpContext *context; /* pointer back to the owning context */
#endif
char *freeptr; /* start of free space in this block */
char *endptr; /* end of space in this block */
};
/*
* BumpIsValid
* True iff set is valid bump context.
*/
#define BumpIsValid(set) \
(PointerIsValid(set) && IsA(set, BumpContext))
/*
* BumpBlockIsValid
* True iff block is valid block of a bump context
*/
#define BumpBlockIsValid(block) \
(PointerIsValid(block) && BumpIsValid((block)->context))
/*
* We always store external chunks on a dedicated block. This makes fetching
* the block from an external chunk easy since it's always the first and only
* chunk on the block.
*/
#define ExternalChunkGetBlock(chunk) \
(BumpBlock *) ((char *) chunk - Bump_BLOCKHDRSZ)
/* Inlined helper functions */
static inline void BumpBlockInit(BumpContext *context, BumpBlock *block,
Size blksize);
static inline bool BumpBlockIsEmpty(BumpBlock *block);
static inline void BumpBlockMarkEmpty(BumpBlock *block);
static inline Size BumpBlockFreeBytes(BumpBlock *block);
static inline void BumpBlockFree(BumpContext *set, BumpBlock *block);
/*
* BumpContextCreate
* Create a new Bump context.
*
* parent: parent context, or NULL if top-level context
* name: name of context (must be statically allocated)
* minContextSize: minimum context size
* initBlockSize: initial allocation block size
* maxBlockSize: maximum allocation block size
*/
MemoryContext
BumpContextCreate(MemoryContext parent, const char *name, Size minContextSize,
Size initBlockSize, Size maxBlockSize)
{
Size firstBlockSize;
Size allocSize;
BumpContext *set;
BumpBlock *block;
/* ensure MemoryChunk's size is properly maxaligned */
StaticAssertDecl(Bump_CHUNKHDRSZ == MAXALIGN(Bump_CHUNKHDRSZ),
"sizeof(MemoryChunk) is not maxaligned");
/*
* First, validate allocation parameters. Asserts seem sufficient because
* nobody varies their parameters at runtime. We somewhat arbitrarily
* enforce a minimum 1K block size. We restrict the maximum block size to
* MEMORYCHUNK_MAX_BLOCKOFFSET as MemoryChunks are limited to this in
* regards to addressing the offset between the chunk and the block that
* the chunk is stored on. We would be unable to store the offset between
* the chunk and block for any chunks that were beyond
* MEMORYCHUNK_MAX_BLOCKOFFSET bytes into the block if the block was to be
* larger than this.
*/
Assert(initBlockSize == MAXALIGN(initBlockSize) &&
initBlockSize >= 1024);
Assert(maxBlockSize == MAXALIGN(maxBlockSize) &&
maxBlockSize >= initBlockSize &&
AllocHugeSizeIsValid(maxBlockSize)); /* must be safe to double */
Assert(minContextSize == 0 ||
(minContextSize == MAXALIGN(minContextSize) &&
minContextSize >= 1024 &&
minContextSize <= maxBlockSize));
Assert(maxBlockSize <= MEMORYCHUNK_MAX_BLOCKOFFSET);
/* Determine size of initial block */
allocSize = MAXALIGN(sizeof(BumpContext)) + Bump_BLOCKHDRSZ +
Bump_CHUNKHDRSZ;
if (minContextSize != 0)
allocSize = Max(allocSize, minContextSize);
else
allocSize = Max(allocSize, initBlockSize);
/*
* Allocate the initial block. Unlike other bump.c blocks, it starts with
* the context header and its block header follows that.
*/
set = (BumpContext *) malloc(allocSize);
if (set == NULL)
{
MemoryContextStats(TopMemoryContext);
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory"),
errdetail("Failed while creating memory context \"%s\".",
name)));
}
/*
* Avoid writing code that can fail between here and MemoryContextCreate;
* we'd leak the header and initial block if we ereport in this stretch.
*/
dlist_init(&set->blocks);
/* Fill in the initial block's block header */
block = (BumpBlock *) (((char *) set) + MAXALIGN(sizeof(BumpContext)));
/* determine the block size and initialize it */
firstBlockSize = allocSize - MAXALIGN(sizeof(BumpContext));
BumpBlockInit(set, block, firstBlockSize);
/* add it to the doubly-linked list of blocks */
dlist_push_head(&set->blocks, &block->node);
/*
* Fill in BumpContext-specific header fields. The Asserts above should
* ensure that these all fit inside a uint32.
*/
set->initBlockSize = (uint32) initBlockSize;
set->maxBlockSize = (uint32) maxBlockSize;
set->nextBlockSize = (uint32) initBlockSize;
/*
* Compute the allocation chunk size limit for this context.
*
* Limit the maximum size a non-dedicated chunk can be so that we can fit
* at least Bump_CHUNK_FRACTION of chunks this big onto the maximum sized
* block. We must further limit this value so that it's no more than
* MEMORYCHUNK_MAX_VALUE. We're unable to have non-external chunks larger
* than that value as we store the chunk size in the MemoryChunk 'value'
* field in the call to MemoryChunkSetHdrMask().
*/
set->allocChunkLimit = Min(maxBlockSize, MEMORYCHUNK_MAX_VALUE);
while ((Size) (set->allocChunkLimit + Bump_CHUNKHDRSZ) >
(Size) ((Size) (maxBlockSize - Bump_BLOCKHDRSZ) / Bump_CHUNK_FRACTION))
set->allocChunkLimit >>= 1;
/* Finally, do the type-independent part of context creation */
MemoryContextCreate((MemoryContext) set, T_BumpContext, MCTX_BUMP_ID,
parent, name);
((MemoryContext) set)->mem_allocated = allocSize;
return (MemoryContext) set;
}
/*
* BumpReset
* Frees all memory which is allocated in the given set.
*
* The code simply frees all the blocks in the context apart from the keeper
* block.
*/
void
BumpReset(MemoryContext context)
{
BumpContext *set = (BumpContext *) context;
dlist_mutable_iter miter;
Assert(BumpIsValid(set));
#ifdef MEMORY_CONTEXT_CHECKING
/* Check for corruption and leaks before freeing */
BumpCheck(context);
#endif
dlist_foreach_modify(miter, &set->blocks)
{
BumpBlock *block = dlist_container(BumpBlock, node, miter.cur);
if (IsKeeperBlock(set, block))
BumpBlockMarkEmpty(block);
else
BumpBlockFree(set, block);
}
/* Reset block size allocation sequence, too */
set->nextBlockSize = set->initBlockSize;
/* Ensure there is only 1 item in the dlist */
Assert(!dlist_is_empty(&set->blocks));
Assert(!dlist_has_next(&set->blocks, dlist_head_node(&set->blocks)));
}
/*
* BumpDelete
* Free all memory which is allocated in the given context.
*/
void
BumpDelete(MemoryContext context)
{
/* Reset to release all releasable BumpBlocks */
BumpReset(context);
/* And free the context header and keeper block */
free(context);
}
/*
* Helper for BumpAlloc() that allocates an entire block for the chunk.
*
* BumpAlloc()'s comment explains why this is separate.
*/
pg_noinline
static void *
BumpAllocLarge(MemoryContext context, Size size, int flags)
{
BumpContext *set = (BumpContext *) context;
BumpBlock *block;
#ifdef MEMORY_CONTEXT_CHECKING
MemoryChunk *chunk;
#endif
Size chunk_size;
Size required_size;
Size blksize;
/* validate 'size' is within the limits for the given 'flags' */
MemoryContextCheckSize(context, size, flags);
#ifdef MEMORY_CONTEXT_CHECKING
/* ensure there's always space for the sentinel byte */
chunk_size = MAXALIGN(size + 1);
#else
chunk_size = MAXALIGN(size);
#endif
required_size = chunk_size + Bump_CHUNKHDRSZ;
blksize = required_size + Bump_BLOCKHDRSZ;
block = (BumpBlock *) malloc(blksize);
if (block == NULL)
return NULL;
context->mem_allocated += blksize;
/* the block is completely full */
block->freeptr = block->endptr = ((char *) block) + blksize;
#ifdef MEMORY_CONTEXT_CHECKING
/* block with a single (used) chunk */
block->context = set;
chunk = (MemoryChunk *) (((char *) block) + Bump_BLOCKHDRSZ);
/* mark the MemoryChunk as externally managed */
MemoryChunkSetHdrMaskExternal(chunk, MCTX_BUMP_ID);
chunk->requested_size = size;
/* set mark to catch clobber of "unused" space */
Assert(size < chunk_size);
set_sentinel(MemoryChunkGetPointer(chunk), size);
#endif
#ifdef RANDOMIZE_ALLOCATED_MEMORY
/* fill the allocated space with junk */
randomize_mem((char *) MemoryChunkGetPointer(chunk), size);
#endif
/* add the block to the list of allocated blocks */
dlist_push_head(&set->blocks, &block->node);
#ifdef MEMORY_CONTEXT_CHECKING
/* Ensure any padding bytes are marked NOACCESS. */
VALGRIND_MAKE_MEM_NOACCESS((char *) MemoryChunkGetPointer(chunk) + size,
chunk_size - size);
/* Disallow access to the chunk header. */
VALGRIND_MAKE_MEM_NOACCESS(chunk, Bump_CHUNKHDRSZ);
return MemoryChunkGetPointer(chunk);
#else
return (void *) (((char *) block) + Bump_BLOCKHDRSZ);
#endif
}
/*
* Small helper for allocating a new chunk from a chunk, to avoid duplicating
* the code between BumpAlloc() and BumpAllocFromNewBlock().
*/
static inline void *
BumpAllocChunkFromBlock(MemoryContext context, BumpBlock *block, Size size,
Size chunk_size)
{
#ifdef MEMORY_CONTEXT_CHECKING
MemoryChunk *chunk;
#else
void *ptr;
#endif
/* validate we've been given a block with enough free space */
Assert(block != NULL);
Assert((block->endptr - block->freeptr) >= Bump_CHUNKHDRSZ + chunk_size);
#ifdef MEMORY_CONTEXT_CHECKING
chunk = (MemoryChunk *) block->freeptr;
#else
ptr = (void *) block->freeptr;
#endif
/* point the freeptr beyond this chunk */
block->freeptr += (Bump_CHUNKHDRSZ + chunk_size);
Assert(block->freeptr <= block->endptr);
#ifdef MEMORY_CONTEXT_CHECKING
/* Prepare to initialize the chunk header. */
VALGRIND_MAKE_MEM_UNDEFINED(chunk, Bump_CHUNKHDRSZ);
MemoryChunkSetHdrMask(chunk, block, chunk_size, MCTX_BUMP_ID);
chunk->requested_size = size;
/* set mark to catch clobber of "unused" space */
Assert(size < chunk_size);
set_sentinel(MemoryChunkGetPointer(chunk), size);
#ifdef RANDOMIZE_ALLOCATED_MEMORY
/* fill the allocated space with junk */
randomize_mem((char *) MemoryChunkGetPointer(chunk), size);
#endif
/* Ensure any padding bytes are marked NOACCESS. */
VALGRIND_MAKE_MEM_NOACCESS((char *) MemoryChunkGetPointer(chunk) + size,
chunk_size - size);
/* Disallow access to the chunk header. */
VALGRIND_MAKE_MEM_NOACCESS(chunk, Bump_CHUNKHDRSZ);
return MemoryChunkGetPointer(chunk);
#else
return ptr;
#endif /* MEMORY_CONTEXT_CHECKING */
}
/*
* Helper for BumpAlloc() that allocates a new block and returns a chunk
* allocated from it.
*
* BumpAlloc()'s comment explains why this is separate.
*/
pg_noinline
static void *
BumpAllocFromNewBlock(MemoryContext context, Size size, int flags,
Size chunk_size)
{
BumpContext *set = (BumpContext *) context;
BumpBlock *block;
Size blksize;
Size required_size;
/*
* The first such block has size initBlockSize, and we double the space in
* each succeeding block, but not more than maxBlockSize.
*/
blksize = set->nextBlockSize;
set->nextBlockSize <<= 1;
if (set->nextBlockSize > set->maxBlockSize)
set->nextBlockSize = set->maxBlockSize;
/* we'll need space for the chunk, chunk hdr and block hdr */
required_size = chunk_size + Bump_CHUNKHDRSZ + Bump_BLOCKHDRSZ;
/* round the size up to the next power of 2 */
if (blksize < required_size)
blksize = pg_nextpower2_size_t(required_size);
block = (BumpBlock *) malloc(blksize);
if (block == NULL)
return MemoryContextAllocationFailure(context, size, flags);
context->mem_allocated += blksize;
/* initialize the new block */
BumpBlockInit(set, block, blksize);
/* add it to the doubly-linked list of blocks */
dlist_push_head(&set->blocks, &block->node);
return BumpAllocChunkFromBlock(context, block, size, chunk_size);
}
/*
* BumpAlloc
* Returns a pointer to allocated memory of given size or raises an ERROR
* on allocation failure, or returns NULL when flags contains
* MCXT_ALLOC_NO_OOM.
*
* No request may exceed:
* MAXALIGN_DOWN(SIZE_MAX) - Bump_BLOCKHDRSZ - Bump_CHUNKHDRSZ
* All callers use a much-lower limit.
*
*
* Note: when using valgrind, it doesn't matter how the returned allocation
* is marked, as mcxt.c will set it to UNDEFINED.
* This function should only contain the most common code paths. Everything
* else should be in pg_noinline helper functions, thus avoiding the overhead
* of creating a stack frame for the common cases. Allocating memory is often
* a bottleneck in many workloads, so avoiding stack frame setup is
* worthwhile. Helper functions should always directly return the newly
* allocated memory so that we can just return that address directly as a tail
* call.
*/
void *
BumpAlloc(MemoryContext context, Size size, int flags)
{
BumpContext *set = (BumpContext *) context;
BumpBlock *block;
Size chunk_size;
Size required_size;
Assert(BumpIsValid(set));
#ifdef MEMORY_CONTEXT_CHECKING
/* ensure there's always space for the sentinel byte */
chunk_size = MAXALIGN(size + 1);
#else
chunk_size = MAXALIGN(size);
#endif
/*
* If requested size exceeds maximum for chunks we hand the the request
* off to BumpAllocLarge().
*/
if (chunk_size > set->allocChunkLimit)
return BumpAllocLarge(context, size, flags);
required_size = chunk_size + Bump_CHUNKHDRSZ;
/*
* Not an oversized chunk. We try to first make use of the latest block,
* but if there's not enough space in it we must allocate a new block.
*/
block = dlist_container(BumpBlock, node, dlist_head_node(&set->blocks));
if (BumpBlockFreeBytes(block) < required_size)
return BumpAllocFromNewBlock(context, size, flags, chunk_size);
/* The current block has space, so just allocate chunk there. */
return BumpAllocChunkFromBlock(context, block, size, chunk_size);
}
/*
* BumpBlockInit
* Initializes 'block' assuming 'blksize'. Does not update the context's
* mem_allocated field.
*/
static inline void
BumpBlockInit(BumpContext *context, BumpBlock *block, Size blksize)
{
#ifdef MEMORY_CONTEXT_CHECKING
block->context = context;
#endif
block->freeptr = ((char *) block) + Bump_BLOCKHDRSZ;
block->endptr = ((char *) block) + blksize;
/* Mark unallocated space NOACCESS. */
VALGRIND_MAKE_MEM_NOACCESS(block->freeptr, blksize - Bump_BLOCKHDRSZ);
}
/*
* BumpBlockIsEmpty
* Returns true iff 'block' contains no chunks
*/
static inline bool
BumpBlockIsEmpty(BumpBlock *block)
{
/* it's empty if the freeptr has not moved */
return (block->freeptr == ((char *) block + Bump_BLOCKHDRSZ));
}
/*
* BumpBlockMarkEmpty
* Set a block as empty. Does not free the block.
*/
static inline void
BumpBlockMarkEmpty(BumpBlock *block)
{
#if defined(USE_VALGRIND) || defined(CLOBBER_FREED_MEMORY)
char *datastart = ((char *) block) + Bump_BLOCKHDRSZ;
#endif
#ifdef CLOBBER_FREED_MEMORY
wipe_mem(datastart, block->freeptr - datastart);
#else
/* wipe_mem() would have done this */
VALGRIND_MAKE_MEM_NOACCESS(datastart, block->freeptr - datastart);
#endif
/* Reset the block, but don't return it to malloc */
block->freeptr = ((char *) block) + Bump_BLOCKHDRSZ;
}
/*
* BumpBlockFreeBytes
* Returns the number of bytes free in 'block'
*/
static inline Size
BumpBlockFreeBytes(BumpBlock *block)
{
return (block->endptr - block->freeptr);
}
/*
* BumpBlockFree
* Remove 'block' from 'set' and release the memory consumed by it.
*/
static inline void
BumpBlockFree(BumpContext *set, BumpBlock *block)
{
/* Make sure nobody tries to free the keeper block */
Assert(!IsKeeperBlock(set, block));
/* release the block from the list of blocks */
dlist_delete(&block->node);
((MemoryContext) set)->mem_allocated -= ((char *) block->endptr - (char *) block);
#ifdef CLOBBER_FREED_MEMORY
wipe_mem(block, ((char *) block->endptr - (char *) block));
#endif
free(block);
}
/*
* BumpFree
* Unsupported.
*/
void
BumpFree(void *pointer)
{
elog(ERROR, "pfree is not supported by the bump memory allocator");
}
/*
* BumpRealloc
* Unsupported.
*/
void *
BumpRealloc(void *pointer, Size size, int flags)
{
elog(ERROR, "%s is not supported by the bump memory allocator", "realloc");
return NULL; /* keep compiler quiet */
}
/*
* BumpGetChunkContext
* Unsupported.
*/
MemoryContext
BumpGetChunkContext(void *pointer)
{
elog(ERROR, "%s is not supported by the bump memory allocator", "GetMemoryChunkContext");
return NULL; /* keep compiler quiet */
}
/*
* BumpGetChunkSpace
* Given a currently-allocated chunk, determine the total space
* it occupies (including all memory-allocation overhead).
*/
Size
BumpGetChunkSpace(void *pointer)
{
elog(ERROR, "%s is not supported by the bump memory allocator", "GetMemoryChunkSpace");
return 0; /* keep compiler quiet */
}
/*
* BumpIsEmpty
* Is a BumpContext empty of any allocated space?
*/
bool
BumpIsEmpty(MemoryContext context)
{
BumpContext *set = (BumpContext *) context;
dlist_iter iter;
Assert(BumpIsValid(set));
dlist_foreach(iter, &set->blocks)
{
BumpBlock *block = dlist_container(BumpBlock, node, iter.cur);
if (!BumpBlockIsEmpty(block))
return false;
}
return true;
}
/*
* BumpStats
* Compute stats about memory consumption of a Bump context.
*
* printfunc: if not NULL, pass a human-readable stats string to this.
* passthru: pass this pointer through to printfunc.
* totals: if not NULL, add stats about this context into *totals.
* print_to_stderr: print stats to stderr if true, elog otherwise.
*/
void
BumpStats(MemoryContext context, MemoryStatsPrintFunc printfunc,
void *passthru, MemoryContextCounters *totals, bool print_to_stderr)
{
BumpContext *set = (BumpContext *) context;
Size nblocks = 0;
Size totalspace = 0;
Size freespace = 0;
dlist_iter iter;
Assert(BumpIsValid(set));
dlist_foreach(iter, &set->blocks)
{
BumpBlock *block = dlist_container(BumpBlock, node, iter.cur);
nblocks++;
totalspace += (block->endptr - (char *) block);
freespace += (block->endptr - block->freeptr);
}
if (printfunc)
{
char stats_string[200];
snprintf(stats_string, sizeof(stats_string),
"%zu total in %zu blocks; %zu free; %zu used",
totalspace, nblocks, freespace, totalspace - freespace);
printfunc(context, passthru, stats_string, print_to_stderr);
}
if (totals)
{
totals->nblocks += nblocks;
totals->totalspace += totalspace;
totals->freespace += freespace;
}
}
#ifdef MEMORY_CONTEXT_CHECKING
/*
* BumpCheck
* Walk through chunks and check consistency of memory.
*
* NOTE: report errors as WARNING, *not* ERROR or FATAL. Otherwise you'll
* find yourself in an infinite loop when trouble occurs, because this
* routine will be entered again when elog cleanup tries to release memory!
*/
void
BumpCheck(MemoryContext context)
{
BumpContext *bump = (BumpContext *) context;
const char *name = context->name;
dlist_iter iter;
Size total_allocated = 0;
/* walk all blocks in this context */
dlist_foreach(iter, &bump->blocks)
{
BumpBlock *block = dlist_container(BumpBlock, node, iter.cur);
int nchunks;
char *ptr;
bool has_external_chunk = false;
if (IsKeeperBlock(bump, block))
total_allocated += block->endptr - (char *) bump;
else
total_allocated += block->endptr - (char *) block;
/* check block belongs to the correct context */
if (block->context != bump)
elog(WARNING, "problem in Bump %s: bogus context link in block %p",
name, block);
/* now walk through the chunks and count them */
nchunks = 0;
ptr = ((char *) block) + Bump_BLOCKHDRSZ;
while (ptr < block->freeptr)
{
MemoryChunk *chunk = (MemoryChunk *) ptr;
BumpBlock *chunkblock;
Size chunksize;
/* allow access to the chunk header */
VALGRIND_MAKE_MEM_DEFINED(chunk, Bump_CHUNKHDRSZ);
if (MemoryChunkIsExternal(chunk))
{
chunkblock = ExternalChunkGetBlock(chunk);
chunksize = block->endptr - (char *) MemoryChunkGetPointer(chunk);
has_external_chunk = true;
}
else
{
chunkblock = MemoryChunkGetBlock(chunk);
chunksize = MemoryChunkGetValue(chunk);
}
/* move to the next chunk */
ptr += (chunksize + Bump_CHUNKHDRSZ);
nchunks += 1;
/* chunks have both block and context pointers, so check both */
if (chunkblock != block)
elog(WARNING, "problem in Bump %s: bogus block link in block %p, chunk %p",
name, block, chunk);
}
if (has_external_chunk && nchunks > 1)
elog(WARNING, "problem in Bump %s: external chunk on non-dedicated block %p",
name, block);
}
Assert(total_allocated == context->mem_allocated);
}
#endif /* MEMORY_CONTEXT_CHECKING */