postgresql/src/backend/replication/walsender.c
Amit Kapila d5a9d86d8f Skip empty transactions for logical replication.
The current logical replication behavior is to send every transaction to
subscriber even if the transaction is empty. This can happen because
transaction doesn't contain changes from the selected publications or all
the changes got filtered. It is a waste of CPU cycles and network
bandwidth to build/transmit these empty transactions.

This patch addresses the above problem by postponing the BEGIN message
until the first change is sent. While processing a COMMIT message, if
there was no other change for that transaction, do not send the COMMIT
message. This allows us to skip sending BEGIN/COMMIT messages for empty
transactions.

When skipping empty transactions in synchronous replication mode, we send
a keepalive message to avoid delaying such transactions.

Author: Ajin Cherian, Hou Zhijie, Euler Taveira
Reviewed-by: Peter Smith, Takamichi Osumi, Shi Yu, Masahiko Sawada, Greg Nancarrow, Vignesh C, Amit Kapila
Discussion: https://postgr.es/m/CAMkU=1yohp9-dv48FLoSPrMqYEyyS5ZWkaZGD41RJr10xiNo_Q@mail.gmail.com
2022-03-30 07:41:05 +05:30

3834 lines
108 KiB
C

/*-------------------------------------------------------------------------
*
* walsender.c
*
* The WAL sender process (walsender) is new as of Postgres 9.0. It takes
* care of sending XLOG from the primary server to a single recipient.
* (Note that there can be more than one walsender process concurrently.)
* It is started by the postmaster when the walreceiver of a standby server
* connects to the primary server and requests XLOG streaming replication.
*
* A walsender is similar to a regular backend, ie. there is a one-to-one
* relationship between a connection and a walsender process, but instead
* of processing SQL queries, it understands a small set of special
* replication-mode commands. The START_REPLICATION command begins streaming
* WAL to the client. While streaming, the walsender keeps reading XLOG
* records from the disk and sends them to the standby server over the
* COPY protocol, until either side ends the replication by exiting COPY
* mode (or until the connection is closed).
*
* Normal termination is by SIGTERM, which instructs the walsender to
* close the connection and exit(0) at the next convenient moment. Emergency
* termination is by SIGQUIT; like any backend, the walsender will simply
* abort and exit on SIGQUIT. A close of the connection and a FATAL error
* are treated as not a crash but approximately normal termination;
* the walsender will exit quickly without sending any more XLOG records.
*
* If the server is shut down, checkpointer sends us
* PROCSIG_WALSND_INIT_STOPPING after all regular backends have exited. If
* the backend is idle or runs an SQL query this causes the backend to
* shutdown, if logical replication is in progress all existing WAL records
* are processed followed by a shutdown. Otherwise this causes the walsender
* to switch to the "stopping" state. In this state, the walsender will reject
* any further replication commands. The checkpointer begins the shutdown
* checkpoint once all walsenders are confirmed as stopping. When the shutdown
* checkpoint finishes, the postmaster sends us SIGUSR2. This instructs
* walsender to send any outstanding WAL, including the shutdown checkpoint
* record, wait for it to be replicated to the standby, and then exit.
*
*
* Portions Copyright (c) 2010-2022, PostgreSQL Global Development Group
*
* IDENTIFICATION
* src/backend/replication/walsender.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <signal.h>
#include <unistd.h>
#include "access/printtup.h"
#include "access/timeline.h"
#include "access/transam.h"
#include "access/xact.h"
#include "access/xlog_internal.h"
#include "access/xlogreader.h"
#include "access/xlogrecovery.h"
#include "access/xlogutils.h"
#include "catalog/pg_authid.h"
#include "catalog/pg_type.h"
#include "commands/dbcommands.h"
#include "commands/defrem.h"
#include "funcapi.h"
#include "libpq/libpq.h"
#include "libpq/pqformat.h"
#include "miscadmin.h"
#include "nodes/replnodes.h"
#include "pgstat.h"
#include "postmaster/interrupt.h"
#include "replication/basebackup.h"
#include "replication/decode.h"
#include "replication/logical.h"
#include "replication/slot.h"
#include "replication/snapbuild.h"
#include "replication/syncrep.h"
#include "replication/walreceiver.h"
#include "replication/walsender.h"
#include "replication/walsender_private.h"
#include "storage/condition_variable.h"
#include "storage/fd.h"
#include "storage/ipc.h"
#include "storage/pmsignal.h"
#include "storage/proc.h"
#include "storage/procarray.h"
#include "tcop/dest.h"
#include "tcop/tcopprot.h"
#include "utils/acl.h"
#include "utils/builtins.h"
#include "utils/guc.h"
#include "utils/memutils.h"
#include "utils/pg_lsn.h"
#include "utils/portal.h"
#include "utils/ps_status.h"
#include "utils/timeout.h"
#include "utils/timestamp.h"
/*
* Maximum data payload in a WAL data message. Must be >= XLOG_BLCKSZ.
*
* We don't have a good idea of what a good value would be; there's some
* overhead per message in both walsender and walreceiver, but on the other
* hand sending large batches makes walsender less responsive to signals
* because signals are checked only between messages. 128kB (with
* default 8k blocks) seems like a reasonable guess for now.
*/
#define MAX_SEND_SIZE (XLOG_BLCKSZ * 16)
/* Array of WalSnds in shared memory */
WalSndCtlData *WalSndCtl = NULL;
/* My slot in the shared memory array */
WalSnd *MyWalSnd = NULL;
/* Global state */
bool am_walsender = false; /* Am I a walsender process? */
bool am_cascading_walsender = false; /* Am I cascading WAL to another
* standby? */
bool am_db_walsender = false; /* Connected to a database? */
/* User-settable parameters for walsender */
int max_wal_senders = 0; /* the maximum number of concurrent
* walsenders */
int wal_sender_timeout = 60 * 1000; /* maximum time to send one WAL
* data message */
bool log_replication_commands = false;
/*
* State for WalSndWakeupRequest
*/
bool wake_wal_senders = false;
/*
* xlogreader used for replication. Note that a WAL sender doing physical
* replication does not need xlogreader to read WAL, but it needs one to
* keep a state of its work.
*/
static XLogReaderState *xlogreader = NULL;
/*
* These variables keep track of the state of the timeline we're currently
* sending. sendTimeLine identifies the timeline. If sendTimeLineIsHistoric,
* the timeline is not the latest timeline on this server, and the server's
* history forked off from that timeline at sendTimeLineValidUpto.
*/
static TimeLineID sendTimeLine = 0;
static TimeLineID sendTimeLineNextTLI = 0;
static bool sendTimeLineIsHistoric = false;
static XLogRecPtr sendTimeLineValidUpto = InvalidXLogRecPtr;
/*
* How far have we sent WAL already? This is also advertised in
* MyWalSnd->sentPtr. (Actually, this is the next WAL location to send.)
*/
static XLogRecPtr sentPtr = InvalidXLogRecPtr;
/* Buffers for constructing outgoing messages and processing reply messages. */
static StringInfoData output_message;
static StringInfoData reply_message;
static StringInfoData tmpbuf;
/* Timestamp of last ProcessRepliesIfAny(). */
static TimestampTz last_processing = 0;
/*
* Timestamp of last ProcessRepliesIfAny() that saw a reply from the
* standby. Set to 0 if wal_sender_timeout doesn't need to be active.
*/
static TimestampTz last_reply_timestamp = 0;
/* Have we sent a heartbeat message asking for reply, since last reply? */
static bool waiting_for_ping_response = false;
/*
* While streaming WAL in Copy mode, streamingDoneSending is set to true
* after we have sent CopyDone. We should not send any more CopyData messages
* after that. streamingDoneReceiving is set to true when we receive CopyDone
* from the other end. When both become true, it's time to exit Copy mode.
*/
static bool streamingDoneSending;
static bool streamingDoneReceiving;
/* Are we there yet? */
static bool WalSndCaughtUp = false;
/* Flags set by signal handlers for later service in main loop */
static volatile sig_atomic_t got_SIGUSR2 = false;
static volatile sig_atomic_t got_STOPPING = false;
/*
* This is set while we are streaming. When not set
* PROCSIG_WALSND_INIT_STOPPING signal will be handled like SIGTERM. When set,
* the main loop is responsible for checking got_STOPPING and terminating when
* it's set (after streaming any remaining WAL).
*/
static volatile sig_atomic_t replication_active = false;
static LogicalDecodingContext *logical_decoding_ctx = NULL;
/* A sample associating a WAL location with the time it was written. */
typedef struct
{
XLogRecPtr lsn;
TimestampTz time;
} WalTimeSample;
/* The size of our buffer of time samples. */
#define LAG_TRACKER_BUFFER_SIZE 8192
/* A mechanism for tracking replication lag. */
typedef struct
{
XLogRecPtr last_lsn;
WalTimeSample buffer[LAG_TRACKER_BUFFER_SIZE];
int write_head;
int read_heads[NUM_SYNC_REP_WAIT_MODE];
WalTimeSample last_read[NUM_SYNC_REP_WAIT_MODE];
} LagTracker;
static LagTracker *lag_tracker;
/* Signal handlers */
static void WalSndLastCycleHandler(SIGNAL_ARGS);
/* Prototypes for private functions */
typedef void (*WalSndSendDataCallback) (void);
static void WalSndLoop(WalSndSendDataCallback send_data);
static void InitWalSenderSlot(void);
static void WalSndKill(int code, Datum arg);
static void WalSndShutdown(void) pg_attribute_noreturn();
static void XLogSendPhysical(void);
static void XLogSendLogical(void);
static void WalSndDone(WalSndSendDataCallback send_data);
static XLogRecPtr GetStandbyFlushRecPtr(TimeLineID *tli);
static void IdentifySystem(void);
static void ReadReplicationSlot(ReadReplicationSlotCmd *cmd);
static void CreateReplicationSlot(CreateReplicationSlotCmd *cmd);
static void DropReplicationSlot(DropReplicationSlotCmd *cmd);
static void StartReplication(StartReplicationCmd *cmd);
static void StartLogicalReplication(StartReplicationCmd *cmd);
static void ProcessStandbyMessage(void);
static void ProcessStandbyReplyMessage(void);
static void ProcessStandbyHSFeedbackMessage(void);
static void ProcessRepliesIfAny(void);
static void ProcessPendingWrites(void);
static void WalSndKeepalive(bool requestReply, XLogRecPtr writePtr);
static void WalSndKeepaliveIfNecessary(void);
static void WalSndCheckTimeOut(void);
static long WalSndComputeSleeptime(TimestampTz now);
static void WalSndWait(uint32 socket_events, long timeout, uint32 wait_event);
static void WalSndPrepareWrite(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid, bool last_write);
static void WalSndWriteData(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid, bool last_write);
static void WalSndUpdateProgress(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid,
bool skipped_xact);
static XLogRecPtr WalSndWaitForWal(XLogRecPtr loc);
static void LagTrackerWrite(XLogRecPtr lsn, TimestampTz local_flush_time);
static TimeOffset LagTrackerRead(int head, XLogRecPtr lsn, TimestampTz now);
static bool TransactionIdInRecentPast(TransactionId xid, uint32 epoch);
static void WalSndSegmentOpen(XLogReaderState *state, XLogSegNo nextSegNo,
TimeLineID *tli_p);
/* Initialize walsender process before entering the main command loop */
void
InitWalSender(void)
{
am_cascading_walsender = RecoveryInProgress();
/* Create a per-walsender data structure in shared memory */
InitWalSenderSlot();
/*
* We don't currently need any ResourceOwner in a walsender process, but
* if we did, we could call CreateAuxProcessResourceOwner here.
*/
/*
* Let postmaster know that we're a WAL sender. Once we've declared us as
* a WAL sender process, postmaster will let us outlive the bgwriter and
* kill us last in the shutdown sequence, so we get a chance to stream all
* remaining WAL at shutdown, including the shutdown checkpoint. Note that
* there's no going back, and we mustn't write any WAL records after this.
*/
MarkPostmasterChildWalSender();
SendPostmasterSignal(PMSIGNAL_ADVANCE_STATE_MACHINE);
/* Initialize empty timestamp buffer for lag tracking. */
lag_tracker = MemoryContextAllocZero(TopMemoryContext, sizeof(LagTracker));
}
/*
* Clean up after an error.
*
* WAL sender processes don't use transactions like regular backends do.
* This function does any cleanup required after an error in a WAL sender
* process, similar to what transaction abort does in a regular backend.
*/
void
WalSndErrorCleanup(void)
{
LWLockReleaseAll();
ConditionVariableCancelSleep();
pgstat_report_wait_end();
if (xlogreader != NULL && xlogreader->seg.ws_file >= 0)
wal_segment_close(xlogreader);
if (MyReplicationSlot != NULL)
ReplicationSlotRelease();
ReplicationSlotCleanup();
replication_active = false;
/*
* If there is a transaction in progress, it will clean up our
* ResourceOwner, but if a replication command set up a resource owner
* without a transaction, we've got to clean that up now.
*/
if (!IsTransactionOrTransactionBlock())
WalSndResourceCleanup(false);
if (got_STOPPING || got_SIGUSR2)
proc_exit(0);
/* Revert back to startup state */
WalSndSetState(WALSNDSTATE_STARTUP);
}
/*
* Clean up any ResourceOwner we created.
*/
void
WalSndResourceCleanup(bool isCommit)
{
ResourceOwner resowner;
if (CurrentResourceOwner == NULL)
return;
/*
* Deleting CurrentResourceOwner is not allowed, so we must save a pointer
* in a local variable and clear it first.
*/
resowner = CurrentResourceOwner;
CurrentResourceOwner = NULL;
/* Now we can release resources and delete it. */
ResourceOwnerRelease(resowner,
RESOURCE_RELEASE_BEFORE_LOCKS, isCommit, true);
ResourceOwnerRelease(resowner,
RESOURCE_RELEASE_LOCKS, isCommit, true);
ResourceOwnerRelease(resowner,
RESOURCE_RELEASE_AFTER_LOCKS, isCommit, true);
ResourceOwnerDelete(resowner);
}
/*
* Handle a client's connection abort in an orderly manner.
*/
static void
WalSndShutdown(void)
{
/*
* Reset whereToSendOutput to prevent ereport from attempting to send any
* more messages to the standby.
*/
if (whereToSendOutput == DestRemote)
whereToSendOutput = DestNone;
proc_exit(0);
abort(); /* keep the compiler quiet */
}
/*
* Handle the IDENTIFY_SYSTEM command.
*/
static void
IdentifySystem(void)
{
char sysid[32];
char xloc[MAXFNAMELEN];
XLogRecPtr logptr;
char *dbname = NULL;
DestReceiver *dest;
TupOutputState *tstate;
TupleDesc tupdesc;
Datum values[4];
bool nulls[4];
TimeLineID currTLI;
/*
* Reply with a result set with one row, four columns. First col is system
* ID, second is timeline ID, third is current xlog location and the
* fourth contains the database name if we are connected to one.
*/
snprintf(sysid, sizeof(sysid), UINT64_FORMAT,
GetSystemIdentifier());
am_cascading_walsender = RecoveryInProgress();
if (am_cascading_walsender)
logptr = GetStandbyFlushRecPtr(&currTLI);
else
logptr = GetFlushRecPtr(&currTLI);
snprintf(xloc, sizeof(xloc), "%X/%X", LSN_FORMAT_ARGS(logptr));
if (MyDatabaseId != InvalidOid)
{
MemoryContext cur = CurrentMemoryContext;
/* syscache access needs a transaction env. */
StartTransactionCommand();
/* make dbname live outside TX context */
MemoryContextSwitchTo(cur);
dbname = get_database_name(MyDatabaseId);
CommitTransactionCommand();
/* CommitTransactionCommand switches to TopMemoryContext */
MemoryContextSwitchTo(cur);
}
dest = CreateDestReceiver(DestRemoteSimple);
MemSet(nulls, false, sizeof(nulls));
/* need a tuple descriptor representing four columns */
tupdesc = CreateTemplateTupleDesc(4);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 1, "systemid",
TEXTOID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 2, "timeline",
INT4OID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 3, "xlogpos",
TEXTOID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 4, "dbname",
TEXTOID, -1, 0);
/* prepare for projection of tuples */
tstate = begin_tup_output_tupdesc(dest, tupdesc, &TTSOpsVirtual);
/* column 1: system identifier */
values[0] = CStringGetTextDatum(sysid);
/* column 2: timeline */
values[1] = Int32GetDatum(currTLI);
/* column 3: wal location */
values[2] = CStringGetTextDatum(xloc);
/* column 4: database name, or NULL if none */
if (dbname)
values[3] = CStringGetTextDatum(dbname);
else
nulls[3] = true;
/* send it to dest */
do_tup_output(tstate, values, nulls);
end_tup_output(tstate);
}
/* Handle READ_REPLICATION_SLOT command */
static void
ReadReplicationSlot(ReadReplicationSlotCmd *cmd)
{
#define READ_REPLICATION_SLOT_COLS 3
ReplicationSlot *slot;
DestReceiver *dest;
TupOutputState *tstate;
TupleDesc tupdesc;
Datum values[READ_REPLICATION_SLOT_COLS];
bool nulls[READ_REPLICATION_SLOT_COLS];
tupdesc = CreateTemplateTupleDesc(READ_REPLICATION_SLOT_COLS);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 1, "slot_type",
TEXTOID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 2, "restart_lsn",
TEXTOID, -1, 0);
/* TimeLineID is unsigned, so int4 is not wide enough. */
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 3, "restart_tli",
INT8OID, -1, 0);
MemSet(values, 0, READ_REPLICATION_SLOT_COLS * sizeof(Datum));
MemSet(nulls, true, READ_REPLICATION_SLOT_COLS * sizeof(bool));
LWLockAcquire(ReplicationSlotControlLock, LW_SHARED);
slot = SearchNamedReplicationSlot(cmd->slotname, false);
if (slot == NULL || !slot->in_use)
{
LWLockRelease(ReplicationSlotControlLock);
}
else
{
ReplicationSlot slot_contents;
int i = 0;
/* Copy slot contents while holding spinlock */
SpinLockAcquire(&slot->mutex);
slot_contents = *slot;
SpinLockRelease(&slot->mutex);
LWLockRelease(ReplicationSlotControlLock);
if (OidIsValid(slot_contents.data.database))
ereport(ERROR,
errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
errmsg("cannot use \"%s\" with logical replication slot \"%s\"",
"READ_REPLICATION_SLOT",
NameStr(slot_contents.data.name)));
/* slot type */
values[i] = CStringGetTextDatum("physical");
nulls[i] = false;
i++;
/* start LSN */
if (!XLogRecPtrIsInvalid(slot_contents.data.restart_lsn))
{
char xloc[64];
snprintf(xloc, sizeof(xloc), "%X/%X",
LSN_FORMAT_ARGS(slot_contents.data.restart_lsn));
values[i] = CStringGetTextDatum(xloc);
nulls[i] = false;
}
i++;
/* timeline this WAL was produced on */
if (!XLogRecPtrIsInvalid(slot_contents.data.restart_lsn))
{
TimeLineID slots_position_timeline;
TimeLineID current_timeline;
List *timeline_history = NIL;
/*
* While in recovery, use as timeline the currently-replaying one
* to get the LSN position's history.
*/
if (RecoveryInProgress())
(void) GetXLogReplayRecPtr(&current_timeline);
else
current_timeline = GetWALInsertionTimeLine();
timeline_history = readTimeLineHistory(current_timeline);
slots_position_timeline = tliOfPointInHistory(slot_contents.data.restart_lsn,
timeline_history);
values[i] = Int64GetDatum((int64) slots_position_timeline);
nulls[i] = false;
}
i++;
Assert(i == READ_REPLICATION_SLOT_COLS);
}
dest = CreateDestReceiver(DestRemoteSimple);
tstate = begin_tup_output_tupdesc(dest, tupdesc, &TTSOpsVirtual);
do_tup_output(tstate, values, nulls);
end_tup_output(tstate);
}
/*
* Handle TIMELINE_HISTORY command.
*/
static void
SendTimeLineHistory(TimeLineHistoryCmd *cmd)
{
StringInfoData buf;
char histfname[MAXFNAMELEN];
char path[MAXPGPATH];
int fd;
off_t histfilelen;
off_t bytesleft;
Size len;
/*
* Reply with a result set with one row, and two columns. The first col is
* the name of the history file, 2nd is the contents.
*/
TLHistoryFileName(histfname, cmd->timeline);
TLHistoryFilePath(path, cmd->timeline);
/* Send a RowDescription message */
pq_beginmessage(&buf, 'T');
pq_sendint16(&buf, 2); /* 2 fields */
/* first field */
pq_sendstring(&buf, "filename"); /* col name */
pq_sendint32(&buf, 0); /* table oid */
pq_sendint16(&buf, 0); /* attnum */
pq_sendint32(&buf, TEXTOID); /* type oid */
pq_sendint16(&buf, -1); /* typlen */
pq_sendint32(&buf, 0); /* typmod */
pq_sendint16(&buf, 0); /* format code */
/* second field */
pq_sendstring(&buf, "content"); /* col name */
pq_sendint32(&buf, 0); /* table oid */
pq_sendint16(&buf, 0); /* attnum */
pq_sendint32(&buf, TEXTOID); /* type oid */
pq_sendint16(&buf, -1); /* typlen */
pq_sendint32(&buf, 0); /* typmod */
pq_sendint16(&buf, 0); /* format code */
pq_endmessage(&buf);
/* Send a DataRow message */
pq_beginmessage(&buf, 'D');
pq_sendint16(&buf, 2); /* # of columns */
len = strlen(histfname);
pq_sendint32(&buf, len); /* col1 len */
pq_sendbytes(&buf, histfname, len);
fd = OpenTransientFile(path, O_RDONLY | PG_BINARY);
if (fd < 0)
ereport(ERROR,
(errcode_for_file_access(),
errmsg("could not open file \"%s\": %m", path)));
/* Determine file length and send it to client */
histfilelen = lseek(fd, 0, SEEK_END);
if (histfilelen < 0)
ereport(ERROR,
(errcode_for_file_access(),
errmsg("could not seek to end of file \"%s\": %m", path)));
if (lseek(fd, 0, SEEK_SET) != 0)
ereport(ERROR,
(errcode_for_file_access(),
errmsg("could not seek to beginning of file \"%s\": %m", path)));
pq_sendint32(&buf, histfilelen); /* col2 len */
bytesleft = histfilelen;
while (bytesleft > 0)
{
PGAlignedBlock rbuf;
int nread;
pgstat_report_wait_start(WAIT_EVENT_WALSENDER_TIMELINE_HISTORY_READ);
nread = read(fd, rbuf.data, sizeof(rbuf));
pgstat_report_wait_end();
if (nread < 0)
ereport(ERROR,
(errcode_for_file_access(),
errmsg("could not read file \"%s\": %m",
path)));
else if (nread == 0)
ereport(ERROR,
(errcode(ERRCODE_DATA_CORRUPTED),
errmsg("could not read file \"%s\": read %d of %zu",
path, nread, (Size) bytesleft)));
pq_sendbytes(&buf, rbuf.data, nread);
bytesleft -= nread;
}
if (CloseTransientFile(fd) != 0)
ereport(ERROR,
(errcode_for_file_access(),
errmsg("could not close file \"%s\": %m", path)));
pq_endmessage(&buf);
}
/*
* Handle START_REPLICATION command.
*
* At the moment, this never returns, but an ereport(ERROR) will take us back
* to the main loop.
*/
static void
StartReplication(StartReplicationCmd *cmd)
{
StringInfoData buf;
XLogRecPtr FlushPtr;
TimeLineID FlushTLI;
/* create xlogreader for physical replication */
xlogreader =
XLogReaderAllocate(wal_segment_size, NULL,
XL_ROUTINE(.segment_open = WalSndSegmentOpen,
.segment_close = wal_segment_close),
NULL);
if (!xlogreader)
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory"),
errdetail("Failed while allocating a WAL reading processor.")));
/*
* We assume here that we're logging enough information in the WAL for
* log-shipping, since this is checked in PostmasterMain().
*
* NOTE: wal_level can only change at shutdown, so in most cases it is
* difficult for there to be WAL data that we can still see that was
* written at wal_level='minimal'.
*/
if (cmd->slotname)
{
ReplicationSlotAcquire(cmd->slotname, true);
if (SlotIsLogical(MyReplicationSlot))
ereport(ERROR,
(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
errmsg("cannot use a logical replication slot for physical replication")));
/*
* We don't need to verify the slot's restart_lsn here; instead we
* rely on the caller requesting the starting point to use. If the
* WAL segment doesn't exist, we'll fail later.
*/
}
/*
* Select the timeline. If it was given explicitly by the client, use
* that. Otherwise use the timeline of the last replayed record.
*/
am_cascading_walsender = RecoveryInProgress();
if (am_cascading_walsender)
FlushPtr = GetStandbyFlushRecPtr(&FlushTLI);
else
FlushPtr = GetFlushRecPtr(&FlushTLI);
if (cmd->timeline != 0)
{
XLogRecPtr switchpoint;
sendTimeLine = cmd->timeline;
if (sendTimeLine == FlushTLI)
{
sendTimeLineIsHistoric = false;
sendTimeLineValidUpto = InvalidXLogRecPtr;
}
else
{
List *timeLineHistory;
sendTimeLineIsHistoric = true;
/*
* Check that the timeline the client requested exists, and the
* requested start location is on that timeline.
*/
timeLineHistory = readTimeLineHistory(FlushTLI);
switchpoint = tliSwitchPoint(cmd->timeline, timeLineHistory,
&sendTimeLineNextTLI);
list_free_deep(timeLineHistory);
/*
* Found the requested timeline in the history. Check that
* requested startpoint is on that timeline in our history.
*
* This is quite loose on purpose. We only check that we didn't
* fork off the requested timeline before the switchpoint. We
* don't check that we switched *to* it before the requested
* starting point. This is because the client can legitimately
* request to start replication from the beginning of the WAL
* segment that contains switchpoint, but on the new timeline, so
* that it doesn't end up with a partial segment. If you ask for
* too old a starting point, you'll get an error later when we
* fail to find the requested WAL segment in pg_wal.
*
* XXX: we could be more strict here and only allow a startpoint
* that's older than the switchpoint, if it's still in the same
* WAL segment.
*/
if (!XLogRecPtrIsInvalid(switchpoint) &&
switchpoint < cmd->startpoint)
{
ereport(ERROR,
(errmsg("requested starting point %X/%X on timeline %u is not in this server's history",
LSN_FORMAT_ARGS(cmd->startpoint),
cmd->timeline),
errdetail("This server's history forked from timeline %u at %X/%X.",
cmd->timeline,
LSN_FORMAT_ARGS(switchpoint))));
}
sendTimeLineValidUpto = switchpoint;
}
}
else
{
sendTimeLine = FlushTLI;
sendTimeLineValidUpto = InvalidXLogRecPtr;
sendTimeLineIsHistoric = false;
}
streamingDoneSending = streamingDoneReceiving = false;
/* If there is nothing to stream, don't even enter COPY mode */
if (!sendTimeLineIsHistoric || cmd->startpoint < sendTimeLineValidUpto)
{
/*
* When we first start replication the standby will be behind the
* primary. For some applications, for example synchronous
* replication, it is important to have a clear state for this initial
* catchup mode, so we can trigger actions when we change streaming
* state later. We may stay in this state for a long time, which is
* exactly why we want to be able to monitor whether or not we are
* still here.
*/
WalSndSetState(WALSNDSTATE_CATCHUP);
/* Send a CopyBothResponse message, and start streaming */
pq_beginmessage(&buf, 'W');
pq_sendbyte(&buf, 0);
pq_sendint16(&buf, 0);
pq_endmessage(&buf);
pq_flush();
/*
* Don't allow a request to stream from a future point in WAL that
* hasn't been flushed to disk in this server yet.
*/
if (FlushPtr < cmd->startpoint)
{
ereport(ERROR,
(errmsg("requested starting point %X/%X is ahead of the WAL flush position of this server %X/%X",
LSN_FORMAT_ARGS(cmd->startpoint),
LSN_FORMAT_ARGS(FlushPtr))));
}
/* Start streaming from the requested point */
sentPtr = cmd->startpoint;
/* Initialize shared memory status, too */
SpinLockAcquire(&MyWalSnd->mutex);
MyWalSnd->sentPtr = sentPtr;
SpinLockRelease(&MyWalSnd->mutex);
SyncRepInitConfig();
/* Main loop of walsender */
replication_active = true;
WalSndLoop(XLogSendPhysical);
replication_active = false;
if (got_STOPPING)
proc_exit(0);
WalSndSetState(WALSNDSTATE_STARTUP);
Assert(streamingDoneSending && streamingDoneReceiving);
}
if (cmd->slotname)
ReplicationSlotRelease();
/*
* Copy is finished now. Send a single-row result set indicating the next
* timeline.
*/
if (sendTimeLineIsHistoric)
{
char startpos_str[8 + 1 + 8 + 1];
DestReceiver *dest;
TupOutputState *tstate;
TupleDesc tupdesc;
Datum values[2];
bool nulls[2];
snprintf(startpos_str, sizeof(startpos_str), "%X/%X",
LSN_FORMAT_ARGS(sendTimeLineValidUpto));
dest = CreateDestReceiver(DestRemoteSimple);
MemSet(nulls, false, sizeof(nulls));
/*
* Need a tuple descriptor representing two columns. int8 may seem
* like a surprising data type for this, but in theory int4 would not
* be wide enough for this, as TimeLineID is unsigned.
*/
tupdesc = CreateTemplateTupleDesc(2);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 1, "next_tli",
INT8OID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 2, "next_tli_startpos",
TEXTOID, -1, 0);
/* prepare for projection of tuple */
tstate = begin_tup_output_tupdesc(dest, tupdesc, &TTSOpsVirtual);
values[0] = Int64GetDatum((int64) sendTimeLineNextTLI);
values[1] = CStringGetTextDatum(startpos_str);
/* send it to dest */
do_tup_output(tstate, values, nulls);
end_tup_output(tstate);
}
/* Send CommandComplete message */
EndReplicationCommand("START_STREAMING");
}
/*
* XLogReaderRoutine->page_read callback for logical decoding contexts, as a
* walsender process.
*
* Inside the walsender we can do better than read_local_xlog_page,
* which has to do a plain sleep/busy loop, because the walsender's latch gets
* set every time WAL is flushed.
*/
static int
logical_read_xlog_page(XLogReaderState *state, XLogRecPtr targetPagePtr, int reqLen,
XLogRecPtr targetRecPtr, char *cur_page)
{
XLogRecPtr flushptr;
int count;
WALReadError errinfo;
XLogSegNo segno;
TimeLineID currTLI = GetWALInsertionTimeLine();
/*
* Since logical decoding is only permitted on a primary server, we know
* that the current timeline ID can't be changing any more. If we did this
* on a standby, we'd have to worry about the values we compute here
* becoming invalid due to a promotion or timeline change.
*/
XLogReadDetermineTimeline(state, targetPagePtr, reqLen, currTLI);
sendTimeLineIsHistoric = (state->currTLI != currTLI);
sendTimeLine = state->currTLI;
sendTimeLineValidUpto = state->currTLIValidUntil;
sendTimeLineNextTLI = state->nextTLI;
/* make sure we have enough WAL available */
flushptr = WalSndWaitForWal(targetPagePtr + reqLen);
/* fail if not (implies we are going to shut down) */
if (flushptr < targetPagePtr + reqLen)
return -1;
if (targetPagePtr + XLOG_BLCKSZ <= flushptr)
count = XLOG_BLCKSZ; /* more than one block available */
else
count = flushptr - targetPagePtr; /* part of the page available */
/* now actually read the data, we know it's there */
if (!WALRead(state,
cur_page,
targetPagePtr,
XLOG_BLCKSZ,
state->seg.ws_tli, /* Pass the current TLI because only
* WalSndSegmentOpen controls whether new
* TLI is needed. */
&errinfo))
WALReadRaiseError(&errinfo);
/*
* After reading into the buffer, check that what we read was valid. We do
* this after reading, because even though the segment was present when we
* opened it, it might get recycled or removed while we read it. The
* read() succeeds in that case, but the data we tried to read might
* already have been overwritten with new WAL records.
*/
XLByteToSeg(targetPagePtr, segno, state->segcxt.ws_segsize);
CheckXLogRemoved(segno, state->seg.ws_tli);
return count;
}
/*
* Process extra options given to CREATE_REPLICATION_SLOT.
*/
static void
parseCreateReplSlotOptions(CreateReplicationSlotCmd *cmd,
bool *reserve_wal,
CRSSnapshotAction *snapshot_action,
bool *two_phase)
{
ListCell *lc;
bool snapshot_action_given = false;
bool reserve_wal_given = false;
bool two_phase_given = false;
/* Parse options */
foreach(lc, cmd->options)
{
DefElem *defel = (DefElem *) lfirst(lc);
if (strcmp(defel->defname, "snapshot") == 0)
{
char *action;
if (snapshot_action_given || cmd->kind != REPLICATION_KIND_LOGICAL)
ereport(ERROR,
(errcode(ERRCODE_SYNTAX_ERROR),
errmsg("conflicting or redundant options")));
action = defGetString(defel);
snapshot_action_given = true;
if (strcmp(action, "export") == 0)
*snapshot_action = CRS_EXPORT_SNAPSHOT;
else if (strcmp(action, "nothing") == 0)
*snapshot_action = CRS_NOEXPORT_SNAPSHOT;
else if (strcmp(action, "use") == 0)
*snapshot_action = CRS_USE_SNAPSHOT;
else
ereport(ERROR,
(errcode(ERRCODE_INVALID_PARAMETER_VALUE),
errmsg("unrecognized value for CREATE_REPLICATION_SLOT option \"%s\": \"%s\"",
defel->defname, action)));
}
else if (strcmp(defel->defname, "reserve_wal") == 0)
{
if (reserve_wal_given || cmd->kind != REPLICATION_KIND_PHYSICAL)
ereport(ERROR,
(errcode(ERRCODE_SYNTAX_ERROR),
errmsg("conflicting or redundant options")));
reserve_wal_given = true;
*reserve_wal = defGetBoolean(defel);
}
else if (strcmp(defel->defname, "two_phase") == 0)
{
if (two_phase_given || cmd->kind != REPLICATION_KIND_LOGICAL)
ereport(ERROR,
(errcode(ERRCODE_SYNTAX_ERROR),
errmsg("conflicting or redundant options")));
two_phase_given = true;
*two_phase = defGetBoolean(defel);
}
else
elog(ERROR, "unrecognized option: %s", defel->defname);
}
}
/*
* Create a new replication slot.
*/
static void
CreateReplicationSlot(CreateReplicationSlotCmd *cmd)
{
const char *snapshot_name = NULL;
char xloc[MAXFNAMELEN];
char *slot_name;
bool reserve_wal = false;
bool two_phase = false;
CRSSnapshotAction snapshot_action = CRS_EXPORT_SNAPSHOT;
DestReceiver *dest;
TupOutputState *tstate;
TupleDesc tupdesc;
Datum values[4];
bool nulls[4];
Assert(!MyReplicationSlot);
parseCreateReplSlotOptions(cmd, &reserve_wal, &snapshot_action, &two_phase);
if (cmd->kind == REPLICATION_KIND_PHYSICAL)
{
ReplicationSlotCreate(cmd->slotname, false,
cmd->temporary ? RS_TEMPORARY : RS_PERSISTENT,
false);
}
else
{
CheckLogicalDecodingRequirements();
/*
* Initially create persistent slot as ephemeral - that allows us to
* nicely handle errors during initialization because it'll get
* dropped if this transaction fails. We'll make it persistent at the
* end. Temporary slots can be created as temporary from beginning as
* they get dropped on error as well.
*/
ReplicationSlotCreate(cmd->slotname, true,
cmd->temporary ? RS_TEMPORARY : RS_EPHEMERAL,
two_phase);
}
if (cmd->kind == REPLICATION_KIND_LOGICAL)
{
LogicalDecodingContext *ctx;
bool need_full_snapshot = false;
/*
* Do options check early so that we can bail before calling the
* DecodingContextFindStartpoint which can take long time.
*/
if (snapshot_action == CRS_EXPORT_SNAPSHOT)
{
if (IsTransactionBlock())
ereport(ERROR,
/*- translator: %s is a CREATE_REPLICATION_SLOT statement */
(errmsg("%s must not be called inside a transaction",
"CREATE_REPLICATION_SLOT ... (SNAPSHOT 'export')")));
need_full_snapshot = true;
}
else if (snapshot_action == CRS_USE_SNAPSHOT)
{
if (!IsTransactionBlock())
ereport(ERROR,
/*- translator: %s is a CREATE_REPLICATION_SLOT statement */
(errmsg("%s must be called inside a transaction",
"CREATE_REPLICATION_SLOT ... (SNAPSHOT 'use')")));
if (XactIsoLevel != XACT_REPEATABLE_READ)
ereport(ERROR,
/*- translator: %s is a CREATE_REPLICATION_SLOT statement */
(errmsg("%s must be called in REPEATABLE READ isolation mode transaction",
"CREATE_REPLICATION_SLOT ... (SNAPSHOT 'use')")));
if (FirstSnapshotSet)
ereport(ERROR,
/*- translator: %s is a CREATE_REPLICATION_SLOT statement */
(errmsg("%s must be called before any query",
"CREATE_REPLICATION_SLOT ... (SNAPSHOT 'use')")));
if (IsSubTransaction())
ereport(ERROR,
/*- translator: %s is a CREATE_REPLICATION_SLOT statement */
(errmsg("%s must not be called in a subtransaction",
"CREATE_REPLICATION_SLOT ... (SNAPSHOT 'use')")));
need_full_snapshot = true;
}
ctx = CreateInitDecodingContext(cmd->plugin, NIL, need_full_snapshot,
InvalidXLogRecPtr,
XL_ROUTINE(.page_read = logical_read_xlog_page,
.segment_open = WalSndSegmentOpen,
.segment_close = wal_segment_close),
WalSndPrepareWrite, WalSndWriteData,
WalSndUpdateProgress);
/*
* Signal that we don't need the timeout mechanism. We're just
* creating the replication slot and don't yet accept feedback
* messages or send keepalives. As we possibly need to wait for
* further WAL the walsender would otherwise possibly be killed too
* soon.
*/
last_reply_timestamp = 0;
/* build initial snapshot, might take a while */
DecodingContextFindStartpoint(ctx);
/*
* Export or use the snapshot if we've been asked to do so.
*
* NB. We will convert the snapbuild.c kind of snapshot to normal
* snapshot when doing this.
*/
if (snapshot_action == CRS_EXPORT_SNAPSHOT)
{
snapshot_name = SnapBuildExportSnapshot(ctx->snapshot_builder);
}
else if (snapshot_action == CRS_USE_SNAPSHOT)
{
Snapshot snap;
snap = SnapBuildInitialSnapshot(ctx->snapshot_builder);
RestoreTransactionSnapshot(snap, MyProc);
}
/* don't need the decoding context anymore */
FreeDecodingContext(ctx);
if (!cmd->temporary)
ReplicationSlotPersist();
}
else if (cmd->kind == REPLICATION_KIND_PHYSICAL && reserve_wal)
{
ReplicationSlotReserveWal();
ReplicationSlotMarkDirty();
/* Write this slot to disk if it's a permanent one. */
if (!cmd->temporary)
ReplicationSlotSave();
}
snprintf(xloc, sizeof(xloc), "%X/%X",
LSN_FORMAT_ARGS(MyReplicationSlot->data.confirmed_flush));
dest = CreateDestReceiver(DestRemoteSimple);
MemSet(nulls, false, sizeof(nulls));
/*----------
* Need a tuple descriptor representing four columns:
* - first field: the slot name
* - second field: LSN at which we became consistent
* - third field: exported snapshot's name
* - fourth field: output plugin
*----------
*/
tupdesc = CreateTemplateTupleDesc(4);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 1, "slot_name",
TEXTOID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 2, "consistent_point",
TEXTOID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 3, "snapshot_name",
TEXTOID, -1, 0);
TupleDescInitBuiltinEntry(tupdesc, (AttrNumber) 4, "output_plugin",
TEXTOID, -1, 0);
/* prepare for projection of tuples */
tstate = begin_tup_output_tupdesc(dest, tupdesc, &TTSOpsVirtual);
/* slot_name */
slot_name = NameStr(MyReplicationSlot->data.name);
values[0] = CStringGetTextDatum(slot_name);
/* consistent wal location */
values[1] = CStringGetTextDatum(xloc);
/* snapshot name, or NULL if none */
if (snapshot_name != NULL)
values[2] = CStringGetTextDatum(snapshot_name);
else
nulls[2] = true;
/* plugin, or NULL if none */
if (cmd->plugin != NULL)
values[3] = CStringGetTextDatum(cmd->plugin);
else
nulls[3] = true;
/* send it to dest */
do_tup_output(tstate, values, nulls);
end_tup_output(tstate);
ReplicationSlotRelease();
}
/*
* Get rid of a replication slot that is no longer wanted.
*/
static void
DropReplicationSlot(DropReplicationSlotCmd *cmd)
{
ReplicationSlotDrop(cmd->slotname, !cmd->wait);
}
/*
* Load previously initiated logical slot and prepare for sending data (via
* WalSndLoop).
*/
static void
StartLogicalReplication(StartReplicationCmd *cmd)
{
StringInfoData buf;
QueryCompletion qc;
/* make sure that our requirements are still fulfilled */
CheckLogicalDecodingRequirements();
Assert(!MyReplicationSlot);
ReplicationSlotAcquire(cmd->slotname, true);
if (XLogRecPtrIsInvalid(MyReplicationSlot->data.restart_lsn))
ereport(ERROR,
(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
errmsg("cannot read from logical replication slot \"%s\"",
cmd->slotname),
errdetail("This slot has been invalidated because it exceeded the maximum reserved size.")));
/*
* Force a disconnect, so that the decoding code doesn't need to care
* about an eventual switch from running in recovery, to running in a
* normal environment. Client code is expected to handle reconnects.
*/
if (am_cascading_walsender && !RecoveryInProgress())
{
ereport(LOG,
(errmsg("terminating walsender process after promotion")));
got_STOPPING = true;
}
/*
* Create our decoding context, making it start at the previously ack'ed
* position.
*
* Do this before sending a CopyBothResponse message, so that any errors
* are reported early.
*/
logical_decoding_ctx =
CreateDecodingContext(cmd->startpoint, cmd->options, false,
XL_ROUTINE(.page_read = logical_read_xlog_page,
.segment_open = WalSndSegmentOpen,
.segment_close = wal_segment_close),
WalSndPrepareWrite, WalSndWriteData,
WalSndUpdateProgress);
xlogreader = logical_decoding_ctx->reader;
WalSndSetState(WALSNDSTATE_CATCHUP);
/* Send a CopyBothResponse message, and start streaming */
pq_beginmessage(&buf, 'W');
pq_sendbyte(&buf, 0);
pq_sendint16(&buf, 0);
pq_endmessage(&buf);
pq_flush();
/* Start reading WAL from the oldest required WAL. */
XLogBeginRead(logical_decoding_ctx->reader,
MyReplicationSlot->data.restart_lsn);
/*
* Report the location after which we'll send out further commits as the
* current sentPtr.
*/
sentPtr = MyReplicationSlot->data.confirmed_flush;
/* Also update the sent position status in shared memory */
SpinLockAcquire(&MyWalSnd->mutex);
MyWalSnd->sentPtr = MyReplicationSlot->data.restart_lsn;
SpinLockRelease(&MyWalSnd->mutex);
replication_active = true;
SyncRepInitConfig();
/* Main loop of walsender */
WalSndLoop(XLogSendLogical);
FreeDecodingContext(logical_decoding_ctx);
ReplicationSlotRelease();
replication_active = false;
if (got_STOPPING)
proc_exit(0);
WalSndSetState(WALSNDSTATE_STARTUP);
/* Get out of COPY mode (CommandComplete). */
SetQueryCompletion(&qc, CMDTAG_COPY, 0);
EndCommand(&qc, DestRemote, false);
}
/*
* LogicalDecodingContext 'prepare_write' callback.
*
* Prepare a write into a StringInfo.
*
* Don't do anything lasting in here, it's quite possible that nothing will be done
* with the data.
*/
static void
WalSndPrepareWrite(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid, bool last_write)
{
/* can't have sync rep confused by sending the same LSN several times */
if (!last_write)
lsn = InvalidXLogRecPtr;
resetStringInfo(ctx->out);
pq_sendbyte(ctx->out, 'w');
pq_sendint64(ctx->out, lsn); /* dataStart */
pq_sendint64(ctx->out, lsn); /* walEnd */
/*
* Fill out the sendtime later, just as it's done in XLogSendPhysical, but
* reserve space here.
*/
pq_sendint64(ctx->out, 0); /* sendtime */
}
/*
* LogicalDecodingContext 'write' callback.
*
* Actually write out data previously prepared by WalSndPrepareWrite out to
* the network. Take as long as needed, but process replies from the other
* side and check timeouts during that.
*/
static void
WalSndWriteData(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid,
bool last_write)
{
TimestampTz now;
/*
* Fill the send timestamp last, so that it is taken as late as possible.
* This is somewhat ugly, but the protocol is set as it's already used for
* several releases by streaming physical replication.
*/
resetStringInfo(&tmpbuf);
now = GetCurrentTimestamp();
pq_sendint64(&tmpbuf, now);
memcpy(&ctx->out->data[1 + sizeof(int64) + sizeof(int64)],
tmpbuf.data, sizeof(int64));
/* output previously gathered data in a CopyData packet */
pq_putmessage_noblock('d', ctx->out->data, ctx->out->len);
CHECK_FOR_INTERRUPTS();
/* Try to flush pending output to the client */
if (pq_flush_if_writable() != 0)
WalSndShutdown();
/* Try taking fast path unless we get too close to walsender timeout. */
if (now < TimestampTzPlusMilliseconds(last_reply_timestamp,
wal_sender_timeout / 2) &&
!pq_is_send_pending())
{
return;
}
/* If we have pending write here, go to slow path */
ProcessPendingWrites();
}
/*
* Wait until there is no pending write. Also process replies from the other
* side and check timeouts during that.
*/
static void
ProcessPendingWrites(void)
{
for (;;)
{
long sleeptime;
/* Check for input from the client */
ProcessRepliesIfAny();
/* die if timeout was reached */
WalSndCheckTimeOut();
/* Send keepalive if the time has come */
WalSndKeepaliveIfNecessary();
if (!pq_is_send_pending())
break;
sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
/* Sleep until something happens or we time out */
WalSndWait(WL_SOCKET_WRITEABLE | WL_SOCKET_READABLE, sleeptime,
WAIT_EVENT_WAL_SENDER_WRITE_DATA);
/* Clear any already-pending wakeups */
ResetLatch(MyLatch);
CHECK_FOR_INTERRUPTS();
/* Process any requests or signals received recently */
if (ConfigReloadPending)
{
ConfigReloadPending = false;
ProcessConfigFile(PGC_SIGHUP);
SyncRepInitConfig();
}
/* Try to flush pending output to the client */
if (pq_flush_if_writable() != 0)
WalSndShutdown();
}
/* reactivate latch so WalSndLoop knows to continue */
SetLatch(MyLatch);
}
/*
* LogicalDecodingContext 'update_progress' callback.
*
* Write the current position to the lag tracker (see XLogSendPhysical).
*
* When skipping empty transactions, send a keepalive message if necessary.
*/
static void
WalSndUpdateProgress(LogicalDecodingContext *ctx, XLogRecPtr lsn, TransactionId xid,
bool skipped_xact)
{
static TimestampTz sendTime = 0;
TimestampTz now = GetCurrentTimestamp();
/*
* Track lag no more than once per WALSND_LOGICAL_LAG_TRACK_INTERVAL_MS to
* avoid flooding the lag tracker when we commit frequently.
*/
#define WALSND_LOGICAL_LAG_TRACK_INTERVAL_MS 1000
if (TimestampDifferenceExceeds(sendTime, now,
WALSND_LOGICAL_LAG_TRACK_INTERVAL_MS))
{
LagTrackerWrite(lsn, now);
sendTime = now;
}
/*
* When skipping empty transactions in synchronous replication, we send a
* keepalive message to avoid delaying such transactions.
*
* It is okay to check sync_standbys_defined flag without lock here as
* in the worst case we will just send an extra keepalive message when it
* is really not required.
*/
if (skipped_xact &&
SyncRepRequested() &&
((volatile WalSndCtlData *) WalSndCtl)->sync_standbys_defined)
{
WalSndKeepalive(false, lsn);
/* Try to flush pending output to the client */
if (pq_flush_if_writable() != 0)
WalSndShutdown();
/* If we have pending write here, make sure it's actually flushed */
if (pq_is_send_pending())
ProcessPendingWrites();
}
}
/*
* Wait till WAL < loc is flushed to disk so it can be safely sent to client.
*
* Returns end LSN of flushed WAL. Normally this will be >= loc, but
* if we detect a shutdown request (either from postmaster or client)
* we will return early, so caller must always check.
*/
static XLogRecPtr
WalSndWaitForWal(XLogRecPtr loc)
{
int wakeEvents;
static XLogRecPtr RecentFlushPtr = InvalidXLogRecPtr;
/*
* Fast path to avoid acquiring the spinlock in case we already know we
* have enough WAL available. This is particularly interesting if we're
* far behind.
*/
if (RecentFlushPtr != InvalidXLogRecPtr &&
loc <= RecentFlushPtr)
return RecentFlushPtr;
/* Get a more recent flush pointer. */
if (!RecoveryInProgress())
RecentFlushPtr = GetFlushRecPtr(NULL);
else
RecentFlushPtr = GetXLogReplayRecPtr(NULL);
for (;;)
{
long sleeptime;
/* Clear any already-pending wakeups */
ResetLatch(MyLatch);
CHECK_FOR_INTERRUPTS();
/* Process any requests or signals received recently */
if (ConfigReloadPending)
{
ConfigReloadPending = false;
ProcessConfigFile(PGC_SIGHUP);
SyncRepInitConfig();
}
/* Check for input from the client */
ProcessRepliesIfAny();
/*
* If we're shutting down, trigger pending WAL to be written out,
* otherwise we'd possibly end up waiting for WAL that never gets
* written, because walwriter has shut down already.
*/
if (got_STOPPING)
XLogBackgroundFlush();
/* Update our idea of the currently flushed position. */
if (!RecoveryInProgress())
RecentFlushPtr = GetFlushRecPtr(NULL);
else
RecentFlushPtr = GetXLogReplayRecPtr(NULL);
/*
* If postmaster asked us to stop, don't wait anymore.
*
* It's important to do this check after the recomputation of
* RecentFlushPtr, so we can send all remaining data before shutting
* down.
*/
if (got_STOPPING)
break;
/*
* We only send regular messages to the client for full decoded
* transactions, but a synchronous replication and walsender shutdown
* possibly are waiting for a later location. So, before sleeping, we
* send a ping containing the flush location. If the receiver is
* otherwise idle, this keepalive will trigger a reply. Processing the
* reply will update these MyWalSnd locations.
*/
if (MyWalSnd->flush < sentPtr &&
MyWalSnd->write < sentPtr &&
!waiting_for_ping_response)
WalSndKeepalive(false, InvalidXLogRecPtr);
/* check whether we're done */
if (loc <= RecentFlushPtr)
break;
/* Waiting for new WAL. Since we need to wait, we're now caught up. */
WalSndCaughtUp = true;
/*
* Try to flush any pending output to the client.
*/
if (pq_flush_if_writable() != 0)
WalSndShutdown();
/*
* If we have received CopyDone from the client, sent CopyDone
* ourselves, and the output buffer is empty, it's time to exit
* streaming, so fail the current WAL fetch request.
*/
if (streamingDoneReceiving && streamingDoneSending &&
!pq_is_send_pending())
break;
/* die if timeout was reached */
WalSndCheckTimeOut();
/* Send keepalive if the time has come */
WalSndKeepaliveIfNecessary();
/*
* Sleep until something happens or we time out. Also wait for the
* socket becoming writable, if there's still pending output.
* Otherwise we might sit on sendable output data while waiting for
* new WAL to be generated. (But if we have nothing to send, we don't
* want to wake on socket-writable.)
*/
sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
wakeEvents = WL_SOCKET_READABLE;
if (pq_is_send_pending())
wakeEvents |= WL_SOCKET_WRITEABLE;
WalSndWait(wakeEvents, sleeptime, WAIT_EVENT_WAL_SENDER_WAIT_WAL);
}
/* reactivate latch so WalSndLoop knows to continue */
SetLatch(MyLatch);
return RecentFlushPtr;
}
/*
* Execute an incoming replication command.
*
* Returns true if the cmd_string was recognized as WalSender command, false
* if not.
*/
bool
exec_replication_command(const char *cmd_string)
{
int parse_rc;
Node *cmd_node;
const char *cmdtag;
MemoryContext cmd_context;
MemoryContext old_context;
/*
* If WAL sender has been told that shutdown is getting close, switch its
* status accordingly to handle the next replication commands correctly.
*/
if (got_STOPPING)
WalSndSetState(WALSNDSTATE_STOPPING);
/*
* Throw error if in stopping mode. We need prevent commands that could
* generate WAL while the shutdown checkpoint is being written. To be
* safe, we just prohibit all new commands.
*/
if (MyWalSnd->state == WALSNDSTATE_STOPPING)
ereport(ERROR,
(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
errmsg("cannot execute new commands while WAL sender is in stopping mode")));
/*
* CREATE_REPLICATION_SLOT ... LOGICAL exports a snapshot until the next
* command arrives. Clean up the old stuff if there's anything.
*/
SnapBuildClearExportedSnapshot();
CHECK_FOR_INTERRUPTS();
/*
* Prepare to parse and execute the command.
*/
cmd_context = AllocSetContextCreate(CurrentMemoryContext,
"Replication command context",
ALLOCSET_DEFAULT_SIZES);
old_context = MemoryContextSwitchTo(cmd_context);
replication_scanner_init(cmd_string);
/*
* Is it a WalSender command?
*/
if (!replication_scanner_is_replication_command())
{
/* Nope; clean up and get out. */
replication_scanner_finish();
MemoryContextSwitchTo(old_context);
MemoryContextDelete(cmd_context);
/* XXX this is a pretty random place to make this check */
if (MyDatabaseId == InvalidOid)
ereport(ERROR,
(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
errmsg("cannot execute SQL commands in WAL sender for physical replication")));
/* Tell the caller that this wasn't a WalSender command. */
return false;
}
/*
* Looks like a WalSender command, so parse it.
*/
parse_rc = replication_yyparse();
if (parse_rc != 0)
ereport(ERROR,
(errcode(ERRCODE_SYNTAX_ERROR),
errmsg_internal("replication command parser returned %d",
parse_rc)));
replication_scanner_finish();
cmd_node = replication_parse_result;
/*
* Report query to various monitoring facilities. For this purpose, we
* report replication commands just like SQL commands.
*/
debug_query_string = cmd_string;
pgstat_report_activity(STATE_RUNNING, cmd_string);
/*
* Log replication command if log_replication_commands is enabled. Even
* when it's disabled, log the command with DEBUG1 level for backward
* compatibility.
*/
ereport(log_replication_commands ? LOG : DEBUG1,
(errmsg("received replication command: %s", cmd_string)));
/*
* Disallow replication commands in aborted transaction blocks.
*/
if (IsAbortedTransactionBlockState())
ereport(ERROR,
(errcode(ERRCODE_IN_FAILED_SQL_TRANSACTION),
errmsg("current transaction is aborted, "
"commands ignored until end of transaction block")));
CHECK_FOR_INTERRUPTS();
/*
* Allocate buffers that will be used for each outgoing and incoming
* message. We do this just once per command to reduce palloc overhead.
*/
initStringInfo(&output_message);
initStringInfo(&reply_message);
initStringInfo(&tmpbuf);
switch (cmd_node->type)
{
case T_IdentifySystemCmd:
cmdtag = "IDENTIFY_SYSTEM";
set_ps_display(cmdtag);
IdentifySystem();
EndReplicationCommand(cmdtag);
break;
case T_ReadReplicationSlotCmd:
cmdtag = "READ_REPLICATION_SLOT";
set_ps_display(cmdtag);
ReadReplicationSlot((ReadReplicationSlotCmd *) cmd_node);
EndReplicationCommand(cmdtag);
break;
case T_BaseBackupCmd:
cmdtag = "BASE_BACKUP";
set_ps_display(cmdtag);
PreventInTransactionBlock(true, cmdtag);
SendBaseBackup((BaseBackupCmd *) cmd_node);
EndReplicationCommand(cmdtag);
break;
case T_CreateReplicationSlotCmd:
cmdtag = "CREATE_REPLICATION_SLOT";
set_ps_display(cmdtag);
CreateReplicationSlot((CreateReplicationSlotCmd *) cmd_node);
EndReplicationCommand(cmdtag);
break;
case T_DropReplicationSlotCmd:
cmdtag = "DROP_REPLICATION_SLOT";
set_ps_display(cmdtag);
DropReplicationSlot((DropReplicationSlotCmd *) cmd_node);
EndReplicationCommand(cmdtag);
break;
case T_StartReplicationCmd:
{
StartReplicationCmd *cmd = (StartReplicationCmd *) cmd_node;
cmdtag = "START_REPLICATION";
set_ps_display(cmdtag);
PreventInTransactionBlock(true, cmdtag);
if (cmd->kind == REPLICATION_KIND_PHYSICAL)
StartReplication(cmd);
else
StartLogicalReplication(cmd);
/* dupe, but necessary per libpqrcv_endstreaming */
EndReplicationCommand(cmdtag);
Assert(xlogreader != NULL);
break;
}
case T_TimeLineHistoryCmd:
cmdtag = "TIMELINE_HISTORY";
set_ps_display(cmdtag);
PreventInTransactionBlock(true, cmdtag);
SendTimeLineHistory((TimeLineHistoryCmd *) cmd_node);
EndReplicationCommand(cmdtag);
break;
case T_VariableShowStmt:
{
DestReceiver *dest = CreateDestReceiver(DestRemoteSimple);
VariableShowStmt *n = (VariableShowStmt *) cmd_node;
cmdtag = "SHOW";
set_ps_display(cmdtag);
/* syscache access needs a transaction environment */
StartTransactionCommand();
GetPGVariable(n->name, dest);
CommitTransactionCommand();
EndReplicationCommand(cmdtag);
}
break;
default:
elog(ERROR, "unrecognized replication command node tag: %u",
cmd_node->type);
}
/* done */
MemoryContextSwitchTo(old_context);
MemoryContextDelete(cmd_context);
/*
* We need not update ps display or pg_stat_activity, because PostgresMain
* will reset those to "idle". But we must reset debug_query_string to
* ensure it doesn't become a dangling pointer.
*/
debug_query_string = NULL;
return true;
}
/*
* Process any incoming messages while streaming. Also checks if the remote
* end has closed the connection.
*/
static void
ProcessRepliesIfAny(void)
{
unsigned char firstchar;
int maxmsglen;
int r;
bool received = false;
last_processing = GetCurrentTimestamp();
/*
* If we already received a CopyDone from the frontend, any subsequent
* message is the beginning of a new command, and should be processed in
* the main processing loop.
*/
while (!streamingDoneReceiving)
{
pq_startmsgread();
r = pq_getbyte_if_available(&firstchar);
if (r < 0)
{
/* unexpected error or EOF */
ereport(COMMERROR,
(errcode(ERRCODE_PROTOCOL_VIOLATION),
errmsg("unexpected EOF on standby connection")));
proc_exit(0);
}
if (r == 0)
{
/* no data available without blocking */
pq_endmsgread();
break;
}
/* Validate message type and set packet size limit */
switch (firstchar)
{
case 'd':
maxmsglen = PQ_LARGE_MESSAGE_LIMIT;
break;
case 'c':
case 'X':
maxmsglen = PQ_SMALL_MESSAGE_LIMIT;
break;
default:
ereport(FATAL,
(errcode(ERRCODE_PROTOCOL_VIOLATION),
errmsg("invalid standby message type \"%c\"",
firstchar)));
maxmsglen = 0; /* keep compiler quiet */
break;
}
/* Read the message contents */
resetStringInfo(&reply_message);
if (pq_getmessage(&reply_message, maxmsglen))
{
ereport(COMMERROR,
(errcode(ERRCODE_PROTOCOL_VIOLATION),
errmsg("unexpected EOF on standby connection")));
proc_exit(0);
}
/* ... and process it */
switch (firstchar)
{
/*
* 'd' means a standby reply wrapped in a CopyData packet.
*/
case 'd':
ProcessStandbyMessage();
received = true;
break;
/*
* CopyDone means the standby requested to finish streaming.
* Reply with CopyDone, if we had not sent that already.
*/
case 'c':
if (!streamingDoneSending)
{
pq_putmessage_noblock('c', NULL, 0);
streamingDoneSending = true;
}
streamingDoneReceiving = true;
received = true;
break;
/*
* 'X' means that the standby is closing down the socket.
*/
case 'X':
proc_exit(0);
default:
Assert(false); /* NOT REACHED */
}
}
/*
* Save the last reply timestamp if we've received at least one reply.
*/
if (received)
{
last_reply_timestamp = last_processing;
waiting_for_ping_response = false;
}
}
/*
* Process a status update message received from standby.
*/
static void
ProcessStandbyMessage(void)
{
char msgtype;
/*
* Check message type from the first byte.
*/
msgtype = pq_getmsgbyte(&reply_message);
switch (msgtype)
{
case 'r':
ProcessStandbyReplyMessage();
break;
case 'h':
ProcessStandbyHSFeedbackMessage();
break;
default:
ereport(COMMERROR,
(errcode(ERRCODE_PROTOCOL_VIOLATION),
errmsg("unexpected message type \"%c\"", msgtype)));
proc_exit(0);
}
}
/*
* Remember that a walreceiver just confirmed receipt of lsn `lsn`.
*/
static void
PhysicalConfirmReceivedLocation(XLogRecPtr lsn)
{
bool changed = false;
ReplicationSlot *slot = MyReplicationSlot;
Assert(lsn != InvalidXLogRecPtr);
SpinLockAcquire(&slot->mutex);
if (slot->data.restart_lsn != lsn)
{
changed = true;
slot->data.restart_lsn = lsn;
}
SpinLockRelease(&slot->mutex);
if (changed)
{
ReplicationSlotMarkDirty();
ReplicationSlotsComputeRequiredLSN();
}
/*
* One could argue that the slot should be saved to disk now, but that'd
* be energy wasted - the worst lost information can do here is give us
* wrong information in a statistics view - we'll just potentially be more
* conservative in removing files.
*/
}
/*
* Regular reply from standby advising of WAL locations on standby server.
*/
static void
ProcessStandbyReplyMessage(void)
{
XLogRecPtr writePtr,
flushPtr,
applyPtr;
bool replyRequested;
TimeOffset writeLag,
flushLag,
applyLag;
bool clearLagTimes;
TimestampTz now;
TimestampTz replyTime;
static bool fullyAppliedLastTime = false;
/* the caller already consumed the msgtype byte */
writePtr = pq_getmsgint64(&reply_message);
flushPtr = pq_getmsgint64(&reply_message);
applyPtr = pq_getmsgint64(&reply_message);
replyTime = pq_getmsgint64(&reply_message);
replyRequested = pq_getmsgbyte(&reply_message);
if (message_level_is_interesting(DEBUG2))
{
char *replyTimeStr;
/* Copy because timestamptz_to_str returns a static buffer */
replyTimeStr = pstrdup(timestamptz_to_str(replyTime));
elog(DEBUG2, "write %X/%X flush %X/%X apply %X/%X%s reply_time %s",
LSN_FORMAT_ARGS(writePtr),
LSN_FORMAT_ARGS(flushPtr),
LSN_FORMAT_ARGS(applyPtr),
replyRequested ? " (reply requested)" : "",
replyTimeStr);
pfree(replyTimeStr);
}
/* See if we can compute the round-trip lag for these positions. */
now = GetCurrentTimestamp();
writeLag = LagTrackerRead(SYNC_REP_WAIT_WRITE, writePtr, now);
flushLag = LagTrackerRead(SYNC_REP_WAIT_FLUSH, flushPtr, now);
applyLag = LagTrackerRead(SYNC_REP_WAIT_APPLY, applyPtr, now);
/*
* If the standby reports that it has fully replayed the WAL in two
* consecutive reply messages, then the second such message must result
* from wal_receiver_status_interval expiring on the standby. This is a
* convenient time to forget the lag times measured when it last
* wrote/flushed/applied a WAL record, to avoid displaying stale lag data
* until more WAL traffic arrives.
*/
clearLagTimes = false;
if (applyPtr == sentPtr)
{
if (fullyAppliedLastTime)
clearLagTimes = true;
fullyAppliedLastTime = true;
}
else
fullyAppliedLastTime = false;
/* Send a reply if the standby requested one. */
if (replyRequested)
WalSndKeepalive(false, InvalidXLogRecPtr);
/*
* Update shared state for this WalSender process based on reply data from
* standby.
*/
{
WalSnd *walsnd = MyWalSnd;
SpinLockAcquire(&walsnd->mutex);
walsnd->write = writePtr;
walsnd->flush = flushPtr;
walsnd->apply = applyPtr;
if (writeLag != -1 || clearLagTimes)
walsnd->writeLag = writeLag;
if (flushLag != -1 || clearLagTimes)
walsnd->flushLag = flushLag;
if (applyLag != -1 || clearLagTimes)
walsnd->applyLag = applyLag;
walsnd->replyTime = replyTime;
SpinLockRelease(&walsnd->mutex);
}
if (!am_cascading_walsender)
SyncRepReleaseWaiters();
/*
* Advance our local xmin horizon when the client confirmed a flush.
*/
if (MyReplicationSlot && flushPtr != InvalidXLogRecPtr)
{
if (SlotIsLogical(MyReplicationSlot))
LogicalConfirmReceivedLocation(flushPtr);
else
PhysicalConfirmReceivedLocation(flushPtr);
}
}
/* compute new replication slot xmin horizon if needed */
static void
PhysicalReplicationSlotNewXmin(TransactionId feedbackXmin, TransactionId feedbackCatalogXmin)
{
bool changed = false;
ReplicationSlot *slot = MyReplicationSlot;
SpinLockAcquire(&slot->mutex);
MyProc->xmin = InvalidTransactionId;
/*
* For physical replication we don't need the interlock provided by xmin
* and effective_xmin since the consequences of a missed increase are
* limited to query cancellations, so set both at once.
*/
if (!TransactionIdIsNormal(slot->data.xmin) ||
!TransactionIdIsNormal(feedbackXmin) ||
TransactionIdPrecedes(slot->data.xmin, feedbackXmin))
{
changed = true;
slot->data.xmin = feedbackXmin;
slot->effective_xmin = feedbackXmin;
}
if (!TransactionIdIsNormal(slot->data.catalog_xmin) ||
!TransactionIdIsNormal(feedbackCatalogXmin) ||
TransactionIdPrecedes(slot->data.catalog_xmin, feedbackCatalogXmin))
{
changed = true;
slot->data.catalog_xmin = feedbackCatalogXmin;
slot->effective_catalog_xmin = feedbackCatalogXmin;
}
SpinLockRelease(&slot->mutex);
if (changed)
{
ReplicationSlotMarkDirty();
ReplicationSlotsComputeRequiredXmin(false);
}
}
/*
* Check that the provided xmin/epoch are sane, that is, not in the future
* and not so far back as to be already wrapped around.
*
* Epoch of nextXid should be same as standby, or if the counter has
* wrapped, then one greater than standby.
*
* This check doesn't care about whether clog exists for these xids
* at all.
*/
static bool
TransactionIdInRecentPast(TransactionId xid, uint32 epoch)
{
FullTransactionId nextFullXid;
TransactionId nextXid;
uint32 nextEpoch;
nextFullXid = ReadNextFullTransactionId();
nextXid = XidFromFullTransactionId(nextFullXid);
nextEpoch = EpochFromFullTransactionId(nextFullXid);
if (xid <= nextXid)
{
if (epoch != nextEpoch)
return false;
}
else
{
if (epoch + 1 != nextEpoch)
return false;
}
if (!TransactionIdPrecedesOrEquals(xid, nextXid))
return false; /* epoch OK, but it's wrapped around */
return true;
}
/*
* Hot Standby feedback
*/
static void
ProcessStandbyHSFeedbackMessage(void)
{
TransactionId feedbackXmin;
uint32 feedbackEpoch;
TransactionId feedbackCatalogXmin;
uint32 feedbackCatalogEpoch;
TimestampTz replyTime;
/*
* Decipher the reply message. The caller already consumed the msgtype
* byte. See XLogWalRcvSendHSFeedback() in walreceiver.c for the creation
* of this message.
*/
replyTime = pq_getmsgint64(&reply_message);
feedbackXmin = pq_getmsgint(&reply_message, 4);
feedbackEpoch = pq_getmsgint(&reply_message, 4);
feedbackCatalogXmin = pq_getmsgint(&reply_message, 4);
feedbackCatalogEpoch = pq_getmsgint(&reply_message, 4);
if (message_level_is_interesting(DEBUG2))
{
char *replyTimeStr;
/* Copy because timestamptz_to_str returns a static buffer */
replyTimeStr = pstrdup(timestamptz_to_str(replyTime));
elog(DEBUG2, "hot standby feedback xmin %u epoch %u, catalog_xmin %u epoch %u reply_time %s",
feedbackXmin,
feedbackEpoch,
feedbackCatalogXmin,
feedbackCatalogEpoch,
replyTimeStr);
pfree(replyTimeStr);
}
/*
* Update shared state for this WalSender process based on reply data from
* standby.
*/
{
WalSnd *walsnd = MyWalSnd;
SpinLockAcquire(&walsnd->mutex);
walsnd->replyTime = replyTime;
SpinLockRelease(&walsnd->mutex);
}
/*
* Unset WalSender's xmins if the feedback message values are invalid.
* This happens when the downstream turned hot_standby_feedback off.
*/
if (!TransactionIdIsNormal(feedbackXmin)
&& !TransactionIdIsNormal(feedbackCatalogXmin))
{
MyProc->xmin = InvalidTransactionId;
if (MyReplicationSlot != NULL)
PhysicalReplicationSlotNewXmin(feedbackXmin, feedbackCatalogXmin);
return;
}
/*
* Check that the provided xmin/epoch are sane, that is, not in the future
* and not so far back as to be already wrapped around. Ignore if not.
*/
if (TransactionIdIsNormal(feedbackXmin) &&
!TransactionIdInRecentPast(feedbackXmin, feedbackEpoch))
return;
if (TransactionIdIsNormal(feedbackCatalogXmin) &&
!TransactionIdInRecentPast(feedbackCatalogXmin, feedbackCatalogEpoch))
return;
/*
* Set the WalSender's xmin equal to the standby's requested xmin, so that
* the xmin will be taken into account by GetSnapshotData() /
* ComputeXidHorizons(). This will hold back the removal of dead rows and
* thereby prevent the generation of cleanup conflicts on the standby
* server.
*
* There is a small window for a race condition here: although we just
* checked that feedbackXmin precedes nextXid, the nextXid could have
* gotten advanced between our fetching it and applying the xmin below,
* perhaps far enough to make feedbackXmin wrap around. In that case the
* xmin we set here would be "in the future" and have no effect. No point
* in worrying about this since it's too late to save the desired data
* anyway. Assuming that the standby sends us an increasing sequence of
* xmins, this could only happen during the first reply cycle, else our
* own xmin would prevent nextXid from advancing so far.
*
* We don't bother taking the ProcArrayLock here. Setting the xmin field
* is assumed atomic, and there's no real need to prevent concurrent
* horizon determinations. (If we're moving our xmin forward, this is
* obviously safe, and if we're moving it backwards, well, the data is at
* risk already since a VACUUM could already have determined the horizon.)
*
* If we're using a replication slot we reserve the xmin via that,
* otherwise via the walsender's PGPROC entry. We can only track the
* catalog xmin separately when using a slot, so we store the least of the
* two provided when not using a slot.
*
* XXX: It might make sense to generalize the ephemeral slot concept and
* always use the slot mechanism to handle the feedback xmin.
*/
if (MyReplicationSlot != NULL) /* XXX: persistency configurable? */
PhysicalReplicationSlotNewXmin(feedbackXmin, feedbackCatalogXmin);
else
{
if (TransactionIdIsNormal(feedbackCatalogXmin)
&& TransactionIdPrecedes(feedbackCatalogXmin, feedbackXmin))
MyProc->xmin = feedbackCatalogXmin;
else
MyProc->xmin = feedbackXmin;
}
}
/*
* Compute how long send/receive loops should sleep.
*
* If wal_sender_timeout is enabled we want to wake up in time to send
* keepalives and to abort the connection if wal_sender_timeout has been
* reached.
*/
static long
WalSndComputeSleeptime(TimestampTz now)
{
long sleeptime = 10000; /* 10 s */
if (wal_sender_timeout > 0 && last_reply_timestamp > 0)
{
TimestampTz wakeup_time;
/*
* At the latest stop sleeping once wal_sender_timeout has been
* reached.
*/
wakeup_time = TimestampTzPlusMilliseconds(last_reply_timestamp,
wal_sender_timeout);
/*
* If no ping has been sent yet, wakeup when it's time to do so.
* WalSndKeepaliveIfNecessary() wants to send a keepalive once half of
* the timeout passed without a response.
*/
if (!waiting_for_ping_response)
wakeup_time = TimestampTzPlusMilliseconds(last_reply_timestamp,
wal_sender_timeout / 2);
/* Compute relative time until wakeup. */
sleeptime = TimestampDifferenceMilliseconds(now, wakeup_time);
}
return sleeptime;
}
/*
* Check whether there have been responses by the client within
* wal_sender_timeout and shutdown if not. Using last_processing as the
* reference point avoids counting server-side stalls against the client.
* However, a long server-side stall can make WalSndKeepaliveIfNecessary()
* postdate last_processing by more than wal_sender_timeout. If that happens,
* the client must reply almost immediately to avoid a timeout. This rarely
* affects the default configuration, under which clients spontaneously send a
* message every standby_message_timeout = wal_sender_timeout/6 = 10s. We
* could eliminate that problem by recognizing timeout expiration at
* wal_sender_timeout/2 after the keepalive.
*/
static void
WalSndCheckTimeOut(void)
{
TimestampTz timeout;
/* don't bail out if we're doing something that doesn't require timeouts */
if (last_reply_timestamp <= 0)
return;
timeout = TimestampTzPlusMilliseconds(last_reply_timestamp,
wal_sender_timeout);
if (wal_sender_timeout > 0 && last_processing >= timeout)
{
/*
* Since typically expiration of replication timeout means
* communication problem, we don't send the error message to the
* standby.
*/
ereport(COMMERROR,
(errmsg("terminating walsender process due to replication timeout")));
WalSndShutdown();
}
}
/* Main loop of walsender process that streams the WAL over Copy messages. */
static void
WalSndLoop(WalSndSendDataCallback send_data)
{
/*
* Initialize the last reply timestamp. That enables timeout processing
* from hereon.
*/
last_reply_timestamp = GetCurrentTimestamp();
waiting_for_ping_response = false;
/*
* Loop until we reach the end of this timeline or the client requests to
* stop streaming.
*/
for (;;)
{
/* Clear any already-pending wakeups */
ResetLatch(MyLatch);
CHECK_FOR_INTERRUPTS();
/* Process any requests or signals received recently */
if (ConfigReloadPending)
{
ConfigReloadPending = false;
ProcessConfigFile(PGC_SIGHUP);
SyncRepInitConfig();
}
/* Check for input from the client */
ProcessRepliesIfAny();
/*
* If we have received CopyDone from the client, sent CopyDone
* ourselves, and the output buffer is empty, it's time to exit
* streaming.
*/
if (streamingDoneReceiving && streamingDoneSending &&
!pq_is_send_pending())
break;
/*
* If we don't have any pending data in the output buffer, try to send
* some more. If there is some, we don't bother to call send_data
* again until we've flushed it ... but we'd better assume we are not
* caught up.
*/
if (!pq_is_send_pending())
send_data();
else
WalSndCaughtUp = false;
/* Try to flush pending output to the client */
if (pq_flush_if_writable() != 0)
WalSndShutdown();
/* If nothing remains to be sent right now ... */
if (WalSndCaughtUp && !pq_is_send_pending())
{
/*
* If we're in catchup state, move to streaming. This is an
* important state change for users to know about, since before
* this point data loss might occur if the primary dies and we
* need to failover to the standby. The state change is also
* important for synchronous replication, since commits that
* started to wait at that point might wait for some time.
*/
if (MyWalSnd->state == WALSNDSTATE_CATCHUP)
{
ereport(DEBUG1,
(errmsg_internal("\"%s\" has now caught up with upstream server",
application_name)));
WalSndSetState(WALSNDSTATE_STREAMING);
}
/*
* When SIGUSR2 arrives, we send any outstanding logs up to the
* shutdown checkpoint record (i.e., the latest record), wait for
* them to be replicated to the standby, and exit. This may be a
* normal termination at shutdown, or a promotion, the walsender
* is not sure which.
*/
if (got_SIGUSR2)
WalSndDone(send_data);
}
/* Check for replication timeout. */
WalSndCheckTimeOut();
/* Send keepalive if the time has come */
WalSndKeepaliveIfNecessary();
/*
* Block if we have unsent data. XXX For logical replication, let
* WalSndWaitForWal() handle any other blocking; idle receivers need
* its additional actions. For physical replication, also block if
* caught up; its send_data does not block.
*/
if ((WalSndCaughtUp && send_data != XLogSendLogical &&
!streamingDoneSending) ||
pq_is_send_pending())
{
long sleeptime;
int wakeEvents;
if (!streamingDoneReceiving)
wakeEvents = WL_SOCKET_READABLE;
else
wakeEvents = 0;
/*
* Use fresh timestamp, not last_processing, to reduce the chance
* of reaching wal_sender_timeout before sending a keepalive.
*/
sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
if (pq_is_send_pending())
wakeEvents |= WL_SOCKET_WRITEABLE;
/* Sleep until something happens or we time out */
WalSndWait(wakeEvents, sleeptime, WAIT_EVENT_WAL_SENDER_MAIN);
}
}
}
/* Initialize a per-walsender data structure for this walsender process */
static void
InitWalSenderSlot(void)
{
int i;
/*
* WalSndCtl should be set up already (we inherit this by fork() or
* EXEC_BACKEND mechanism from the postmaster).
*/
Assert(WalSndCtl != NULL);
Assert(MyWalSnd == NULL);
/*
* Find a free walsender slot and reserve it. This must not fail due to
* the prior check for free WAL senders in InitProcess().
*/
for (i = 0; i < max_wal_senders; i++)
{
WalSnd *walsnd = &WalSndCtl->walsnds[i];
SpinLockAcquire(&walsnd->mutex);
if (walsnd->pid != 0)
{
SpinLockRelease(&walsnd->mutex);
continue;
}
else
{
/*
* Found a free slot. Reserve it for us.
*/
walsnd->pid = MyProcPid;
walsnd->state = WALSNDSTATE_STARTUP;
walsnd->sentPtr = InvalidXLogRecPtr;
walsnd->needreload = false;
walsnd->write = InvalidXLogRecPtr;
walsnd->flush = InvalidXLogRecPtr;
walsnd->apply = InvalidXLogRecPtr;
walsnd->writeLag = -1;
walsnd->flushLag = -1;
walsnd->applyLag = -1;
walsnd->sync_standby_priority = 0;
walsnd->latch = &MyProc->procLatch;
walsnd->replyTime = 0;
SpinLockRelease(&walsnd->mutex);
/* don't need the lock anymore */
MyWalSnd = (WalSnd *) walsnd;
break;
}
}
Assert(MyWalSnd != NULL);
/* Arrange to clean up at walsender exit */
on_shmem_exit(WalSndKill, 0);
}
/* Destroy the per-walsender data structure for this walsender process */
static void
WalSndKill(int code, Datum arg)
{
WalSnd *walsnd = MyWalSnd;
Assert(walsnd != NULL);
MyWalSnd = NULL;
SpinLockAcquire(&walsnd->mutex);
/* clear latch while holding the spinlock, so it can safely be read */
walsnd->latch = NULL;
/* Mark WalSnd struct as no longer being in use. */
walsnd->pid = 0;
SpinLockRelease(&walsnd->mutex);
}
/* XLogReaderRoutine->segment_open callback */
static void
WalSndSegmentOpen(XLogReaderState *state, XLogSegNo nextSegNo,
TimeLineID *tli_p)
{
char path[MAXPGPATH];
/*-------
* When reading from a historic timeline, and there is a timeline switch
* within this segment, read from the WAL segment belonging to the new
* timeline.
*
* For example, imagine that this server is currently on timeline 5, and
* we're streaming timeline 4. The switch from timeline 4 to 5 happened at
* 0/13002088. In pg_wal, we have these files:
*
* ...
* 000000040000000000000012
* 000000040000000000000013
* 000000050000000000000013
* 000000050000000000000014
* ...
*
* In this situation, when requested to send the WAL from segment 0x13, on
* timeline 4, we read the WAL from file 000000050000000000000013. Archive
* recovery prefers files from newer timelines, so if the segment was
* restored from the archive on this server, the file belonging to the old
* timeline, 000000040000000000000013, might not exist. Their contents are
* equal up to the switchpoint, because at a timeline switch, the used
* portion of the old segment is copied to the new file. -------
*/
*tli_p = sendTimeLine;
if (sendTimeLineIsHistoric)
{
XLogSegNo endSegNo;
XLByteToSeg(sendTimeLineValidUpto, endSegNo, state->segcxt.ws_segsize);
if (nextSegNo == endSegNo)
*tli_p = sendTimeLineNextTLI;
}
XLogFilePath(path, *tli_p, nextSegNo, state->segcxt.ws_segsize);
state->seg.ws_file = BasicOpenFile(path, O_RDONLY | PG_BINARY);
if (state->seg.ws_file >= 0)
return;
/*
* If the file is not found, assume it's because the standby asked for a
* too old WAL segment that has already been removed or recycled.
*/
if (errno == ENOENT)
{
char xlogfname[MAXFNAMELEN];
int save_errno = errno;
XLogFileName(xlogfname, *tli_p, nextSegNo, wal_segment_size);
errno = save_errno;
ereport(ERROR,
(errcode_for_file_access(),
errmsg("requested WAL segment %s has already been removed",
xlogfname)));
}
else
ereport(ERROR,
(errcode_for_file_access(),
errmsg("could not open file \"%s\": %m",
path)));
}
/*
* Send out the WAL in its normal physical/stored form.
*
* Read up to MAX_SEND_SIZE bytes of WAL that's been flushed to disk,
* but not yet sent to the client, and buffer it in the libpq output
* buffer.
*
* If there is no unsent WAL remaining, WalSndCaughtUp is set to true,
* otherwise WalSndCaughtUp is set to false.
*/
static void
XLogSendPhysical(void)
{
XLogRecPtr SendRqstPtr;
XLogRecPtr startptr;
XLogRecPtr endptr;
Size nbytes;
XLogSegNo segno;
WALReadError errinfo;
/* If requested switch the WAL sender to the stopping state. */
if (got_STOPPING)
WalSndSetState(WALSNDSTATE_STOPPING);
if (streamingDoneSending)
{
WalSndCaughtUp = true;
return;
}
/* Figure out how far we can safely send the WAL. */
if (sendTimeLineIsHistoric)
{
/*
* Streaming an old timeline that's in this server's history, but is
* not the one we're currently inserting or replaying. It can be
* streamed up to the point where we switched off that timeline.
*/
SendRqstPtr = sendTimeLineValidUpto;
}
else if (am_cascading_walsender)
{
TimeLineID SendRqstTLI;
/*
* Streaming the latest timeline on a standby.
*
* Attempt to send all WAL that has already been replayed, so that we
* know it's valid. If we're receiving WAL through streaming
* replication, it's also OK to send any WAL that has been received
* but not replayed.
*
* The timeline we're recovering from can change, or we can be
* promoted. In either case, the current timeline becomes historic. We
* need to detect that so that we don't try to stream past the point
* where we switched to another timeline. We check for promotion or
* timeline switch after calculating FlushPtr, to avoid a race
* condition: if the timeline becomes historic just after we checked
* that it was still current, it's still be OK to stream it up to the
* FlushPtr that was calculated before it became historic.
*/
bool becameHistoric = false;
SendRqstPtr = GetStandbyFlushRecPtr(&SendRqstTLI);
if (!RecoveryInProgress())
{
/* We have been promoted. */
SendRqstTLI = GetWALInsertionTimeLine();
am_cascading_walsender = false;
becameHistoric = true;
}
else
{
/*
* Still a cascading standby. But is the timeline we're sending
* still the one recovery is recovering from?
*/
if (sendTimeLine != SendRqstTLI)
becameHistoric = true;
}
if (becameHistoric)
{
/*
* The timeline we were sending has become historic. Read the
* timeline history file of the new timeline to see where exactly
* we forked off from the timeline we were sending.
*/
List *history;
history = readTimeLineHistory(SendRqstTLI);
sendTimeLineValidUpto = tliSwitchPoint(sendTimeLine, history, &sendTimeLineNextTLI);
Assert(sendTimeLine < sendTimeLineNextTLI);
list_free_deep(history);
sendTimeLineIsHistoric = true;
SendRqstPtr = sendTimeLineValidUpto;
}
}
else
{
/*
* Streaming the current timeline on a primary.
*
* Attempt to send all data that's already been written out and
* fsync'd to disk. We cannot go further than what's been written out
* given the current implementation of WALRead(). And in any case
* it's unsafe to send WAL that is not securely down to disk on the
* primary: if the primary subsequently crashes and restarts, standbys
* must not have applied any WAL that got lost on the primary.
*/
SendRqstPtr = GetFlushRecPtr(NULL);
}
/*
* Record the current system time as an approximation of the time at which
* this WAL location was written for the purposes of lag tracking.
*
* In theory we could make XLogFlush() record a time in shmem whenever WAL
* is flushed and we could get that time as well as the LSN when we call
* GetFlushRecPtr() above (and likewise for the cascading standby
* equivalent), but rather than putting any new code into the hot WAL path
* it seems good enough to capture the time here. We should reach this
* after XLogFlush() runs WalSndWakeupProcessRequests(), and although that
* may take some time, we read the WAL flush pointer and take the time
* very close to together here so that we'll get a later position if it is
* still moving.
*
* Because LagTrackerWrite ignores samples when the LSN hasn't advanced,
* this gives us a cheap approximation for the WAL flush time for this
* LSN.
*
* Note that the LSN is not necessarily the LSN for the data contained in
* the present message; it's the end of the WAL, which might be further
* ahead. All the lag tracking machinery cares about is finding out when
* that arbitrary LSN is eventually reported as written, flushed and
* applied, so that it can measure the elapsed time.
*/
LagTrackerWrite(SendRqstPtr, GetCurrentTimestamp());
/*
* If this is a historic timeline and we've reached the point where we
* forked to the next timeline, stop streaming.
*
* Note: We might already have sent WAL > sendTimeLineValidUpto. The
* startup process will normally replay all WAL that has been received
* from the primary, before promoting, but if the WAL streaming is
* terminated at a WAL page boundary, the valid portion of the timeline
* might end in the middle of a WAL record. We might've already sent the
* first half of that partial WAL record to the cascading standby, so that
* sentPtr > sendTimeLineValidUpto. That's OK; the cascading standby can't
* replay the partial WAL record either, so it can still follow our
* timeline switch.
*/
if (sendTimeLineIsHistoric && sendTimeLineValidUpto <= sentPtr)
{
/* close the current file. */
if (xlogreader->seg.ws_file >= 0)
wal_segment_close(xlogreader);
/* Send CopyDone */
pq_putmessage_noblock('c', NULL, 0);
streamingDoneSending = true;
WalSndCaughtUp = true;
elog(DEBUG1, "walsender reached end of timeline at %X/%X (sent up to %X/%X)",
LSN_FORMAT_ARGS(sendTimeLineValidUpto),
LSN_FORMAT_ARGS(sentPtr));
return;
}
/* Do we have any work to do? */
Assert(sentPtr <= SendRqstPtr);
if (SendRqstPtr <= sentPtr)
{
WalSndCaughtUp = true;
return;
}
/*
* Figure out how much to send in one message. If there's no more than
* MAX_SEND_SIZE bytes to send, send everything. Otherwise send
* MAX_SEND_SIZE bytes, but round back to logfile or page boundary.
*
* The rounding is not only for performance reasons. Walreceiver relies on
* the fact that we never split a WAL record across two messages. Since a
* long WAL record is split at page boundary into continuation records,
* page boundary is always a safe cut-off point. We also assume that
* SendRqstPtr never points to the middle of a WAL record.
*/
startptr = sentPtr;
endptr = startptr;
endptr += MAX_SEND_SIZE;
/* if we went beyond SendRqstPtr, back off */
if (SendRqstPtr <= endptr)
{
endptr = SendRqstPtr;
if (sendTimeLineIsHistoric)
WalSndCaughtUp = false;
else
WalSndCaughtUp = true;
}
else
{
/* round down to page boundary. */
endptr -= (endptr % XLOG_BLCKSZ);
WalSndCaughtUp = false;
}
nbytes = endptr - startptr;
Assert(nbytes <= MAX_SEND_SIZE);
/*
* OK to read and send the slice.
*/
resetStringInfo(&output_message);
pq_sendbyte(&output_message, 'w');
pq_sendint64(&output_message, startptr); /* dataStart */
pq_sendint64(&output_message, SendRqstPtr); /* walEnd */
pq_sendint64(&output_message, 0); /* sendtime, filled in last */
/*
* Read the log directly into the output buffer to avoid extra memcpy
* calls.
*/
enlargeStringInfo(&output_message, nbytes);
retry:
if (!WALRead(xlogreader,
&output_message.data[output_message.len],
startptr,
nbytes,
xlogreader->seg.ws_tli, /* Pass the current TLI because
* only WalSndSegmentOpen controls
* whether new TLI is needed. */
&errinfo))
WALReadRaiseError(&errinfo);
/* See logical_read_xlog_page(). */
XLByteToSeg(startptr, segno, xlogreader->segcxt.ws_segsize);
CheckXLogRemoved(segno, xlogreader->seg.ws_tli);
/*
* During recovery, the currently-open WAL file might be replaced with the
* file of the same name retrieved from archive. So we always need to
* check what we read was valid after reading into the buffer. If it's
* invalid, we try to open and read the file again.
*/
if (am_cascading_walsender)
{
WalSnd *walsnd = MyWalSnd;
bool reload;
SpinLockAcquire(&walsnd->mutex);
reload = walsnd->needreload;
walsnd->needreload = false;
SpinLockRelease(&walsnd->mutex);
if (reload && xlogreader->seg.ws_file >= 0)
{
wal_segment_close(xlogreader);
goto retry;
}
}
output_message.len += nbytes;
output_message.data[output_message.len] = '\0';
/*
* Fill the send timestamp last, so that it is taken as late as possible.
*/
resetStringInfo(&tmpbuf);
pq_sendint64(&tmpbuf, GetCurrentTimestamp());
memcpy(&output_message.data[1 + sizeof(int64) + sizeof(int64)],
tmpbuf.data, sizeof(int64));
pq_putmessage_noblock('d', output_message.data, output_message.len);
sentPtr = endptr;
/* Update shared memory status */
{
WalSnd *walsnd = MyWalSnd;
SpinLockAcquire(&walsnd->mutex);
walsnd->sentPtr = sentPtr;
SpinLockRelease(&walsnd->mutex);
}
/* Report progress of XLOG streaming in PS display */
if (update_process_title)
{
char activitymsg[50];
snprintf(activitymsg, sizeof(activitymsg), "streaming %X/%X",
LSN_FORMAT_ARGS(sentPtr));
set_ps_display(activitymsg);
}
}
/*
* Stream out logically decoded data.
*/
static void
XLogSendLogical(void)
{
XLogRecord *record;
char *errm;
/*
* We'll use the current flush point to determine whether we've caught up.
* This variable is static in order to cache it across calls. Caching is
* helpful because GetFlushRecPtr() needs to acquire a heavily-contended
* spinlock.
*/
static XLogRecPtr flushPtr = InvalidXLogRecPtr;
/*
* Don't know whether we've caught up yet. We'll set WalSndCaughtUp to
* true in WalSndWaitForWal, if we're actually waiting. We also set to
* true if XLogReadRecord() had to stop reading but WalSndWaitForWal
* didn't wait - i.e. when we're shutting down.
*/
WalSndCaughtUp = false;
record = XLogReadRecord(logical_decoding_ctx->reader, &errm);
/* xlog record was invalid */
if (errm != NULL)
elog(ERROR, "could not find record while sending logically-decoded data: %s",
errm);
if (record != NULL)
{
/*
* Note the lack of any call to LagTrackerWrite() which is handled by
* WalSndUpdateProgress which is called by output plugin through
* logical decoding write api.
*/
LogicalDecodingProcessRecord(logical_decoding_ctx, logical_decoding_ctx->reader);
sentPtr = logical_decoding_ctx->reader->EndRecPtr;
}
/*
* If first time through in this session, initialize flushPtr. Otherwise,
* we only need to update flushPtr if EndRecPtr is past it.
*/
if (flushPtr == InvalidXLogRecPtr)
flushPtr = GetFlushRecPtr(NULL);
else if (logical_decoding_ctx->reader->EndRecPtr >= flushPtr)
flushPtr = GetFlushRecPtr(NULL);
/* If EndRecPtr is still past our flushPtr, it means we caught up. */
if (logical_decoding_ctx->reader->EndRecPtr >= flushPtr)
WalSndCaughtUp = true;
/*
* If we're caught up and have been requested to stop, have WalSndLoop()
* terminate the connection in an orderly manner, after writing out all
* the pending data.
*/
if (WalSndCaughtUp && got_STOPPING)
got_SIGUSR2 = true;
/* Update shared memory status */
{
WalSnd *walsnd = MyWalSnd;
SpinLockAcquire(&walsnd->mutex);
walsnd->sentPtr = sentPtr;
SpinLockRelease(&walsnd->mutex);
}
}
/*
* Shutdown if the sender is caught up.
*
* NB: This should only be called when the shutdown signal has been received
* from postmaster.
*
* Note that if we determine that there's still more data to send, this
* function will return control to the caller.
*/
static void
WalSndDone(WalSndSendDataCallback send_data)
{
XLogRecPtr replicatedPtr;
/* ... let's just be real sure we're caught up ... */
send_data();
/*
* To figure out whether all WAL has successfully been replicated, check
* flush location if valid, write otherwise. Tools like pg_receivewal will
* usually (unless in synchronous mode) return an invalid flush location.
*/
replicatedPtr = XLogRecPtrIsInvalid(MyWalSnd->flush) ?
MyWalSnd->write : MyWalSnd->flush;
if (WalSndCaughtUp && sentPtr == replicatedPtr &&
!pq_is_send_pending())
{
QueryCompletion qc;
/* Inform the standby that XLOG streaming is done */
SetQueryCompletion(&qc, CMDTAG_COPY, 0);
EndCommand(&qc, DestRemote, false);
pq_flush();
proc_exit(0);
}
if (!waiting_for_ping_response)
WalSndKeepalive(true, InvalidXLogRecPtr);
}
/*
* Returns the latest point in WAL that has been safely flushed to disk, and
* can be sent to the standby. This should only be called when in recovery,
* ie. we're streaming to a cascaded standby.
*
* As a side-effect, *tli is updated to the TLI of the last
* replayed WAL record.
*/
static XLogRecPtr
GetStandbyFlushRecPtr(TimeLineID *tli)
{
XLogRecPtr replayPtr;
TimeLineID replayTLI;
XLogRecPtr receivePtr;
TimeLineID receiveTLI;
XLogRecPtr result;
/*
* We can safely send what's already been replayed. Also, if walreceiver
* is streaming WAL from the same timeline, we can send anything that it
* has streamed, but hasn't been replayed yet.
*/
receivePtr = GetWalRcvFlushRecPtr(NULL, &receiveTLI);
replayPtr = GetXLogReplayRecPtr(&replayTLI);
*tli = replayTLI;
result = replayPtr;
if (receiveTLI == replayTLI && receivePtr > replayPtr)
result = receivePtr;
return result;
}
/*
* Request walsenders to reload the currently-open WAL file
*/
void
WalSndRqstFileReload(void)
{
int i;
for (i = 0; i < max_wal_senders; i++)
{
WalSnd *walsnd = &WalSndCtl->walsnds[i];
SpinLockAcquire(&walsnd->mutex);
if (walsnd->pid == 0)
{
SpinLockRelease(&walsnd->mutex);
continue;
}
walsnd->needreload = true;
SpinLockRelease(&walsnd->mutex);
}
}
/*
* Handle PROCSIG_WALSND_INIT_STOPPING signal.
*/
void
HandleWalSndInitStopping(void)
{
Assert(am_walsender);
/*
* If replication has not yet started, die like with SIGTERM. If
* replication is active, only set a flag and wake up the main loop. It
* will send any outstanding WAL, wait for it to be replicated to the
* standby, and then exit gracefully.
*/
if (!replication_active)
kill(MyProcPid, SIGTERM);
else
got_STOPPING = true;
}
/*
* SIGUSR2: set flag to do a last cycle and shut down afterwards. The WAL
* sender should already have been switched to WALSNDSTATE_STOPPING at
* this point.
*/
static void
WalSndLastCycleHandler(SIGNAL_ARGS)
{
int save_errno = errno;
got_SIGUSR2 = true;
SetLatch(MyLatch);
errno = save_errno;
}
/* Set up signal handlers */
void
WalSndSignals(void)
{
/* Set up signal handlers */
pqsignal(SIGHUP, SignalHandlerForConfigReload);
pqsignal(SIGINT, StatementCancelHandler); /* query cancel */
pqsignal(SIGTERM, die); /* request shutdown */
/* SIGQUIT handler was already set up by InitPostmasterChild */
InitializeTimeouts(); /* establishes SIGALRM handler */
pqsignal(SIGPIPE, SIG_IGN);
pqsignal(SIGUSR1, procsignal_sigusr1_handler);
pqsignal(SIGUSR2, WalSndLastCycleHandler); /* request a last cycle and
* shutdown */
/* Reset some signals that are accepted by postmaster but not here */
pqsignal(SIGCHLD, SIG_DFL);
}
/* Report shared-memory space needed by WalSndShmemInit */
Size
WalSndShmemSize(void)
{
Size size = 0;
size = offsetof(WalSndCtlData, walsnds);
size = add_size(size, mul_size(max_wal_senders, sizeof(WalSnd)));
return size;
}
/* Allocate and initialize walsender-related shared memory */
void
WalSndShmemInit(void)
{
bool found;
int i;
WalSndCtl = (WalSndCtlData *)
ShmemInitStruct("Wal Sender Ctl", WalSndShmemSize(), &found);
if (!found)
{
/* First time through, so initialize */
MemSet(WalSndCtl, 0, WalSndShmemSize());
for (i = 0; i < NUM_SYNC_REP_WAIT_MODE; i++)
SHMQueueInit(&(WalSndCtl->SyncRepQueue[i]));
for (i = 0; i < max_wal_senders; i++)
{
WalSnd *walsnd = &WalSndCtl->walsnds[i];
SpinLockInit(&walsnd->mutex);
}
}
}
/*
* Wake up all walsenders
*
* This will be called inside critical sections, so throwing an error is not
* advisable.
*/
void
WalSndWakeup(void)
{
int i;
for (i = 0; i < max_wal_senders; i++)
{
Latch *latch;
WalSnd *walsnd = &WalSndCtl->walsnds[i];
/*
* Get latch pointer with spinlock held, for the unlikely case that
* pointer reads aren't atomic (as they're 8 bytes).
*/
SpinLockAcquire(&walsnd->mutex);
latch = walsnd->latch;
SpinLockRelease(&walsnd->mutex);
if (latch != NULL)
SetLatch(latch);
}
}
/*
* Wait for readiness on the FeBe socket, or a timeout. The mask should be
* composed of optional WL_SOCKET_WRITEABLE and WL_SOCKET_READABLE flags. Exit
* on postmaster death.
*/
static void
WalSndWait(uint32 socket_events, long timeout, uint32 wait_event)
{
WaitEvent event;
ModifyWaitEvent(FeBeWaitSet, FeBeWaitSetSocketPos, socket_events, NULL);
if (WaitEventSetWait(FeBeWaitSet, timeout, &event, 1, wait_event) == 1 &&
(event.events & WL_POSTMASTER_DEATH))
proc_exit(1);
}
/*
* Signal all walsenders to move to stopping state.
*
* This will trigger walsenders to move to a state where no further WAL can be
* generated. See this file's header for details.
*/
void
WalSndInitStopping(void)
{
int i;
for (i = 0; i < max_wal_senders; i++)
{
WalSnd *walsnd = &WalSndCtl->walsnds[i];
pid_t pid;
SpinLockAcquire(&walsnd->mutex);
pid = walsnd->pid;
SpinLockRelease(&walsnd->mutex);
if (pid == 0)
continue;
SendProcSignal(pid, PROCSIG_WALSND_INIT_STOPPING, InvalidBackendId);
}
}
/*
* Wait that all the WAL senders have quit or reached the stopping state. This
* is used by the checkpointer to control when the shutdown checkpoint can
* safely be performed.
*/
void
WalSndWaitStopping(void)
{
for (;;)
{
int i;
bool all_stopped = true;
for (i = 0; i < max_wal_senders; i++)
{
WalSnd *walsnd = &WalSndCtl->walsnds[i];
SpinLockAcquire(&walsnd->mutex);
if (walsnd->pid == 0)
{
SpinLockRelease(&walsnd->mutex);
continue;
}
if (walsnd->state != WALSNDSTATE_STOPPING)
{
all_stopped = false;
SpinLockRelease(&walsnd->mutex);
break;
}
SpinLockRelease(&walsnd->mutex);
}
/* safe to leave if confirmation is done for all WAL senders */
if (all_stopped)
return;
pg_usleep(10000L); /* wait for 10 msec */
}
}
/* Set state for current walsender (only called in walsender) */
void
WalSndSetState(WalSndState state)
{
WalSnd *walsnd = MyWalSnd;
Assert(am_walsender);
if (walsnd->state == state)
return;
SpinLockAcquire(&walsnd->mutex);
walsnd->state = state;
SpinLockRelease(&walsnd->mutex);
}
/*
* Return a string constant representing the state. This is used
* in system views, and should *not* be translated.
*/
static const char *
WalSndGetStateString(WalSndState state)
{
switch (state)
{
case WALSNDSTATE_STARTUP:
return "startup";
case WALSNDSTATE_BACKUP:
return "backup";
case WALSNDSTATE_CATCHUP:
return "catchup";
case WALSNDSTATE_STREAMING:
return "streaming";
case WALSNDSTATE_STOPPING:
return "stopping";
}
return "UNKNOWN";
}
static Interval *
offset_to_interval(TimeOffset offset)
{
Interval *result = palloc(sizeof(Interval));
result->month = 0;
result->day = 0;
result->time = offset;
return result;
}
/*
* Returns activity of walsenders, including pids and xlog locations sent to
* standby servers.
*/
Datum
pg_stat_get_wal_senders(PG_FUNCTION_ARGS)
{
#define PG_STAT_GET_WAL_SENDERS_COLS 12
ReturnSetInfo *rsinfo = (ReturnSetInfo *) fcinfo->resultinfo;
SyncRepStandbyData *sync_standbys;
int num_standbys;
int i;
SetSingleFuncCall(fcinfo, 0);
/*
* Get the currently active synchronous standbys. This could be out of
* date before we're done, but we'll use the data anyway.
*/
num_standbys = SyncRepGetCandidateStandbys(&sync_standbys);
for (i = 0; i < max_wal_senders; i++)
{
WalSnd *walsnd = &WalSndCtl->walsnds[i];
XLogRecPtr sentPtr;
XLogRecPtr write;
XLogRecPtr flush;
XLogRecPtr apply;
TimeOffset writeLag;
TimeOffset flushLag;
TimeOffset applyLag;
int priority;
int pid;
WalSndState state;
TimestampTz replyTime;
bool is_sync_standby;
Datum values[PG_STAT_GET_WAL_SENDERS_COLS];
bool nulls[PG_STAT_GET_WAL_SENDERS_COLS];
int j;
/* Collect data from shared memory */
SpinLockAcquire(&walsnd->mutex);
if (walsnd->pid == 0)
{
SpinLockRelease(&walsnd->mutex);
continue;
}
pid = walsnd->pid;
sentPtr = walsnd->sentPtr;
state = walsnd->state;
write = walsnd->write;
flush = walsnd->flush;
apply = walsnd->apply;
writeLag = walsnd->writeLag;
flushLag = walsnd->flushLag;
applyLag = walsnd->applyLag;
priority = walsnd->sync_standby_priority;
replyTime = walsnd->replyTime;
SpinLockRelease(&walsnd->mutex);
/*
* Detect whether walsender is/was considered synchronous. We can
* provide some protection against stale data by checking the PID
* along with walsnd_index.
*/
is_sync_standby = false;
for (j = 0; j < num_standbys; j++)
{
if (sync_standbys[j].walsnd_index == i &&
sync_standbys[j].pid == pid)
{
is_sync_standby = true;
break;
}
}
memset(nulls, 0, sizeof(nulls));
values[0] = Int32GetDatum(pid);
if (!has_privs_of_role(GetUserId(), ROLE_PG_READ_ALL_STATS))
{
/*
* Only superusers and roles with privileges of pg_read_all_stats
* can see details. Other users only get the pid value to know
* it's a walsender, but no details.
*/
MemSet(&nulls[1], true, PG_STAT_GET_WAL_SENDERS_COLS - 1);
}
else
{
values[1] = CStringGetTextDatum(WalSndGetStateString(state));
if (XLogRecPtrIsInvalid(sentPtr))
nulls[2] = true;
values[2] = LSNGetDatum(sentPtr);
if (XLogRecPtrIsInvalid(write))
nulls[3] = true;
values[3] = LSNGetDatum(write);
if (XLogRecPtrIsInvalid(flush))
nulls[4] = true;
values[4] = LSNGetDatum(flush);
if (XLogRecPtrIsInvalid(apply))
nulls[5] = true;
values[5] = LSNGetDatum(apply);
/*
* Treat a standby such as a pg_basebackup background process
* which always returns an invalid flush location, as an
* asynchronous standby.
*/
priority = XLogRecPtrIsInvalid(flush) ? 0 : priority;
if (writeLag < 0)
nulls[6] = true;
else
values[6] = IntervalPGetDatum(offset_to_interval(writeLag));
if (flushLag < 0)
nulls[7] = true;
else
values[7] = IntervalPGetDatum(offset_to_interval(flushLag));
if (applyLag < 0)
nulls[8] = true;
else
values[8] = IntervalPGetDatum(offset_to_interval(applyLag));
values[9] = Int32GetDatum(priority);
/*
* More easily understood version of standby state. This is purely
* informational.
*
* In quorum-based sync replication, the role of each standby
* listed in synchronous_standby_names can be changing very
* frequently. Any standbys considered as "sync" at one moment can
* be switched to "potential" ones at the next moment. So, it's
* basically useless to report "sync" or "potential" as their sync
* states. We report just "quorum" for them.
*/
if (priority == 0)
values[10] = CStringGetTextDatum("async");
else if (is_sync_standby)
values[10] = SyncRepConfig->syncrep_method == SYNC_REP_PRIORITY ?
CStringGetTextDatum("sync") : CStringGetTextDatum("quorum");
else
values[10] = CStringGetTextDatum("potential");
if (replyTime == 0)
nulls[11] = true;
else
values[11] = TimestampTzGetDatum(replyTime);
}
tuplestore_putvalues(rsinfo->setResult, rsinfo->setDesc,
values, nulls);
}
return (Datum) 0;
}
/*
* Send a keepalive message to standby.
*
* If requestReply is set, the message requests the other party to send
* a message back to us, for heartbeat purposes. We also set a flag to
* let nearby code know that we're waiting for that response, to avoid
* repeated requests.
*
* writePtr is the location up to which the WAL is sent. It is essentially
* the same as sentPtr but in some cases, we need to send keep alive before
* sentPtr is updated like when skipping empty transactions.
*/
static void
WalSndKeepalive(bool requestReply, XLogRecPtr writePtr)
{
elog(DEBUG2, "sending replication keepalive");
/* construct the message... */
resetStringInfo(&output_message);
pq_sendbyte(&output_message, 'k');
pq_sendint64(&output_message, XLogRecPtrIsInvalid(writePtr) ? sentPtr : writePtr);
pq_sendint64(&output_message, GetCurrentTimestamp());
pq_sendbyte(&output_message, requestReply ? 1 : 0);
/* ... and send it wrapped in CopyData */
pq_putmessage_noblock('d', output_message.data, output_message.len);
/* Set local flag */
if (requestReply)
waiting_for_ping_response = true;
}
/*
* Send keepalive message if too much time has elapsed.
*/
static void
WalSndKeepaliveIfNecessary(void)
{
TimestampTz ping_time;
/*
* Don't send keepalive messages if timeouts are globally disabled or
* we're doing something not partaking in timeouts.
*/
if (wal_sender_timeout <= 0 || last_reply_timestamp <= 0)
return;
if (waiting_for_ping_response)
return;
/*
* If half of wal_sender_timeout has lapsed without receiving any reply
* from the standby, send a keep-alive message to the standby requesting
* an immediate reply.
*/
ping_time = TimestampTzPlusMilliseconds(last_reply_timestamp,
wal_sender_timeout / 2);
if (last_processing >= ping_time)
{
WalSndKeepalive(true, InvalidXLogRecPtr);
/* Try to flush pending output to the client */
if (pq_flush_if_writable() != 0)
WalSndShutdown();
}
}
/*
* Record the end of the WAL and the time it was flushed locally, so that
* LagTrackerRead can compute the elapsed time (lag) when this WAL location is
* eventually reported to have been written, flushed and applied by the
* standby in a reply message.
*/
static void
LagTrackerWrite(XLogRecPtr lsn, TimestampTz local_flush_time)
{
bool buffer_full;
int new_write_head;
int i;
if (!am_walsender)
return;
/*
* If the lsn hasn't advanced since last time, then do nothing. This way
* we only record a new sample when new WAL has been written.
*/
if (lag_tracker->last_lsn == lsn)
return;
lag_tracker->last_lsn = lsn;
/*
* If advancing the write head of the circular buffer would crash into any
* of the read heads, then the buffer is full. In other words, the
* slowest reader (presumably apply) is the one that controls the release
* of space.
*/
new_write_head = (lag_tracker->write_head + 1) % LAG_TRACKER_BUFFER_SIZE;
buffer_full = false;
for (i = 0; i < NUM_SYNC_REP_WAIT_MODE; ++i)
{
if (new_write_head == lag_tracker->read_heads[i])
buffer_full = true;
}
/*
* If the buffer is full, for now we just rewind by one slot and overwrite
* the last sample, as a simple (if somewhat uneven) way to lower the
* sampling rate. There may be better adaptive compaction algorithms.
*/
if (buffer_full)
{
new_write_head = lag_tracker->write_head;
if (lag_tracker->write_head > 0)
lag_tracker->write_head--;
else
lag_tracker->write_head = LAG_TRACKER_BUFFER_SIZE - 1;
}
/* Store a sample at the current write head position. */
lag_tracker->buffer[lag_tracker->write_head].lsn = lsn;
lag_tracker->buffer[lag_tracker->write_head].time = local_flush_time;
lag_tracker->write_head = new_write_head;
}
/*
* Find out how much time has elapsed between the moment WAL location 'lsn'
* (or the highest known earlier LSN) was flushed locally and the time 'now'.
* We have a separate read head for each of the reported LSN locations we
* receive in replies from standby; 'head' controls which read head is
* used. Whenever a read head crosses an LSN which was written into the
* lag buffer with LagTrackerWrite, we can use the associated timestamp to
* find out the time this LSN (or an earlier one) was flushed locally, and
* therefore compute the lag.
*
* Return -1 if no new sample data is available, and otherwise the elapsed
* time in microseconds.
*/
static TimeOffset
LagTrackerRead(int head, XLogRecPtr lsn, TimestampTz now)
{
TimestampTz time = 0;
/* Read all unread samples up to this LSN or end of buffer. */
while (lag_tracker->read_heads[head] != lag_tracker->write_head &&
lag_tracker->buffer[lag_tracker->read_heads[head]].lsn <= lsn)
{
time = lag_tracker->buffer[lag_tracker->read_heads[head]].time;
lag_tracker->last_read[head] =
lag_tracker->buffer[lag_tracker->read_heads[head]];
lag_tracker->read_heads[head] =
(lag_tracker->read_heads[head] + 1) % LAG_TRACKER_BUFFER_SIZE;
}
/*
* If the lag tracker is empty, that means the standby has processed
* everything we've ever sent so we should now clear 'last_read'. If we
* didn't do that, we'd risk using a stale and irrelevant sample for
* interpolation at the beginning of the next burst of WAL after a period
* of idleness.
*/
if (lag_tracker->read_heads[head] == lag_tracker->write_head)
lag_tracker->last_read[head].time = 0;
if (time > now)
{
/* If the clock somehow went backwards, treat as not found. */
return -1;
}
else if (time == 0)
{
/*
* We didn't cross a time. If there is a future sample that we
* haven't reached yet, and we've already reached at least one sample,
* let's interpolate the local flushed time. This is mainly useful
* for reporting a completely stuck apply position as having
* increasing lag, since otherwise we'd have to wait for it to
* eventually start moving again and cross one of our samples before
* we can show the lag increasing.
*/
if (lag_tracker->read_heads[head] == lag_tracker->write_head)
{
/* There are no future samples, so we can't interpolate. */
return -1;
}
else if (lag_tracker->last_read[head].time != 0)
{
/* We can interpolate between last_read and the next sample. */
double fraction;
WalTimeSample prev = lag_tracker->last_read[head];
WalTimeSample next = lag_tracker->buffer[lag_tracker->read_heads[head]];
if (lsn < prev.lsn)
{
/*
* Reported LSNs shouldn't normally go backwards, but it's
* possible when there is a timeline change. Treat as not
* found.
*/
return -1;
}
Assert(prev.lsn < next.lsn);
if (prev.time > next.time)
{
/* If the clock somehow went backwards, treat as not found. */
return -1;
}
/* See how far we are between the previous and next samples. */
fraction =
(double) (lsn - prev.lsn) / (double) (next.lsn - prev.lsn);
/* Scale the local flush time proportionally. */
time = (TimestampTz)
((double) prev.time + (next.time - prev.time) * fraction);
}
else
{
/*
* We have only a future sample, implying that we were entirely
* caught up but and now there is a new burst of WAL and the
* standby hasn't processed the first sample yet. Until the
* standby reaches the future sample the best we can do is report
* the hypothetical lag if that sample were to be replayed now.
*/
time = lag_tracker->buffer[lag_tracker->read_heads[head]].time;
}
}
/* Return the elapsed time since local flush time in microseconds. */
Assert(time != 0);
return now - time;
}