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areas are for the lifetime of the backend and in the interests of not breaking something that's not broken I left alone. Note for anyone reading this and wanting it for tsearch-v2-stable (i.e. for 7.3 backend) this patch probably will not apply cleanly to that source. It should be simple enough to see what's going on and apply the changes by hand if need be. -- Nigel J. Andrews
90 lines
1.2 KiB
C
90 lines
1.2 KiB
C
#include <stdlib.h>
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#include "header.h"
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extern struct SN_env *
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SN_create_env(int S_size, int I_size, int B_size)
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{
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struct SN_env *z = (struct SN_env *) calloc(1, sizeof(struct SN_env));
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struct SN_env *z2 = z;
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if (!z)
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return z;
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z->p = create_s();
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if (!z->p)
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z = NULL;
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if (z && S_size)
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{
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if ((z->S = (symbol * *) calloc(S_size, sizeof(symbol *))))
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{
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int i;
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for (i = 0; i < S_size; i++)
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{
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if (!(z->S[i] = create_s()))
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{
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z = NULL;
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break;
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}
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}
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z2->S_size = i;
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}
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else
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z = NULL;
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}
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if (z && I_size)
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{
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z->I = (int *) calloc(I_size, sizeof(int));
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if (z->I)
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z->I_size = I_size;
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else
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z = NULL;
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}
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if (z && B_size)
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{
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z->B = (symbol *) calloc(B_size, sizeof(symbol));
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if (z->B)
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z->B_size = B_size;
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else
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z = NULL;
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}
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if (!z)
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SN_close_env(z2);
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return z;
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}
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extern void
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SN_close_env(struct SN_env * z)
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{
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if (z->S && z->S_size)
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{
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{
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int i;
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for (i = 0; i < z->S_size; i++)
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lose_s(z->S[i]);
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}
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free(z->S);
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}
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if (z->I_size)
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free(z->I);
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if (z->B_size)
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free(z->B);
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if (z->p)
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lose_s(z->p);
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free(z);
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}
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extern void
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SN_set_current(struct SN_env * z, int size, const symbol * s)
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{
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replace_s(z, 0, z->l, size, s);
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z->c = 0;
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}
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