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This is the first run of the Perl-based pgindent script. Also update pgindent instructions.
1427 lines
43 KiB
C
1427 lines
43 KiB
C
/*-------------------------------------------------------------------------
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*
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* tuplestore.c
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* Generalized routines for temporary tuple storage.
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*
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* This module handles temporary storage of tuples for purposes such
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* as Materialize nodes, hashjoin batch files, etc. It is essentially
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* a dumbed-down version of tuplesort.c; it does no sorting of tuples
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* but can only store and regurgitate a sequence of tuples. However,
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* because no sort is required, it is allowed to start reading the sequence
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* before it has all been written. This is particularly useful for cursors,
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* because it allows random access within the already-scanned portion of
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* a query without having to process the underlying scan to completion.
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* Also, it is possible to support multiple independent read pointers.
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*
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* A temporary file is used to handle the data if it exceeds the
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* space limit specified by the caller.
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*
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* The (approximate) amount of memory allowed to the tuplestore is specified
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* in kilobytes by the caller. We absorb tuples and simply store them in an
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* in-memory array as long as we haven't exceeded maxKBytes. If we do exceed
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* maxKBytes, we dump all the tuples into a temp file and then read from that
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* when needed.
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*
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* Upon creation, a tuplestore supports a single read pointer, numbered 0.
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* Additional read pointers can be created using tuplestore_alloc_read_pointer.
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* Mark/restore behavior is supported by copying read pointers.
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*
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* When the caller requests backward-scan capability, we write the temp file
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* in a format that allows either forward or backward scan. Otherwise, only
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* forward scan is allowed. A request for backward scan must be made before
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* putting any tuples into the tuplestore. Rewind is normally allowed but
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* can be turned off via tuplestore_set_eflags; turning off rewind for all
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* read pointers enables truncation of the tuplestore at the oldest read point
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* for minimal memory usage. (The caller must explicitly call tuplestore_trim
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* at appropriate times for truncation to actually happen.)
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*
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* Note: in TSS_WRITEFILE state, the temp file's seek position is the
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* current write position, and the write-position variables in the tuplestore
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* aren't kept up to date. Similarly, in TSS_READFILE state the temp file's
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* seek position is the active read pointer's position, and that read pointer
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* isn't kept up to date. We update the appropriate variables using ftell()
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* before switching to the other state or activating a different read pointer.
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*
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*
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* Portions Copyright (c) 1996-2013, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* IDENTIFICATION
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* src/backend/utils/sort/tuplestore.c
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include "access/htup_details.h"
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#include "commands/tablespace.h"
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#include "executor/executor.h"
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#include "storage/buffile.h"
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#include "utils/memutils.h"
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#include "utils/resowner.h"
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/*
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* Possible states of a Tuplestore object. These denote the states that
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* persist between calls of Tuplestore routines.
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*/
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typedef enum
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{
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TSS_INMEM, /* Tuples still fit in memory */
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TSS_WRITEFILE, /* Writing to temp file */
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TSS_READFILE /* Reading from temp file */
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} TupStoreStatus;
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/*
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* State for a single read pointer. If we are in state INMEM then all the
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* read pointers' "current" fields denote the read positions. In state
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* WRITEFILE, the file/offset fields denote the read positions. In state
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* READFILE, inactive read pointers have valid file/offset, but the active
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* read pointer implicitly has position equal to the temp file's seek position.
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*
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* Special case: if eof_reached is true, then the pointer's read position is
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* implicitly equal to the write position, and current/file/offset aren't
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* maintained. This way we need not update all the read pointers each time
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* we write.
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*/
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typedef struct
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{
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int eflags; /* capability flags */
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bool eof_reached; /* read has reached EOF */
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int current; /* next array index to read */
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int file; /* temp file# */
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off_t offset; /* byte offset in file */
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} TSReadPointer;
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/*
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* Private state of a Tuplestore operation.
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*/
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struct Tuplestorestate
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{
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TupStoreStatus status; /* enumerated value as shown above */
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int eflags; /* capability flags (OR of pointers' flags) */
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bool backward; /* store extra length words in file? */
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bool interXact; /* keep open through transactions? */
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bool truncated; /* tuplestore_trim has removed tuples? */
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long availMem; /* remaining memory available, in bytes */
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long allowedMem; /* total memory allowed, in bytes */
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BufFile *myfile; /* underlying file, or NULL if none */
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MemoryContext context; /* memory context for holding tuples */
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ResourceOwner resowner; /* resowner for holding temp files */
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/*
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* These function pointers decouple the routines that must know what kind
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* of tuple we are handling from the routines that don't need to know it.
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* They are set up by the tuplestore_begin_xxx routines.
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*
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* (Although tuplestore.c currently only supports heap tuples, I've copied
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* this part of tuplesort.c so that extension to other kinds of objects
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* will be easy if it's ever needed.)
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*
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* Function to copy a supplied input tuple into palloc'd space. (NB: we
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* assume that a single pfree() is enough to release the tuple later, so
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* the representation must be "flat" in one palloc chunk.) state->availMem
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* must be decreased by the amount of space used.
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*/
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void *(*copytup) (Tuplestorestate *state, void *tup);
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/*
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* Function to write a stored tuple onto tape. The representation of the
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* tuple on tape need not be the same as it is in memory; requirements on
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* the tape representation are given below. After writing the tuple,
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* pfree() it, and increase state->availMem by the amount of memory space
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* thereby released.
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*/
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void (*writetup) (Tuplestorestate *state, void *tup);
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/*
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* Function to read a stored tuple from tape back into memory. 'len' is
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* the already-read length of the stored tuple. Create and return a
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* palloc'd copy, and decrease state->availMem by the amount of memory
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* space consumed.
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*/
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void *(*readtup) (Tuplestorestate *state, unsigned int len);
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/*
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* This array holds pointers to tuples in memory if we are in state INMEM.
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* In states WRITEFILE and READFILE it's not used.
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*
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* When memtupdeleted > 0, the first memtupdeleted pointers are already
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* released due to a tuplestore_trim() operation, but we haven't expended
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* the effort to slide the remaining pointers down. These unused pointers
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* are set to NULL to catch any invalid accesses. Note that memtupcount
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* includes the deleted pointers.
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*/
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void **memtuples; /* array of pointers to palloc'd tuples */
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int memtupdeleted; /* the first N slots are currently unused */
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int memtupcount; /* number of tuples currently present */
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int memtupsize; /* allocated length of memtuples array */
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bool growmemtuples; /* memtuples' growth still underway? */
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/*
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* These variables are used to keep track of the current positions.
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*
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* In state WRITEFILE, the current file seek position is the write point;
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* in state READFILE, the write position is remembered in writepos_xxx.
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* (The write position is the same as EOF, but since BufFileSeek doesn't
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* currently implement SEEK_END, we have to remember it explicitly.)
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*/
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TSReadPointer *readptrs; /* array of read pointers */
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int activeptr; /* index of the active read pointer */
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int readptrcount; /* number of pointers currently valid */
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int readptrsize; /* allocated length of readptrs array */
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int writepos_file; /* file# (valid if READFILE state) */
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off_t writepos_offset; /* offset (valid if READFILE state) */
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};
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#define COPYTUP(state,tup) ((*(state)->copytup) (state, tup))
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#define WRITETUP(state,tup) ((*(state)->writetup) (state, tup))
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#define READTUP(state,len) ((*(state)->readtup) (state, len))
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#define LACKMEM(state) ((state)->availMem < 0)
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#define USEMEM(state,amt) ((state)->availMem -= (amt))
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#define FREEMEM(state,amt) ((state)->availMem += (amt))
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/*--------------------
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*
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* NOTES about on-tape representation of tuples:
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*
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* We require the first "unsigned int" of a stored tuple to be the total size
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* on-tape of the tuple, including itself (so it is never zero).
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* The remainder of the stored tuple
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* may or may not match the in-memory representation of the tuple ---
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* any conversion needed is the job of the writetup and readtup routines.
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*
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* If state->backward is true, then the stored representation of
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* the tuple must be followed by another "unsigned int" that is a copy of the
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* length --- so the total tape space used is actually sizeof(unsigned int)
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* more than the stored length value. This allows read-backwards. When
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* state->backward is not set, the write/read routines may omit the extra
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* length word.
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*
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* writetup is expected to write both length words as well as the tuple
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* data. When readtup is called, the tape is positioned just after the
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* front length word; readtup must read the tuple data and advance past
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* the back length word (if present).
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*
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* The write/read routines can make use of the tuple description data
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* stored in the Tuplestorestate record, if needed. They are also expected
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* to adjust state->availMem by the amount of memory space (not tape space!)
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* released or consumed. There is no error return from either writetup
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* or readtup; they should ereport() on failure.
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*
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*
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* NOTES about memory consumption calculations:
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*
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* We count space allocated for tuples against the maxKBytes limit,
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* plus the space used by the variable-size array memtuples.
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* Fixed-size space (primarily the BufFile I/O buffer) is not counted.
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* We don't worry about the size of the read pointer array, either.
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*
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* Note that we count actual space used (as shown by GetMemoryChunkSpace)
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* rather than the originally-requested size. This is important since
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* palloc can add substantial overhead. It's not a complete answer since
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* we won't count any wasted space in palloc allocation blocks, but it's
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* a lot better than what we were doing before 7.3.
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*
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*--------------------
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*/
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static Tuplestorestate *tuplestore_begin_common(int eflags,
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bool interXact,
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int maxKBytes);
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static void tuplestore_puttuple_common(Tuplestorestate *state, void *tuple);
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static void dumptuples(Tuplestorestate *state);
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static unsigned int getlen(Tuplestorestate *state, bool eofOK);
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static void *copytup_heap(Tuplestorestate *state, void *tup);
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static void writetup_heap(Tuplestorestate *state, void *tup);
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static void *readtup_heap(Tuplestorestate *state, unsigned int len);
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/*
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* tuplestore_begin_xxx
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*
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* Initialize for a tuple store operation.
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*/
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static Tuplestorestate *
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tuplestore_begin_common(int eflags, bool interXact, int maxKBytes)
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{
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Tuplestorestate *state;
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state = (Tuplestorestate *) palloc0(sizeof(Tuplestorestate));
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state->status = TSS_INMEM;
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state->eflags = eflags;
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state->interXact = interXact;
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state->truncated = false;
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state->allowedMem = maxKBytes * 1024L;
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state->availMem = state->allowedMem;
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state->myfile = NULL;
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state->context = CurrentMemoryContext;
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state->resowner = CurrentResourceOwner;
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state->memtupdeleted = 0;
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state->memtupcount = 0;
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state->memtupsize = 1024; /* initial guess */
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state->growmemtuples = true;
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state->memtuples = (void **) palloc(state->memtupsize * sizeof(void *));
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USEMEM(state, GetMemoryChunkSpace(state->memtuples));
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state->activeptr = 0;
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state->readptrcount = 1;
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state->readptrsize = 8; /* arbitrary */
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state->readptrs = (TSReadPointer *)
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palloc(state->readptrsize * sizeof(TSReadPointer));
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state->readptrs[0].eflags = eflags;
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state->readptrs[0].eof_reached = false;
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state->readptrs[0].current = 0;
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return state;
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}
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/*
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* tuplestore_begin_heap
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*
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* Create a new tuplestore; other types of tuple stores (other than
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* "heap" tuple stores, for heap tuples) are possible, but not presently
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* implemented.
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*
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* randomAccess: if true, both forward and backward accesses to the
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* tuple store are allowed.
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*
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* interXact: if true, the files used for on-disk storage persist beyond the
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* end of the current transaction. NOTE: It's the caller's responsibility to
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* create such a tuplestore in a memory context and resource owner that will
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* also survive transaction boundaries, and to ensure the tuplestore is closed
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* when it's no longer wanted.
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*
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* maxKBytes: how much data to store in memory (any data beyond this
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* amount is paged to disk). When in doubt, use work_mem.
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*/
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Tuplestorestate *
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tuplestore_begin_heap(bool randomAccess, bool interXact, int maxKBytes)
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{
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Tuplestorestate *state;
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int eflags;
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/*
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* This interpretation of the meaning of randomAccess is compatible with
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* the pre-8.3 behavior of tuplestores.
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*/
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eflags = randomAccess ?
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(EXEC_FLAG_BACKWARD | EXEC_FLAG_REWIND) :
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(EXEC_FLAG_REWIND);
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state = tuplestore_begin_common(eflags, interXact, maxKBytes);
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state->copytup = copytup_heap;
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state->writetup = writetup_heap;
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state->readtup = readtup_heap;
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return state;
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}
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/*
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* tuplestore_set_eflags
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*
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* Set the capability flags for read pointer 0 at a finer grain than is
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* allowed by tuplestore_begin_xxx. This must be called before inserting
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* any data into the tuplestore.
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*
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* eflags is a bitmask following the meanings used for executor node
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* startup flags (see executor.h). tuplestore pays attention to these bits:
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* EXEC_FLAG_REWIND need rewind to start
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* EXEC_FLAG_BACKWARD need backward fetch
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* If tuplestore_set_eflags is not called, REWIND is allowed, and BACKWARD
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* is set per "randomAccess" in the tuplestore_begin_xxx call.
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*
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* NOTE: setting BACKWARD without REWIND means the pointer can read backwards,
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* but not further than the truncation point (the furthest-back read pointer
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* position at the time of the last tuplestore_trim call).
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*/
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void
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tuplestore_set_eflags(Tuplestorestate *state, int eflags)
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{
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int i;
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if (state->status != TSS_INMEM || state->memtupcount != 0)
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elog(ERROR, "too late to call tuplestore_set_eflags");
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state->readptrs[0].eflags = eflags;
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for (i = 1; i < state->readptrcount; i++)
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eflags |= state->readptrs[i].eflags;
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state->eflags = eflags;
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}
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/*
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* tuplestore_alloc_read_pointer - allocate another read pointer.
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*
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* Returns the pointer's index.
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*
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* The new pointer initially copies the position of read pointer 0.
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* It can have its own eflags, but if any data has been inserted into
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* the tuplestore, these eflags must not represent an increase in
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* requirements.
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*/
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int
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tuplestore_alloc_read_pointer(Tuplestorestate *state, int eflags)
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{
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/* Check for possible increase of requirements */
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if (state->status != TSS_INMEM || state->memtupcount != 0)
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{
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if ((state->eflags | eflags) != state->eflags)
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elog(ERROR, "too late to require new tuplestore eflags");
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}
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/* Make room for another read pointer if needed */
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if (state->readptrcount >= state->readptrsize)
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{
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int newcnt = state->readptrsize * 2;
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state->readptrs = (TSReadPointer *)
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repalloc(state->readptrs, newcnt * sizeof(TSReadPointer));
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state->readptrsize = newcnt;
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}
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/* And set it up */
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state->readptrs[state->readptrcount] = state->readptrs[0];
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state->readptrs[state->readptrcount].eflags = eflags;
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state->eflags |= eflags;
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return state->readptrcount++;
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}
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/*
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* tuplestore_clear
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*
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* Delete all the contents of a tuplestore, and reset its read pointers
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* to the start.
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*/
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void
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tuplestore_clear(Tuplestorestate *state)
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{
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int i;
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TSReadPointer *readptr;
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if (state->myfile)
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BufFileClose(state->myfile);
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state->myfile = NULL;
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if (state->memtuples)
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{
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for (i = state->memtupdeleted; i < state->memtupcount; i++)
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{
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FREEMEM(state, GetMemoryChunkSpace(state->memtuples[i]));
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pfree(state->memtuples[i]);
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}
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}
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state->status = TSS_INMEM;
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state->truncated = false;
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state->memtupdeleted = 0;
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state->memtupcount = 0;
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readptr = state->readptrs;
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for (i = 0; i < state->readptrcount; readptr++, i++)
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{
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readptr->eof_reached = false;
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readptr->current = 0;
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}
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}
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/*
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* tuplestore_end
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*
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* Release resources and clean up.
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*/
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void
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tuplestore_end(Tuplestorestate *state)
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{
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int i;
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if (state->myfile)
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BufFileClose(state->myfile);
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if (state->memtuples)
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{
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for (i = state->memtupdeleted; i < state->memtupcount; i++)
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pfree(state->memtuples[i]);
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pfree(state->memtuples);
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}
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pfree(state->readptrs);
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pfree(state);
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}
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/*
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* tuplestore_select_read_pointer - make the specified read pointer active
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*/
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void
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tuplestore_select_read_pointer(Tuplestorestate *state, int ptr)
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{
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TSReadPointer *readptr;
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TSReadPointer *oldptr;
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Assert(ptr >= 0 && ptr < state->readptrcount);
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/* No work if already active */
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if (ptr == state->activeptr)
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return;
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readptr = &state->readptrs[ptr];
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oldptr = &state->readptrs[state->activeptr];
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|
|
switch (state->status)
|
|
{
|
|
case TSS_INMEM:
|
|
case TSS_WRITEFILE:
|
|
/* no work */
|
|
break;
|
|
case TSS_READFILE:
|
|
|
|
/*
|
|
* First, save the current read position in the pointer about to
|
|
* become inactive.
|
|
*/
|
|
if (!oldptr->eof_reached)
|
|
BufFileTell(state->myfile,
|
|
&oldptr->file,
|
|
&oldptr->offset);
|
|
|
|
/*
|
|
* We have to make the temp file's seek position equal to the
|
|
* logical position of the new read pointer. In eof_reached
|
|
* state, that's the EOF, which we have available from the saved
|
|
* write position.
|
|
*/
|
|
if (readptr->eof_reached)
|
|
{
|
|
if (BufFileSeek(state->myfile,
|
|
state->writepos_file,
|
|
state->writepos_offset,
|
|
SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek failed");
|
|
}
|
|
else
|
|
{
|
|
if (BufFileSeek(state->myfile,
|
|
readptr->file,
|
|
readptr->offset,
|
|
SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek failed");
|
|
}
|
|
break;
|
|
default:
|
|
elog(ERROR, "invalid tuplestore state");
|
|
break;
|
|
}
|
|
|
|
state->activeptr = ptr;
|
|
}
|
|
|
|
/*
|
|
* tuplestore_ateof
|
|
*
|
|
* Returns the active read pointer's eof_reached state.
|
|
*/
|
|
bool
|
|
tuplestore_ateof(Tuplestorestate *state)
|
|
{
|
|
return state->readptrs[state->activeptr].eof_reached;
|
|
}
|
|
|
|
/*
|
|
* Grow the memtuples[] array, if possible within our memory constraint.
|
|
* Return TRUE if we were able to enlarge the array, FALSE if not.
|
|
*
|
|
* Normally, at each increment we double the size of the array. When we no
|
|
* longer have enough memory to do that, we attempt one last, smaller increase
|
|
* (and then clear the growmemtuples flag so we don't try any more). That
|
|
* allows us to use allowedMem as fully as possible; sticking to the pure
|
|
* doubling rule could result in almost half of allowedMem going unused.
|
|
* Because availMem moves around with tuple addition/removal, we need some
|
|
* rule to prevent making repeated small increases in memtupsize, which would
|
|
* just be useless thrashing. The growmemtuples flag accomplishes that and
|
|
* also prevents useless recalculations in this function.
|
|
*/
|
|
static bool
|
|
grow_memtuples(Tuplestorestate *state)
|
|
{
|
|
int newmemtupsize;
|
|
int memtupsize = state->memtupsize;
|
|
long memNowUsed = state->allowedMem - state->availMem;
|
|
|
|
/* Forget it if we've already maxed out memtuples, per comment above */
|
|
if (!state->growmemtuples)
|
|
return false;
|
|
|
|
/* Select new value of memtupsize */
|
|
if (memNowUsed <= state->availMem)
|
|
{
|
|
/*
|
|
* It is surely safe to double memtupsize if we've used no more than
|
|
* half of allowedMem.
|
|
*
|
|
* Note: it might seem that we need to worry about memtupsize * 2
|
|
* overflowing an int, but the MaxAllocSize clamp applied below
|
|
* ensures the existing memtupsize can't be large enough for that.
|
|
*/
|
|
newmemtupsize = memtupsize * 2;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* This will be the last increment of memtupsize. Abandon doubling
|
|
* strategy and instead increase as much as we safely can.
|
|
*
|
|
* To stay within allowedMem, we can't increase memtupsize by more
|
|
* than availMem / sizeof(void *) elements. In practice, we want to
|
|
* increase it by considerably less, because we need to leave some
|
|
* space for the tuples to which the new array slots will refer. We
|
|
* assume the new tuples will be about the same size as the tuples
|
|
* we've already seen, and thus we can extrapolate from the space
|
|
* consumption so far to estimate an appropriate new size for the
|
|
* memtuples array. The optimal value might be higher or lower than
|
|
* this estimate, but it's hard to know that in advance.
|
|
*
|
|
* This calculation is safe against enlarging the array so much that
|
|
* LACKMEM becomes true, because the memory currently used includes
|
|
* the present array; thus, there would be enough allowedMem for the
|
|
* new array elements even if no other memory were currently used.
|
|
*
|
|
* We do the arithmetic in float8, because otherwise the product of
|
|
* memtupsize and allowedMem could overflow. (A little algebra shows
|
|
* that grow_ratio must be less than 2 here, so we are not risking
|
|
* integer overflow this way.) Any inaccuracy in the result should be
|
|
* insignificant; but even if we computed a completely insane result,
|
|
* the checks below will prevent anything really bad from happening.
|
|
*/
|
|
double grow_ratio;
|
|
|
|
grow_ratio = (double) state->allowedMem / (double) memNowUsed;
|
|
newmemtupsize = (int) (memtupsize * grow_ratio);
|
|
|
|
/* We won't make any further enlargement attempts */
|
|
state->growmemtuples = false;
|
|
}
|
|
|
|
/* Must enlarge array by at least one element, else report failure */
|
|
if (newmemtupsize <= memtupsize)
|
|
goto noalloc;
|
|
|
|
/*
|
|
* On a 64-bit machine, allowedMem could be more than MaxAllocSize. Clamp
|
|
* to ensure our request won't be rejected by palloc.
|
|
*/
|
|
if ((Size) newmemtupsize >= MaxAllocSize / sizeof(void *))
|
|
{
|
|
newmemtupsize = (int) (MaxAllocSize / sizeof(void *));
|
|
state->growmemtuples = false; /* can't grow any more */
|
|
}
|
|
|
|
/*
|
|
* We need to be sure that we do not cause LACKMEM to become true, else
|
|
* the space management algorithm will go nuts. The code above should
|
|
* never generate a dangerous request, but to be safe, check explicitly
|
|
* that the array growth fits within availMem. (We could still cause
|
|
* LACKMEM if the memory chunk overhead associated with the memtuples
|
|
* array were to increase. That shouldn't happen with any sane value of
|
|
* allowedMem, because at any array size large enough to risk LACKMEM,
|
|
* palloc would be treating both old and new arrays as separate chunks.
|
|
* But we'll check LACKMEM explicitly below just in case.)
|
|
*/
|
|
if (state->availMem < (long) ((newmemtupsize - memtupsize) * sizeof(void *)))
|
|
goto noalloc;
|
|
|
|
/* OK, do it */
|
|
FREEMEM(state, GetMemoryChunkSpace(state->memtuples));
|
|
state->memtupsize = newmemtupsize;
|
|
state->memtuples = (void **)
|
|
repalloc(state->memtuples,
|
|
state->memtupsize * sizeof(void *));
|
|
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
|
|
if (LACKMEM(state))
|
|
elog(ERROR, "unexpected out-of-memory situation during sort");
|
|
return true;
|
|
|
|
noalloc:
|
|
/* If for any reason we didn't realloc, shut off future attempts */
|
|
state->growmemtuples = false;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Accept one tuple and append it to the tuplestore.
|
|
*
|
|
* Note that the input tuple is always copied; the caller need not save it.
|
|
*
|
|
* If the active read pointer is currently "at EOF", it remains so (the read
|
|
* pointer implicitly advances along with the write pointer); otherwise the
|
|
* read pointer is unchanged. Non-active read pointers do not move, which
|
|
* means they are certain to not be "at EOF" immediately after puttuple.
|
|
* This curious-seeming behavior is for the convenience of nodeMaterial.c and
|
|
* nodeCtescan.c, which would otherwise need to do extra pointer repositioning
|
|
* steps.
|
|
*
|
|
* tuplestore_puttupleslot() is a convenience routine to collect data from
|
|
* a TupleTableSlot without an extra copy operation.
|
|
*/
|
|
void
|
|
tuplestore_puttupleslot(Tuplestorestate *state,
|
|
TupleTableSlot *slot)
|
|
{
|
|
MinimalTuple tuple;
|
|
MemoryContext oldcxt = MemoryContextSwitchTo(state->context);
|
|
|
|
/*
|
|
* Form a MinimalTuple in working memory
|
|
*/
|
|
tuple = ExecCopySlotMinimalTuple(slot);
|
|
USEMEM(state, GetMemoryChunkSpace(tuple));
|
|
|
|
tuplestore_puttuple_common(state, (void *) tuple);
|
|
|
|
MemoryContextSwitchTo(oldcxt);
|
|
}
|
|
|
|
/*
|
|
* "Standard" case to copy from a HeapTuple. This is actually now somewhat
|
|
* deprecated, but not worth getting rid of in view of the number of callers.
|
|
*/
|
|
void
|
|
tuplestore_puttuple(Tuplestorestate *state, HeapTuple tuple)
|
|
{
|
|
MemoryContext oldcxt = MemoryContextSwitchTo(state->context);
|
|
|
|
/*
|
|
* Copy the tuple. (Must do this even in WRITEFILE case. Note that
|
|
* COPYTUP includes USEMEM, so we needn't do that here.)
|
|
*/
|
|
tuple = COPYTUP(state, tuple);
|
|
|
|
tuplestore_puttuple_common(state, (void *) tuple);
|
|
|
|
MemoryContextSwitchTo(oldcxt);
|
|
}
|
|
|
|
/*
|
|
* Similar to tuplestore_puttuple(), but work from values + nulls arrays.
|
|
* This avoids an extra tuple-construction operation.
|
|
*/
|
|
void
|
|
tuplestore_putvalues(Tuplestorestate *state, TupleDesc tdesc,
|
|
Datum *values, bool *isnull)
|
|
{
|
|
MinimalTuple tuple;
|
|
MemoryContext oldcxt = MemoryContextSwitchTo(state->context);
|
|
|
|
tuple = heap_form_minimal_tuple(tdesc, values, isnull);
|
|
USEMEM(state, GetMemoryChunkSpace(tuple));
|
|
|
|
tuplestore_puttuple_common(state, (void *) tuple);
|
|
|
|
MemoryContextSwitchTo(oldcxt);
|
|
}
|
|
|
|
static void
|
|
tuplestore_puttuple_common(Tuplestorestate *state, void *tuple)
|
|
{
|
|
TSReadPointer *readptr;
|
|
int i;
|
|
ResourceOwner oldowner;
|
|
|
|
switch (state->status)
|
|
{
|
|
case TSS_INMEM:
|
|
|
|
/*
|
|
* Update read pointers as needed; see API spec above.
|
|
*/
|
|
readptr = state->readptrs;
|
|
for (i = 0; i < state->readptrcount; readptr++, i++)
|
|
{
|
|
if (readptr->eof_reached && i != state->activeptr)
|
|
{
|
|
readptr->eof_reached = false;
|
|
readptr->current = state->memtupcount;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Grow the array as needed. Note that we try to grow the array
|
|
* when there is still one free slot remaining --- if we fail,
|
|
* there'll still be room to store the incoming tuple, and then
|
|
* we'll switch to tape-based operation.
|
|
*/
|
|
if (state->memtupcount >= state->memtupsize - 1)
|
|
{
|
|
(void) grow_memtuples(state);
|
|
Assert(state->memtupcount < state->memtupsize);
|
|
}
|
|
|
|
/* Stash the tuple in the in-memory array */
|
|
state->memtuples[state->memtupcount++] = tuple;
|
|
|
|
/*
|
|
* Done if we still fit in available memory and have array slots.
|
|
*/
|
|
if (state->memtupcount < state->memtupsize && !LACKMEM(state))
|
|
return;
|
|
|
|
/*
|
|
* Nope; time to switch to tape-based operation. Make sure that
|
|
* the temp file(s) are created in suitable temp tablespaces.
|
|
*/
|
|
PrepareTempTablespaces();
|
|
|
|
/* associate the file with the store's resource owner */
|
|
oldowner = CurrentResourceOwner;
|
|
CurrentResourceOwner = state->resowner;
|
|
|
|
state->myfile = BufFileCreateTemp(state->interXact);
|
|
|
|
CurrentResourceOwner = oldowner;
|
|
|
|
/*
|
|
* Freeze the decision about whether trailing length words will be
|
|
* used. We can't change this choice once data is on tape, even
|
|
* though callers might drop the requirement.
|
|
*/
|
|
state->backward = (state->eflags & EXEC_FLAG_BACKWARD) != 0;
|
|
state->status = TSS_WRITEFILE;
|
|
dumptuples(state);
|
|
break;
|
|
case TSS_WRITEFILE:
|
|
|
|
/*
|
|
* Update read pointers as needed; see API spec above. Note:
|
|
* BufFileTell is quite cheap, so not worth trying to avoid
|
|
* multiple calls.
|
|
*/
|
|
readptr = state->readptrs;
|
|
for (i = 0; i < state->readptrcount; readptr++, i++)
|
|
{
|
|
if (readptr->eof_reached && i != state->activeptr)
|
|
{
|
|
readptr->eof_reached = false;
|
|
BufFileTell(state->myfile,
|
|
&readptr->file,
|
|
&readptr->offset);
|
|
}
|
|
}
|
|
|
|
WRITETUP(state, tuple);
|
|
break;
|
|
case TSS_READFILE:
|
|
|
|
/*
|
|
* Switch from reading to writing.
|
|
*/
|
|
if (!state->readptrs[state->activeptr].eof_reached)
|
|
BufFileTell(state->myfile,
|
|
&state->readptrs[state->activeptr].file,
|
|
&state->readptrs[state->activeptr].offset);
|
|
if (BufFileSeek(state->myfile,
|
|
state->writepos_file, state->writepos_offset,
|
|
SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek to EOF failed");
|
|
state->status = TSS_WRITEFILE;
|
|
|
|
/*
|
|
* Update read pointers as needed; see API spec above.
|
|
*/
|
|
readptr = state->readptrs;
|
|
for (i = 0; i < state->readptrcount; readptr++, i++)
|
|
{
|
|
if (readptr->eof_reached && i != state->activeptr)
|
|
{
|
|
readptr->eof_reached = false;
|
|
readptr->file = state->writepos_file;
|
|
readptr->offset = state->writepos_offset;
|
|
}
|
|
}
|
|
|
|
WRITETUP(state, tuple);
|
|
break;
|
|
default:
|
|
elog(ERROR, "invalid tuplestore state");
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Fetch the next tuple in either forward or back direction.
|
|
* Returns NULL if no more tuples. If should_free is set, the
|
|
* caller must pfree the returned tuple when done with it.
|
|
*
|
|
* Backward scan is only allowed if randomAccess was set true or
|
|
* EXEC_FLAG_BACKWARD was specified to tuplestore_set_eflags().
|
|
*/
|
|
static void *
|
|
tuplestore_gettuple(Tuplestorestate *state, bool forward,
|
|
bool *should_free)
|
|
{
|
|
TSReadPointer *readptr = &state->readptrs[state->activeptr];
|
|
unsigned int tuplen;
|
|
void *tup;
|
|
|
|
Assert(forward || (readptr->eflags & EXEC_FLAG_BACKWARD));
|
|
|
|
switch (state->status)
|
|
{
|
|
case TSS_INMEM:
|
|
*should_free = false;
|
|
if (forward)
|
|
{
|
|
if (readptr->eof_reached)
|
|
return NULL;
|
|
if (readptr->current < state->memtupcount)
|
|
{
|
|
/* We have another tuple, so return it */
|
|
return state->memtuples[readptr->current++];
|
|
}
|
|
readptr->eof_reached = true;
|
|
return NULL;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* if all tuples are fetched already then we return last
|
|
* tuple, else tuple before last returned.
|
|
*/
|
|
if (readptr->eof_reached)
|
|
{
|
|
readptr->current = state->memtupcount;
|
|
readptr->eof_reached = false;
|
|
}
|
|
else
|
|
{
|
|
if (readptr->current <= state->memtupdeleted)
|
|
{
|
|
Assert(!state->truncated);
|
|
return NULL;
|
|
}
|
|
readptr->current--; /* last returned tuple */
|
|
}
|
|
if (readptr->current <= state->memtupdeleted)
|
|
{
|
|
Assert(!state->truncated);
|
|
return NULL;
|
|
}
|
|
return state->memtuples[readptr->current - 1];
|
|
}
|
|
break;
|
|
|
|
case TSS_WRITEFILE:
|
|
/* Skip state change if we'll just return NULL */
|
|
if (readptr->eof_reached && forward)
|
|
return NULL;
|
|
|
|
/*
|
|
* Switch from writing to reading.
|
|
*/
|
|
BufFileTell(state->myfile,
|
|
&state->writepos_file, &state->writepos_offset);
|
|
if (!readptr->eof_reached)
|
|
if (BufFileSeek(state->myfile,
|
|
readptr->file, readptr->offset,
|
|
SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek failed");
|
|
state->status = TSS_READFILE;
|
|
/* FALL THRU into READFILE case */
|
|
|
|
case TSS_READFILE:
|
|
*should_free = true;
|
|
if (forward)
|
|
{
|
|
if ((tuplen = getlen(state, true)) != 0)
|
|
{
|
|
tup = READTUP(state, tuplen);
|
|
return tup;
|
|
}
|
|
else
|
|
{
|
|
readptr->eof_reached = true;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Backward.
|
|
*
|
|
* if all tuples are fetched already then we return last tuple,
|
|
* else tuple before last returned.
|
|
*
|
|
* Back up to fetch previously-returned tuple's ending length
|
|
* word. If seek fails, assume we are at start of file.
|
|
*/
|
|
if (BufFileSeek(state->myfile, 0, -(long) sizeof(unsigned int),
|
|
SEEK_CUR) != 0)
|
|
{
|
|
/* even a failed backwards fetch gets you out of eof state */
|
|
readptr->eof_reached = false;
|
|
Assert(!state->truncated);
|
|
return NULL;
|
|
}
|
|
tuplen = getlen(state, false);
|
|
|
|
if (readptr->eof_reached)
|
|
{
|
|
readptr->eof_reached = false;
|
|
/* We will return the tuple returned before returning NULL */
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Back up to get ending length word of tuple before it.
|
|
*/
|
|
if (BufFileSeek(state->myfile, 0,
|
|
-(long) (tuplen + 2 * sizeof(unsigned int)),
|
|
SEEK_CUR) != 0)
|
|
{
|
|
/*
|
|
* If that fails, presumably the prev tuple is the first
|
|
* in the file. Back up so that it becomes next to read
|
|
* in forward direction (not obviously right, but that is
|
|
* what in-memory case does).
|
|
*/
|
|
if (BufFileSeek(state->myfile, 0,
|
|
-(long) (tuplen + sizeof(unsigned int)),
|
|
SEEK_CUR) != 0)
|
|
elog(ERROR, "bogus tuple length in backward scan");
|
|
Assert(!state->truncated);
|
|
return NULL;
|
|
}
|
|
tuplen = getlen(state, false);
|
|
}
|
|
|
|
/*
|
|
* Now we have the length of the prior tuple, back up and read it.
|
|
* Note: READTUP expects we are positioned after the initial
|
|
* length word of the tuple, so back up to that point.
|
|
*/
|
|
if (BufFileSeek(state->myfile, 0,
|
|
-(long) tuplen,
|
|
SEEK_CUR) != 0)
|
|
elog(ERROR, "bogus tuple length in backward scan");
|
|
tup = READTUP(state, tuplen);
|
|
return tup;
|
|
|
|
default:
|
|
elog(ERROR, "invalid tuplestore state");
|
|
return NULL; /* keep compiler quiet */
|
|
}
|
|
}
|
|
|
|
/*
|
|
* tuplestore_gettupleslot - exported function to fetch a MinimalTuple
|
|
*
|
|
* If successful, put tuple in slot and return TRUE; else, clear the slot
|
|
* and return FALSE.
|
|
*
|
|
* If copy is TRUE, the slot receives a copied tuple (allocated in current
|
|
* memory context) that will stay valid regardless of future manipulations of
|
|
* the tuplestore's state. If copy is FALSE, the slot may just receive a
|
|
* pointer to a tuple held within the tuplestore. The latter is more
|
|
* efficient but the slot contents may be corrupted if additional writes to
|
|
* the tuplestore occur. (If using tuplestore_trim, see comments therein.)
|
|
*/
|
|
bool
|
|
tuplestore_gettupleslot(Tuplestorestate *state, bool forward,
|
|
bool copy, TupleTableSlot *slot)
|
|
{
|
|
MinimalTuple tuple;
|
|
bool should_free;
|
|
|
|
tuple = (MinimalTuple) tuplestore_gettuple(state, forward, &should_free);
|
|
|
|
if (tuple)
|
|
{
|
|
if (copy && !should_free)
|
|
{
|
|
tuple = heap_copy_minimal_tuple(tuple);
|
|
should_free = true;
|
|
}
|
|
ExecStoreMinimalTuple(tuple, slot, should_free);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
ExecClearTuple(slot);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* tuplestore_advance - exported function to adjust position without fetching
|
|
*
|
|
* We could optimize this case to avoid palloc/pfree overhead, but for the
|
|
* moment it doesn't seem worthwhile. (XXX this probably needs to be
|
|
* reconsidered given the needs of window functions.)
|
|
*/
|
|
bool
|
|
tuplestore_advance(Tuplestorestate *state, bool forward)
|
|
{
|
|
void *tuple;
|
|
bool should_free;
|
|
|
|
tuple = tuplestore_gettuple(state, forward, &should_free);
|
|
|
|
if (tuple)
|
|
{
|
|
if (should_free)
|
|
pfree(tuple);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* dumptuples - remove tuples from memory and write to tape
|
|
*
|
|
* As a side effect, we must convert each read pointer's position from
|
|
* "current" to file/offset format. But eof_reached pointers don't
|
|
* need to change state.
|
|
*/
|
|
static void
|
|
dumptuples(Tuplestorestate *state)
|
|
{
|
|
int i;
|
|
|
|
for (i = state->memtupdeleted;; i++)
|
|
{
|
|
TSReadPointer *readptr = state->readptrs;
|
|
int j;
|
|
|
|
for (j = 0; j < state->readptrcount; readptr++, j++)
|
|
{
|
|
if (i == readptr->current && !readptr->eof_reached)
|
|
BufFileTell(state->myfile,
|
|
&readptr->file, &readptr->offset);
|
|
}
|
|
if (i >= state->memtupcount)
|
|
break;
|
|
WRITETUP(state, state->memtuples[i]);
|
|
}
|
|
state->memtupdeleted = 0;
|
|
state->memtupcount = 0;
|
|
}
|
|
|
|
/*
|
|
* tuplestore_rescan - rewind the active read pointer to start
|
|
*/
|
|
void
|
|
tuplestore_rescan(Tuplestorestate *state)
|
|
{
|
|
TSReadPointer *readptr = &state->readptrs[state->activeptr];
|
|
|
|
Assert(readptr->eflags & EXEC_FLAG_REWIND);
|
|
Assert(!state->truncated);
|
|
|
|
switch (state->status)
|
|
{
|
|
case TSS_INMEM:
|
|
readptr->eof_reached = false;
|
|
readptr->current = 0;
|
|
break;
|
|
case TSS_WRITEFILE:
|
|
readptr->eof_reached = false;
|
|
readptr->file = 0;
|
|
readptr->offset = 0L;
|
|
break;
|
|
case TSS_READFILE:
|
|
readptr->eof_reached = false;
|
|
if (BufFileSeek(state->myfile, 0, 0L, SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek to start failed");
|
|
break;
|
|
default:
|
|
elog(ERROR, "invalid tuplestore state");
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* tuplestore_copy_read_pointer - copy a read pointer's state to another
|
|
*/
|
|
void
|
|
tuplestore_copy_read_pointer(Tuplestorestate *state,
|
|
int srcptr, int destptr)
|
|
{
|
|
TSReadPointer *sptr = &state->readptrs[srcptr];
|
|
TSReadPointer *dptr = &state->readptrs[destptr];
|
|
|
|
Assert(srcptr >= 0 && srcptr < state->readptrcount);
|
|
Assert(destptr >= 0 && destptr < state->readptrcount);
|
|
|
|
/* Assigning to self is a no-op */
|
|
if (srcptr == destptr)
|
|
return;
|
|
|
|
if (dptr->eflags != sptr->eflags)
|
|
{
|
|
/* Possible change of overall eflags, so copy and then recompute */
|
|
int eflags;
|
|
int i;
|
|
|
|
*dptr = *sptr;
|
|
eflags = state->readptrs[0].eflags;
|
|
for (i = 1; i < state->readptrcount; i++)
|
|
eflags |= state->readptrs[i].eflags;
|
|
state->eflags = eflags;
|
|
}
|
|
else
|
|
*dptr = *sptr;
|
|
|
|
switch (state->status)
|
|
{
|
|
case TSS_INMEM:
|
|
case TSS_WRITEFILE:
|
|
/* no work */
|
|
break;
|
|
case TSS_READFILE:
|
|
|
|
/*
|
|
* This case is a bit tricky since the active read pointer's
|
|
* position corresponds to the seek point, not what is in its
|
|
* variables. Assigning to the active requires a seek, and
|
|
* assigning from the active requires a tell, except when
|
|
* eof_reached.
|
|
*/
|
|
if (destptr == state->activeptr)
|
|
{
|
|
if (dptr->eof_reached)
|
|
{
|
|
if (BufFileSeek(state->myfile,
|
|
state->writepos_file,
|
|
state->writepos_offset,
|
|
SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek failed");
|
|
}
|
|
else
|
|
{
|
|
if (BufFileSeek(state->myfile,
|
|
dptr->file, dptr->offset,
|
|
SEEK_SET) != 0)
|
|
elog(ERROR, "tuplestore seek failed");
|
|
}
|
|
}
|
|
else if (srcptr == state->activeptr)
|
|
{
|
|
if (!dptr->eof_reached)
|
|
BufFileTell(state->myfile,
|
|
&dptr->file,
|
|
&dptr->offset);
|
|
}
|
|
break;
|
|
default:
|
|
elog(ERROR, "invalid tuplestore state");
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* tuplestore_trim - remove all no-longer-needed tuples
|
|
*
|
|
* Calling this function authorizes the tuplestore to delete all tuples
|
|
* before the oldest read pointer, if no read pointer is marked as requiring
|
|
* REWIND capability.
|
|
*
|
|
* Note: this is obviously safe if no pointer has BACKWARD capability either.
|
|
* If a pointer is marked as BACKWARD but not REWIND capable, it means that
|
|
* the pointer can be moved backward but not before the oldest other read
|
|
* pointer.
|
|
*/
|
|
void
|
|
tuplestore_trim(Tuplestorestate *state)
|
|
{
|
|
int oldest;
|
|
int nremove;
|
|
int i;
|
|
|
|
/*
|
|
* Truncation is disallowed if any read pointer requires rewind
|
|
* capability.
|
|
*/
|
|
if (state->eflags & EXEC_FLAG_REWIND)
|
|
return;
|
|
|
|
/*
|
|
* We don't bother trimming temp files since it usually would mean more
|
|
* work than just letting them sit in kernel buffers until they age out.
|
|
*/
|
|
if (state->status != TSS_INMEM)
|
|
return;
|
|
|
|
/* Find the oldest read pointer */
|
|
oldest = state->memtupcount;
|
|
for (i = 0; i < state->readptrcount; i++)
|
|
{
|
|
if (!state->readptrs[i].eof_reached)
|
|
oldest = Min(oldest, state->readptrs[i].current);
|
|
}
|
|
|
|
/*
|
|
* Note: you might think we could remove all the tuples before the oldest
|
|
* "current", since that one is the next to be returned. However, since
|
|
* tuplestore_gettuple returns a direct pointer to our internal copy of
|
|
* the tuple, it's likely that the caller has still got the tuple just
|
|
* before "current" referenced in a slot. So we keep one extra tuple
|
|
* before the oldest "current". (Strictly speaking, we could require such
|
|
* callers to use the "copy" flag to tuplestore_gettupleslot, but for
|
|
* efficiency we allow this one case to not use "copy".)
|
|
*/
|
|
nremove = oldest - 1;
|
|
if (nremove <= 0)
|
|
return; /* nothing to do */
|
|
|
|
Assert(nremove >= state->memtupdeleted);
|
|
Assert(nremove <= state->memtupcount);
|
|
|
|
/* Release no-longer-needed tuples */
|
|
for (i = state->memtupdeleted; i < nremove; i++)
|
|
{
|
|
FREEMEM(state, GetMemoryChunkSpace(state->memtuples[i]));
|
|
pfree(state->memtuples[i]);
|
|
state->memtuples[i] = NULL;
|
|
}
|
|
state->memtupdeleted = nremove;
|
|
|
|
/* mark tuplestore as truncated (used for Assert crosschecks only) */
|
|
state->truncated = true;
|
|
|
|
/*
|
|
* If nremove is less than 1/8th memtupcount, just stop here, leaving the
|
|
* "deleted" slots as NULL. This prevents us from expending O(N^2) time
|
|
* repeatedly memmove-ing a large pointer array. The worst case space
|
|
* wastage is pretty small, since it's just pointers and not whole tuples.
|
|
*/
|
|
if (nremove < state->memtupcount / 8)
|
|
return;
|
|
|
|
/*
|
|
* Slide the array down and readjust pointers.
|
|
*
|
|
* In mergejoin's current usage, it's demonstrable that there will always
|
|
* be exactly one non-removed tuple; so optimize that case.
|
|
*/
|
|
if (nremove + 1 == state->memtupcount)
|
|
state->memtuples[0] = state->memtuples[nremove];
|
|
else
|
|
memmove(state->memtuples, state->memtuples + nremove,
|
|
(state->memtupcount - nremove) * sizeof(void *));
|
|
|
|
state->memtupdeleted = 0;
|
|
state->memtupcount -= nremove;
|
|
for (i = 0; i < state->readptrcount; i++)
|
|
{
|
|
if (!state->readptrs[i].eof_reached)
|
|
state->readptrs[i].current -= nremove;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* tuplestore_in_memory
|
|
*
|
|
* Returns true if the tuplestore has not spilled to disk.
|
|
*
|
|
* XXX exposing this is a violation of modularity ... should get rid of it.
|
|
*/
|
|
bool
|
|
tuplestore_in_memory(Tuplestorestate *state)
|
|
{
|
|
return (state->status == TSS_INMEM);
|
|
}
|
|
|
|
|
|
/*
|
|
* Tape interface routines
|
|
*/
|
|
|
|
static unsigned int
|
|
getlen(Tuplestorestate *state, bool eofOK)
|
|
{
|
|
unsigned int len;
|
|
size_t nbytes;
|
|
|
|
nbytes = BufFileRead(state->myfile, (void *) &len, sizeof(len));
|
|
if (nbytes == sizeof(len))
|
|
return len;
|
|
if (nbytes != 0)
|
|
elog(ERROR, "unexpected end of tape");
|
|
if (!eofOK)
|
|
elog(ERROR, "unexpected end of data");
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Routines specialized for HeapTuple case
|
|
*
|
|
* The stored form is actually a MinimalTuple, but for largely historical
|
|
* reasons we allow COPYTUP to work from a HeapTuple.
|
|
*
|
|
* Since MinimalTuple already has length in its first word, we don't need
|
|
* to write that separately.
|
|
*/
|
|
|
|
static void *
|
|
copytup_heap(Tuplestorestate *state, void *tup)
|
|
{
|
|
MinimalTuple tuple;
|
|
|
|
tuple = minimal_tuple_from_heap_tuple((HeapTuple) tup);
|
|
USEMEM(state, GetMemoryChunkSpace(tuple));
|
|
return (void *) tuple;
|
|
}
|
|
|
|
static void
|
|
writetup_heap(Tuplestorestate *state, void *tup)
|
|
{
|
|
MinimalTuple tuple = (MinimalTuple) tup;
|
|
|
|
/* the part of the MinimalTuple we'll write: */
|
|
char *tupbody = (char *) tuple + MINIMAL_TUPLE_DATA_OFFSET;
|
|
unsigned int tupbodylen = tuple->t_len - MINIMAL_TUPLE_DATA_OFFSET;
|
|
|
|
/* total on-disk footprint: */
|
|
unsigned int tuplen = tupbodylen + sizeof(int);
|
|
|
|
if (BufFileWrite(state->myfile, (void *) &tuplen,
|
|
sizeof(tuplen)) != sizeof(tuplen))
|
|
elog(ERROR, "write failed");
|
|
if (BufFileWrite(state->myfile, (void *) tupbody,
|
|
tupbodylen) != (size_t) tupbodylen)
|
|
elog(ERROR, "write failed");
|
|
if (state->backward) /* need trailing length word? */
|
|
if (BufFileWrite(state->myfile, (void *) &tuplen,
|
|
sizeof(tuplen)) != sizeof(tuplen))
|
|
elog(ERROR, "write failed");
|
|
|
|
FREEMEM(state, GetMemoryChunkSpace(tuple));
|
|
heap_free_minimal_tuple(tuple);
|
|
}
|
|
|
|
static void *
|
|
readtup_heap(Tuplestorestate *state, unsigned int len)
|
|
{
|
|
unsigned int tupbodylen = len - sizeof(int);
|
|
unsigned int tuplen = tupbodylen + MINIMAL_TUPLE_DATA_OFFSET;
|
|
MinimalTuple tuple = (MinimalTuple) palloc(tuplen);
|
|
char *tupbody = (char *) tuple + MINIMAL_TUPLE_DATA_OFFSET;
|
|
|
|
USEMEM(state, GetMemoryChunkSpace(tuple));
|
|
/* read in the tuple proper */
|
|
tuple->t_len = tuplen;
|
|
if (BufFileRead(state->myfile, (void *) tupbody,
|
|
tupbodylen) != (size_t) tupbodylen)
|
|
elog(ERROR, "unexpected end of data");
|
|
if (state->backward) /* need trailing length word? */
|
|
if (BufFileRead(state->myfile, (void *) &tuplen,
|
|
sizeof(tuplen)) != sizeof(tuplen))
|
|
elog(ERROR, "unexpected end of data");
|
|
return (void *) tuple;
|
|
}
|