The header portion of BlocktableEntry has enough padding space for an array of 3 offsets (1 on 32-bit platforms). Use this space instead of having a sparse bitmap array. This will take up a constant amount of space no matter what the offsets are. Reviewed (in an earlier version) by Masahiko Sawada Discussion: https://postgr.es/m/CANWCAZYw+_KAaUNruhJfE=h6WgtBKeDG32St8vBJBEY82bGVRQ@mail.gmail.com Discussion: https://postgr.es/m/CAD21AoBci3Hujzijubomo1tdwH3XtQ9F89cTNQ4bsQijOmqnEw@mail.gmail.com |
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expected | ||
sql | ||
.gitignore | ||
Makefile | ||
meson.build | ||
test_tidstore--1.0.sql | ||
test_tidstore.c | ||
test_tidstore.control |