postgresql/src/backend/postmaster/checkpointer.c
Andres Freund fc49e24fa6 Make WAL segment size configurable at initdb time.
For performance reasons a larger segment size than the default 16MB
can be useful. A larger segment size has two main benefits: Firstly,
in setups using archiving, it makes it easier to write scripts that
can keep up with higher amounts of WAL, secondly, the WAL has to be
written and synced to disk less frequently.

But at the same time large segment size are disadvantageous for
smaller databases. So far the segment size had to be configured at
compile time, often making it unrealistic to choose one fitting to a
particularly load. Therefore change it to a initdb time setting.

This includes a breaking changes to the xlogreader.h API, which now
requires the current segment size to be configured.  For that and
similar reasons a number of binaries had to be taught how to recognize
the current segment size.

Author: Beena Emerson, editorialized by Andres Freund
Reviewed-By: Andres Freund, David Steele, Kuntal Ghosh, Michael
    Paquier, Peter Eisentraut, Robert Hass, Tushar Ahuja
Discussion: https://postgr.es/m/CAOG9ApEAcQ--1ieKbhFzXSQPw_YLmepaa4hNdnY5+ZULpt81Mw@mail.gmail.com
2017-09-19 22:03:48 -07:00

1393 lines
42 KiB
C

/*-------------------------------------------------------------------------
*
* checkpointer.c
*
* The checkpointer is new as of Postgres 9.2. It handles all checkpoints.
* Checkpoints are automatically dispatched after a certain amount of time has
* elapsed since the last one, and it can be signaled to perform requested
* checkpoints as well. (The GUC parameter that mandates a checkpoint every
* so many WAL segments is implemented by having backends signal when they
* fill WAL segments; the checkpointer itself doesn't watch for the
* condition.)
*
* The checkpointer is started by the postmaster as soon as the startup
* subprocess finishes, or as soon as recovery begins if we are doing archive
* recovery. It remains alive until the postmaster commands it to terminate.
* Normal termination is by SIGUSR2, which instructs the checkpointer to
* execute a shutdown checkpoint and then exit(0). (All backends must be
* stopped before SIGUSR2 is issued!) Emergency termination is by SIGQUIT;
* like any backend, the checkpointer will simply abort and exit on SIGQUIT.
*
* If the checkpointer exits unexpectedly, the postmaster treats that the same
* as a backend crash: shared memory may be corrupted, so remaining backends
* should be killed by SIGQUIT and then a recovery cycle started. (Even if
* shared memory isn't corrupted, we have lost information about which
* files need to be fsync'd for the next checkpoint, and so a system
* restart needs to be forced.)
*
*
* Portions Copyright (c) 1996-2017, PostgreSQL Global Development Group
*
*
* IDENTIFICATION
* src/backend/postmaster/checkpointer.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <signal.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
#include "access/xlog.h"
#include "access/xlog_internal.h"
#include "libpq/pqsignal.h"
#include "miscadmin.h"
#include "pgstat.h"
#include "postmaster/bgwriter.h"
#include "replication/syncrep.h"
#include "storage/bufmgr.h"
#include "storage/condition_variable.h"
#include "storage/fd.h"
#include "storage/ipc.h"
#include "storage/lwlock.h"
#include "storage/proc.h"
#include "storage/shmem.h"
#include "storage/smgr.h"
#include "storage/spin.h"
#include "utils/guc.h"
#include "utils/memutils.h"
#include "utils/resowner.h"
/*----------
* Shared memory area for communication between checkpointer and backends
*
* The ckpt counters allow backends to watch for completion of a checkpoint
* request they send. Here's how it works:
* * At start of a checkpoint, checkpointer reads (and clears) the request
* flags and increments ckpt_started, while holding ckpt_lck.
* * On completion of a checkpoint, checkpointer sets ckpt_done to
* equal ckpt_started.
* * On failure of a checkpoint, checkpointer increments ckpt_failed
* and sets ckpt_done to equal ckpt_started.
*
* The algorithm for backends is:
* 1. Record current values of ckpt_failed and ckpt_started, and
* set request flags, while holding ckpt_lck.
* 2. Send signal to request checkpoint.
* 3. Sleep until ckpt_started changes. Now you know a checkpoint has
* begun since you started this algorithm (although *not* that it was
* specifically initiated by your signal), and that it is using your flags.
* 4. Record new value of ckpt_started.
* 5. Sleep until ckpt_done >= saved value of ckpt_started. (Use modulo
* arithmetic here in case counters wrap around.) Now you know a
* checkpoint has started and completed, but not whether it was
* successful.
* 6. If ckpt_failed is different from the originally saved value,
* assume request failed; otherwise it was definitely successful.
*
* ckpt_flags holds the OR of the checkpoint request flags sent by all
* requesting backends since the last checkpoint start. The flags are
* chosen so that OR'ing is the correct way to combine multiple requests.
*
* num_backend_writes is used to count the number of buffer writes performed
* by user backend processes. This counter should be wide enough that it
* can't overflow during a single processing cycle. num_backend_fsync
* counts the subset of those writes that also had to do their own fsync,
* because the checkpointer failed to absorb their request.
*
* The requests array holds fsync requests sent by backends and not yet
* absorbed by the checkpointer.
*
* Unlike the checkpoint fields, num_backend_writes, num_backend_fsync, and
* the requests fields are protected by CheckpointerCommLock.
*----------
*/
typedef struct
{
RelFileNode rnode;
ForkNumber forknum;
BlockNumber segno; /* see md.c for special values */
/* might add a real request-type field later; not needed yet */
} CheckpointerRequest;
typedef struct
{
pid_t checkpointer_pid; /* PID (0 if not started) */
slock_t ckpt_lck; /* protects all the ckpt_* fields */
int ckpt_started; /* advances when checkpoint starts */
int ckpt_done; /* advances when checkpoint done */
int ckpt_failed; /* advances when checkpoint fails */
int ckpt_flags; /* checkpoint flags, as defined in xlog.h */
uint32 num_backend_writes; /* counts user backend buffer writes */
uint32 num_backend_fsync; /* counts user backend fsync calls */
int num_requests; /* current # of requests */
int max_requests; /* allocated array size */
CheckpointerRequest requests[FLEXIBLE_ARRAY_MEMBER];
} CheckpointerShmemStruct;
static CheckpointerShmemStruct *CheckpointerShmem;
/* interval for calling AbsorbFsyncRequests in CheckpointWriteDelay */
#define WRITES_PER_ABSORB 1000
/*
* GUC parameters
*/
int CheckPointTimeout = 300;
int CheckPointWarning = 30;
double CheckPointCompletionTarget = 0.5;
/*
* Flags set by interrupt handlers for later service in the main loop.
*/
static volatile sig_atomic_t got_SIGHUP = false;
static volatile sig_atomic_t checkpoint_requested = false;
static volatile sig_atomic_t shutdown_requested = false;
/*
* Private state
*/
static bool ckpt_active = false;
/* these values are valid when ckpt_active is true: */
static pg_time_t ckpt_start_time;
static XLogRecPtr ckpt_start_recptr;
static double ckpt_cached_elapsed;
static pg_time_t last_checkpoint_time;
static pg_time_t last_xlog_switch_time;
/* Prototypes for private functions */
static void CheckArchiveTimeout(void);
static bool IsCheckpointOnSchedule(double progress);
static bool ImmediateCheckpointRequested(void);
static bool CompactCheckpointerRequestQueue(void);
static void UpdateSharedMemoryConfig(void);
/* Signal handlers */
static void chkpt_quickdie(SIGNAL_ARGS);
static void ChkptSigHupHandler(SIGNAL_ARGS);
static void ReqCheckpointHandler(SIGNAL_ARGS);
static void chkpt_sigusr1_handler(SIGNAL_ARGS);
static void ReqShutdownHandler(SIGNAL_ARGS);
/*
* Main entry point for checkpointer process
*
* This is invoked from AuxiliaryProcessMain, which has already created the
* basic execution environment, but not enabled signals yet.
*/
void
CheckpointerMain(void)
{
sigjmp_buf local_sigjmp_buf;
MemoryContext checkpointer_context;
CheckpointerShmem->checkpointer_pid = MyProcPid;
/*
* Properly accept or ignore signals the postmaster might send us
*
* Note: we deliberately ignore SIGTERM, because during a standard Unix
* system shutdown cycle, init will SIGTERM all processes at once. We
* want to wait for the backends to exit, whereupon the postmaster will
* tell us it's okay to shut down (via SIGUSR2).
*/
pqsignal(SIGHUP, ChkptSigHupHandler); /* set flag to read config file */
pqsignal(SIGINT, ReqCheckpointHandler); /* request checkpoint */
pqsignal(SIGTERM, SIG_IGN); /* ignore SIGTERM */
pqsignal(SIGQUIT, chkpt_quickdie); /* hard crash time */
pqsignal(SIGALRM, SIG_IGN);
pqsignal(SIGPIPE, SIG_IGN);
pqsignal(SIGUSR1, chkpt_sigusr1_handler);
pqsignal(SIGUSR2, ReqShutdownHandler); /* request shutdown */
/*
* Reset some signals that are accepted by postmaster but not here
*/
pqsignal(SIGCHLD, SIG_DFL);
pqsignal(SIGTTIN, SIG_DFL);
pqsignal(SIGTTOU, SIG_DFL);
pqsignal(SIGCONT, SIG_DFL);
pqsignal(SIGWINCH, SIG_DFL);
/* We allow SIGQUIT (quickdie) at all times */
sigdelset(&BlockSig, SIGQUIT);
/*
* Initialize so that first time-driven event happens at the correct time.
*/
last_checkpoint_time = last_xlog_switch_time = (pg_time_t) time(NULL);
/*
* Create a resource owner to keep track of our resources (currently only
* buffer pins).
*/
CurrentResourceOwner = ResourceOwnerCreate(NULL, "Checkpointer");
/*
* Create a memory context that we will do all our work in. We do this so
* that we can reset the context during error recovery and thereby avoid
* possible memory leaks. Formerly this code just ran in
* TopMemoryContext, but resetting that would be a really bad idea.
*/
checkpointer_context = AllocSetContextCreate(TopMemoryContext,
"Checkpointer",
ALLOCSET_DEFAULT_SIZES);
MemoryContextSwitchTo(checkpointer_context);
/*
* If an exception is encountered, processing resumes here.
*
* See notes in postgres.c about the design of this coding.
*/
if (sigsetjmp(local_sigjmp_buf, 1) != 0)
{
/* Since not using PG_TRY, must reset error stack by hand */
error_context_stack = NULL;
/* Prevent interrupts while cleaning up */
HOLD_INTERRUPTS();
/* Report the error to the server log */
EmitErrorReport();
/*
* These operations are really just a minimal subset of
* AbortTransaction(). We don't have very many resources to worry
* about in checkpointer, but we do have LWLocks, buffers, and temp
* files.
*/
LWLockReleaseAll();
ConditionVariableCancelSleep();
pgstat_report_wait_end();
AbortBufferIO();
UnlockBuffers();
/* buffer pins are released here: */
ResourceOwnerRelease(CurrentResourceOwner,
RESOURCE_RELEASE_BEFORE_LOCKS,
false, true);
/* we needn't bother with the other ResourceOwnerRelease phases */
AtEOXact_Buffers(false);
AtEOXact_SMgr();
AtEOXact_Files();
AtEOXact_HashTables(false);
/* Warn any waiting backends that the checkpoint failed. */
if (ckpt_active)
{
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
CheckpointerShmem->ckpt_failed++;
CheckpointerShmem->ckpt_done = CheckpointerShmem->ckpt_started;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
ckpt_active = false;
}
/*
* Now return to normal top-level context and clear ErrorContext for
* next time.
*/
MemoryContextSwitchTo(checkpointer_context);
FlushErrorState();
/* Flush any leaked data in the top-level context */
MemoryContextResetAndDeleteChildren(checkpointer_context);
/* Now we can allow interrupts again */
RESUME_INTERRUPTS();
/*
* Sleep at least 1 second after any error. A write error is likely
* to be repeated, and we don't want to be filling the error logs as
* fast as we can.
*/
pg_usleep(1000000L);
/*
* Close all open files after any error. This is helpful on Windows,
* where holding deleted files open causes various strange errors.
* It's not clear we need it elsewhere, but shouldn't hurt.
*/
smgrcloseall();
}
/* We can now handle ereport(ERROR) */
PG_exception_stack = &local_sigjmp_buf;
/*
* Unblock signals (they were blocked when the postmaster forked us)
*/
PG_SETMASK(&UnBlockSig);
/*
* Ensure all shared memory values are set correctly for the config. Doing
* this here ensures no race conditions from other concurrent updaters.
*/
UpdateSharedMemoryConfig();
/*
* Advertise our latch that backends can use to wake us up while we're
* sleeping.
*/
ProcGlobal->checkpointerLatch = &MyProc->procLatch;
/*
* Loop forever
*/
for (;;)
{
bool do_checkpoint = false;
int flags = 0;
pg_time_t now;
int elapsed_secs;
int cur_timeout;
int rc;
/* Clear any already-pending wakeups */
ResetLatch(MyLatch);
/*
* Process any requests or signals received recently.
*/
AbsorbFsyncRequests();
if (got_SIGHUP)
{
got_SIGHUP = false;
ProcessConfigFile(PGC_SIGHUP);
/*
* Checkpointer is the last process to shut down, so we ask it to
* hold the keys for a range of other tasks required most of which
* have nothing to do with checkpointing at all.
*
* For various reasons, some config values can change dynamically
* so the primary copy of them is held in shared memory to make
* sure all backends see the same value. We make Checkpointer
* responsible for updating the shared memory copy if the
* parameter setting changes because of SIGHUP.
*/
UpdateSharedMemoryConfig();
}
if (checkpoint_requested)
{
checkpoint_requested = false;
do_checkpoint = true;
BgWriterStats.m_requested_checkpoints++;
}
if (shutdown_requested)
{
/*
* From here on, elog(ERROR) should end with exit(1), not send
* control back to the sigsetjmp block above
*/
ExitOnAnyError = true;
/* Close down the database */
ShutdownXLOG(0, 0);
/* Normal exit from the checkpointer is here */
proc_exit(0); /* done */
}
/*
* Force a checkpoint if too much time has elapsed since the last one.
* Note that we count a timed checkpoint in stats only when this
* occurs without an external request, but we set the CAUSE_TIME flag
* bit even if there is also an external request.
*/
now = (pg_time_t) time(NULL);
elapsed_secs = now - last_checkpoint_time;
if (elapsed_secs >= CheckPointTimeout)
{
if (!do_checkpoint)
BgWriterStats.m_timed_checkpoints++;
do_checkpoint = true;
flags |= CHECKPOINT_CAUSE_TIME;
}
/*
* Do a checkpoint if requested.
*/
if (do_checkpoint)
{
bool ckpt_performed = false;
bool do_restartpoint;
/*
* Check if we should perform a checkpoint or a restartpoint. As a
* side-effect, RecoveryInProgress() initializes TimeLineID if
* it's not set yet.
*/
do_restartpoint = RecoveryInProgress();
/*
* Atomically fetch the request flags to figure out what kind of a
* checkpoint we should perform, and increase the started-counter
* to acknowledge that we've started a new checkpoint.
*/
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
flags |= CheckpointerShmem->ckpt_flags;
CheckpointerShmem->ckpt_flags = 0;
CheckpointerShmem->ckpt_started++;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
/*
* The end-of-recovery checkpoint is a real checkpoint that's
* performed while we're still in recovery.
*/
if (flags & CHECKPOINT_END_OF_RECOVERY)
do_restartpoint = false;
/*
* We will warn if (a) too soon since last checkpoint (whatever
* caused it) and (b) somebody set the CHECKPOINT_CAUSE_XLOG flag
* since the last checkpoint start. Note in particular that this
* implementation will not generate warnings caused by
* CheckPointTimeout < CheckPointWarning.
*/
if (!do_restartpoint &&
(flags & CHECKPOINT_CAUSE_XLOG) &&
elapsed_secs < CheckPointWarning)
ereport(LOG,
(errmsg_plural("checkpoints are occurring too frequently (%d second apart)",
"checkpoints are occurring too frequently (%d seconds apart)",
elapsed_secs,
elapsed_secs),
errhint("Consider increasing the configuration parameter \"max_wal_size\".")));
/*
* Initialize checkpointer-private variables used during
* checkpoint.
*/
ckpt_active = true;
if (do_restartpoint)
ckpt_start_recptr = GetXLogReplayRecPtr(NULL);
else
ckpt_start_recptr = GetInsertRecPtr();
ckpt_start_time = now;
ckpt_cached_elapsed = 0;
/*
* Do the checkpoint.
*/
if (!do_restartpoint)
{
CreateCheckPoint(flags);
ckpt_performed = true;
}
else
ckpt_performed = CreateRestartPoint(flags);
/*
* After any checkpoint, close all smgr files. This is so we
* won't hang onto smgr references to deleted files indefinitely.
*/
smgrcloseall();
/*
* Indicate checkpoint completion to any waiting backends.
*/
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
CheckpointerShmem->ckpt_done = CheckpointerShmem->ckpt_started;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
if (ckpt_performed)
{
/*
* Note we record the checkpoint start time not end time as
* last_checkpoint_time. This is so that time-driven
* checkpoints happen at a predictable spacing.
*/
last_checkpoint_time = now;
}
else
{
/*
* We were not able to perform the restartpoint (checkpoints
* throw an ERROR in case of error). Most likely because we
* have not received any new checkpoint WAL records since the
* last restartpoint. Try again in 15 s.
*/
last_checkpoint_time = now - CheckPointTimeout + 15;
}
ckpt_active = false;
}
/* Check for archive_timeout and switch xlog files if necessary. */
CheckArchiveTimeout();
/*
* Send off activity statistics to the stats collector. (The reason
* why we re-use bgwriter-related code for this is that the bgwriter
* and checkpointer used to be just one process. It's probably not
* worth the trouble to split the stats support into two independent
* stats message types.)
*/
pgstat_send_bgwriter();
/*
* Sleep until we are signaled or it's time for another checkpoint or
* xlog file switch.
*/
now = (pg_time_t) time(NULL);
elapsed_secs = now - last_checkpoint_time;
if (elapsed_secs >= CheckPointTimeout)
continue; /* no sleep for us ... */
cur_timeout = CheckPointTimeout - elapsed_secs;
if (XLogArchiveTimeout > 0 && !RecoveryInProgress())
{
elapsed_secs = now - last_xlog_switch_time;
if (elapsed_secs >= XLogArchiveTimeout)
continue; /* no sleep for us ... */
cur_timeout = Min(cur_timeout, XLogArchiveTimeout - elapsed_secs);
}
rc = WaitLatch(MyLatch,
WL_LATCH_SET | WL_TIMEOUT | WL_POSTMASTER_DEATH,
cur_timeout * 1000L /* convert to ms */ ,
WAIT_EVENT_CHECKPOINTER_MAIN);
/*
* Emergency bailout if postmaster has died. This is to avoid the
* necessity for manual cleanup of all postmaster children.
*/
if (rc & WL_POSTMASTER_DEATH)
exit(1);
}
}
/*
* CheckArchiveTimeout -- check for archive_timeout and switch xlog files
*
* This will switch to a new WAL file and force an archive file write if
* meaningful activity is recorded in the current WAL file. This includes most
* writes, including just a single checkpoint record, but excludes WAL records
* that were inserted with the XLOG_MARK_UNIMPORTANT flag being set (like
* snapshots of running transactions). Such records, depending on
* configuration, occur on regular intervals and don't contain important
* information. This avoids generating archives with a few unimportant
* records.
*/
static void
CheckArchiveTimeout(void)
{
pg_time_t now;
pg_time_t last_time;
XLogRecPtr last_switch_lsn;
if (XLogArchiveTimeout <= 0 || RecoveryInProgress())
return;
now = (pg_time_t) time(NULL);
/* First we do a quick check using possibly-stale local state. */
if ((int) (now - last_xlog_switch_time) < XLogArchiveTimeout)
return;
/*
* Update local state ... note that last_xlog_switch_time is the last time
* a switch was performed *or requested*.
*/
last_time = GetLastSegSwitchData(&last_switch_lsn);
last_xlog_switch_time = Max(last_xlog_switch_time, last_time);
/* Now we can do the real checks */
if ((int) (now - last_xlog_switch_time) >= XLogArchiveTimeout)
{
/*
* Switch segment only when "important" WAL has been logged since the
* last segment switch (last_switch_lsn points to end of segment
* switch occurred in).
*/
if (GetLastImportantRecPtr() > last_switch_lsn)
{
XLogRecPtr switchpoint;
/* mark switch as unimportant, avoids triggering checkpoints */
switchpoint = RequestXLogSwitch(true);
/*
* If the returned pointer points exactly to a segment boundary,
* assume nothing happened.
*/
if (XLogSegmentOffset(switchpoint, wal_segment_size) != 0)
elog(DEBUG1, "write-ahead log switch forced (archive_timeout=%d)",
XLogArchiveTimeout);
}
/*
* Update state in any case, so we don't retry constantly when the
* system is idle.
*/
last_xlog_switch_time = now;
}
}
/*
* Returns true if an immediate checkpoint request is pending. (Note that
* this does not check the *current* checkpoint's IMMEDIATE flag, but whether
* there is one pending behind it.)
*/
static bool
ImmediateCheckpointRequested(void)
{
if (checkpoint_requested)
{
volatile CheckpointerShmemStruct *cps = CheckpointerShmem;
/*
* We don't need to acquire the ckpt_lck in this case because we're
* only looking at a single flag bit.
*/
if (cps->ckpt_flags & CHECKPOINT_IMMEDIATE)
return true;
}
return false;
}
/*
* CheckpointWriteDelay -- control rate of checkpoint
*
* This function is called after each page write performed by BufferSync().
* It is responsible for throttling BufferSync()'s write rate to hit
* checkpoint_completion_target.
*
* The checkpoint request flags should be passed in; currently the only one
* examined is CHECKPOINT_IMMEDIATE, which disables delays between writes.
*
* 'progress' is an estimate of how much of the work has been done, as a
* fraction between 0.0 meaning none, and 1.0 meaning all done.
*/
void
CheckpointWriteDelay(int flags, double progress)
{
static int absorb_counter = WRITES_PER_ABSORB;
/* Do nothing if checkpoint is being executed by non-checkpointer process */
if (!AmCheckpointerProcess())
return;
/*
* Perform the usual duties and take a nap, unless we're behind schedule,
* in which case we just try to catch up as quickly as possible.
*/
if (!(flags & CHECKPOINT_IMMEDIATE) &&
!shutdown_requested &&
!ImmediateCheckpointRequested() &&
IsCheckpointOnSchedule(progress))
{
if (got_SIGHUP)
{
got_SIGHUP = false;
ProcessConfigFile(PGC_SIGHUP);
/* update shmem copies of config variables */
UpdateSharedMemoryConfig();
}
AbsorbFsyncRequests();
absorb_counter = WRITES_PER_ABSORB;
CheckArchiveTimeout();
/*
* Report interim activity statistics to the stats collector.
*/
pgstat_send_bgwriter();
/*
* This sleep used to be connected to bgwriter_delay, typically 200ms.
* That resulted in more frequent wakeups if not much work to do.
* Checkpointer and bgwriter are no longer related so take the Big
* Sleep.
*/
pg_usleep(100000L);
}
else if (--absorb_counter <= 0)
{
/*
* Absorb pending fsync requests after each WRITES_PER_ABSORB write
* operations even when we don't sleep, to prevent overflow of the
* fsync request queue.
*/
AbsorbFsyncRequests();
absorb_counter = WRITES_PER_ABSORB;
}
}
/*
* IsCheckpointOnSchedule -- are we on schedule to finish this checkpoint
* (or restartpoint) in time?
*
* Compares the current progress against the time/segments elapsed since last
* checkpoint, and returns true if the progress we've made this far is greater
* than the elapsed time/segments.
*/
static bool
IsCheckpointOnSchedule(double progress)
{
XLogRecPtr recptr;
struct timeval now;
double elapsed_xlogs,
elapsed_time;
Assert(ckpt_active);
/* Scale progress according to checkpoint_completion_target. */
progress *= CheckPointCompletionTarget;
/*
* Check against the cached value first. Only do the more expensive
* calculations once we reach the target previously calculated. Since
* neither time or WAL insert pointer moves backwards, a freshly
* calculated value can only be greater than or equal to the cached value.
*/
if (progress < ckpt_cached_elapsed)
return false;
/*
* Check progress against WAL segments written and CheckPointSegments.
*
* We compare the current WAL insert location against the location
* computed before calling CreateCheckPoint. The code in XLogInsert that
* actually triggers a checkpoint when CheckPointSegments is exceeded
* compares against RedoRecptr, so this is not completely accurate.
* However, it's good enough for our purposes, we're only calculating an
* estimate anyway.
*
* During recovery, we compare last replayed WAL record's location with
* the location computed before calling CreateRestartPoint. That maintains
* the same pacing as we have during checkpoints in normal operation, but
* we might exceed max_wal_size by a fair amount. That's because there can
* be a large gap between a checkpoint's redo-pointer and the checkpoint
* record itself, and we only start the restartpoint after we've seen the
* checkpoint record. (The gap is typically up to CheckPointSegments *
* checkpoint_completion_target where checkpoint_completion_target is the
* value that was in effect when the WAL was generated).
*/
if (RecoveryInProgress())
recptr = GetXLogReplayRecPtr(NULL);
else
recptr = GetInsertRecPtr();
elapsed_xlogs = (((double) (recptr - ckpt_start_recptr)) /
wal_segment_size) / CheckPointSegments;
if (progress < elapsed_xlogs)
{
ckpt_cached_elapsed = elapsed_xlogs;
return false;
}
/*
* Check progress against time elapsed and checkpoint_timeout.
*/
gettimeofday(&now, NULL);
elapsed_time = ((double) ((pg_time_t) now.tv_sec - ckpt_start_time) +
now.tv_usec / 1000000.0) / CheckPointTimeout;
if (progress < elapsed_time)
{
ckpt_cached_elapsed = elapsed_time;
return false;
}
/* It looks like we're on schedule. */
return true;
}
/* --------------------------------
* signal handler routines
* --------------------------------
*/
/*
* chkpt_quickdie() occurs when signalled SIGQUIT by the postmaster.
*
* Some backend has bought the farm,
* so we need to stop what we're doing and exit.
*/
static void
chkpt_quickdie(SIGNAL_ARGS)
{
PG_SETMASK(&BlockSig);
/*
* We DO NOT want to run proc_exit() callbacks -- we're here because
* shared memory may be corrupted, so we don't want to try to clean up our
* transaction. Just nail the windows shut and get out of town. Now that
* there's an atexit callback to prevent third-party code from breaking
* things by calling exit() directly, we have to reset the callbacks
* explicitly to make this work as intended.
*/
on_exit_reset();
/*
* Note we do exit(2) not exit(0). This is to force the postmaster into a
* system reset cycle if some idiot DBA sends a manual SIGQUIT to a random
* backend. This is necessary precisely because we don't clean up our
* shared memory state. (The "dead man switch" mechanism in pmsignal.c
* should ensure the postmaster sees this as a crash, too, but no harm in
* being doubly sure.)
*/
exit(2);
}
/* SIGHUP: set flag to re-read config file at next convenient time */
static void
ChkptSigHupHandler(SIGNAL_ARGS)
{
int save_errno = errno;
got_SIGHUP = true;
SetLatch(MyLatch);
errno = save_errno;
}
/* SIGINT: set flag to run a normal checkpoint right away */
static void
ReqCheckpointHandler(SIGNAL_ARGS)
{
int save_errno = errno;
checkpoint_requested = true;
SetLatch(MyLatch);
errno = save_errno;
}
/* SIGUSR1: used for latch wakeups */
static void
chkpt_sigusr1_handler(SIGNAL_ARGS)
{
int save_errno = errno;
latch_sigusr1_handler();
errno = save_errno;
}
/* SIGUSR2: set flag to run a shutdown checkpoint and exit */
static void
ReqShutdownHandler(SIGNAL_ARGS)
{
int save_errno = errno;
shutdown_requested = true;
SetLatch(MyLatch);
errno = save_errno;
}
/* --------------------------------
* communication with backends
* --------------------------------
*/
/*
* CheckpointerShmemSize
* Compute space needed for checkpointer-related shared memory
*/
Size
CheckpointerShmemSize(void)
{
Size size;
/*
* Currently, the size of the requests[] array is arbitrarily set equal to
* NBuffers. This may prove too large or small ...
*/
size = offsetof(CheckpointerShmemStruct, requests);
size = add_size(size, mul_size(NBuffers, sizeof(CheckpointerRequest)));
return size;
}
/*
* CheckpointerShmemInit
* Allocate and initialize checkpointer-related shared memory
*/
void
CheckpointerShmemInit(void)
{
Size size = CheckpointerShmemSize();
bool found;
CheckpointerShmem = (CheckpointerShmemStruct *)
ShmemInitStruct("Checkpointer Data",
size,
&found);
if (!found)
{
/*
* First time through, so initialize. Note that we zero the whole
* requests array; this is so that CompactCheckpointerRequestQueue can
* assume that any pad bytes in the request structs are zeroes.
*/
MemSet(CheckpointerShmem, 0, size);
SpinLockInit(&CheckpointerShmem->ckpt_lck);
CheckpointerShmem->max_requests = NBuffers;
}
}
/*
* RequestCheckpoint
* Called in backend processes to request a checkpoint
*
* flags is a bitwise OR of the following:
* CHECKPOINT_IS_SHUTDOWN: checkpoint is for database shutdown.
* CHECKPOINT_END_OF_RECOVERY: checkpoint is for end of WAL recovery.
* CHECKPOINT_IMMEDIATE: finish the checkpoint ASAP,
* ignoring checkpoint_completion_target parameter.
* CHECKPOINT_FORCE: force a checkpoint even if no XLOG activity has occurred
* since the last one (implied by CHECKPOINT_IS_SHUTDOWN or
* CHECKPOINT_END_OF_RECOVERY).
* CHECKPOINT_WAIT: wait for completion before returning (otherwise,
* just signal checkpointer to do it, and return).
* CHECKPOINT_CAUSE_XLOG: checkpoint is requested due to xlog filling.
* (This affects logging, and in particular enables CheckPointWarning.)
*/
void
RequestCheckpoint(int flags)
{
int ntries;
int old_failed,
old_started;
/*
* If in a standalone backend, just do it ourselves.
*/
if (!IsPostmasterEnvironment)
{
/*
* There's no point in doing slow checkpoints in a standalone backend,
* because there's no other backends the checkpoint could disrupt.
*/
CreateCheckPoint(flags | CHECKPOINT_IMMEDIATE);
/*
* After any checkpoint, close all smgr files. This is so we won't
* hang onto smgr references to deleted files indefinitely.
*/
smgrcloseall();
return;
}
/*
* Atomically set the request flags, and take a snapshot of the counters.
* When we see ckpt_started > old_started, we know the flags we set here
* have been seen by checkpointer.
*
* Note that we OR the flags with any existing flags, to avoid overriding
* a "stronger" request by another backend. The flag senses must be
* chosen to make this work!
*/
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
old_failed = CheckpointerShmem->ckpt_failed;
old_started = CheckpointerShmem->ckpt_started;
CheckpointerShmem->ckpt_flags |= flags;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
/*
* Send signal to request checkpoint. It's possible that the checkpointer
* hasn't started yet, or is in process of restarting, so we will retry a
* few times if needed. Also, if not told to wait for the checkpoint to
* occur, we consider failure to send the signal to be nonfatal and merely
* LOG it.
*/
for (ntries = 0;; ntries++)
{
if (CheckpointerShmem->checkpointer_pid == 0)
{
if (ntries >= 20) /* max wait 2.0 sec */
{
elog((flags & CHECKPOINT_WAIT) ? ERROR : LOG,
"could not request checkpoint because checkpointer not running");
break;
}
}
else if (kill(CheckpointerShmem->checkpointer_pid, SIGINT) != 0)
{
if (ntries >= 20) /* max wait 2.0 sec */
{
elog((flags & CHECKPOINT_WAIT) ? ERROR : LOG,
"could not signal for checkpoint: %m");
break;
}
}
else
break; /* signal sent successfully */
CHECK_FOR_INTERRUPTS();
pg_usleep(100000L); /* wait 0.1 sec, then retry */
}
/*
* If requested, wait for completion. We detect completion according to
* the algorithm given above.
*/
if (flags & CHECKPOINT_WAIT)
{
int new_started,
new_failed;
/* Wait for a new checkpoint to start. */
for (;;)
{
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
new_started = CheckpointerShmem->ckpt_started;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
if (new_started != old_started)
break;
CHECK_FOR_INTERRUPTS();
pg_usleep(100000L);
}
/*
* We are waiting for ckpt_done >= new_started, in a modulo sense.
*/
for (;;)
{
int new_done;
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
new_done = CheckpointerShmem->ckpt_done;
new_failed = CheckpointerShmem->ckpt_failed;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
if (new_done - new_started >= 0)
break;
CHECK_FOR_INTERRUPTS();
pg_usleep(100000L);
}
if (new_failed != old_failed)
ereport(ERROR,
(errmsg("checkpoint request failed"),
errhint("Consult recent messages in the server log for details.")));
}
}
/*
* ForwardFsyncRequest
* Forward a file-fsync request from a backend to the checkpointer
*
* Whenever a backend is compelled to write directly to a relation
* (which should be seldom, if the background writer is getting its job done),
* the backend calls this routine to pass over knowledge that the relation
* is dirty and must be fsync'd before next checkpoint. We also use this
* opportunity to count such writes for statistical purposes.
*
* This functionality is only supported for regular (not backend-local)
* relations, so the rnode argument is intentionally RelFileNode not
* RelFileNodeBackend.
*
* segno specifies which segment (not block!) of the relation needs to be
* fsync'd. (Since the valid range is much less than BlockNumber, we can
* use high values for special flags; that's all internal to md.c, which
* see for details.)
*
* To avoid holding the lock for longer than necessary, we normally write
* to the requests[] queue without checking for duplicates. The checkpointer
* will have to eliminate dups internally anyway. However, if we discover
* that the queue is full, we make a pass over the entire queue to compact
* it. This is somewhat expensive, but the alternative is for the backend
* to perform its own fsync, which is far more expensive in practice. It
* is theoretically possible a backend fsync might still be necessary, if
* the queue is full and contains no duplicate entries. In that case, we
* let the backend know by returning false.
*/
bool
ForwardFsyncRequest(RelFileNode rnode, ForkNumber forknum, BlockNumber segno)
{
CheckpointerRequest *request;
bool too_full;
if (!IsUnderPostmaster)
return false; /* probably shouldn't even get here */
if (AmCheckpointerProcess())
elog(ERROR, "ForwardFsyncRequest must not be called in checkpointer");
LWLockAcquire(CheckpointerCommLock, LW_EXCLUSIVE);
/* Count all backend writes regardless of if they fit in the queue */
if (!AmBackgroundWriterProcess())
CheckpointerShmem->num_backend_writes++;
/*
* If the checkpointer isn't running or the request queue is full, the
* backend will have to perform its own fsync request. But before forcing
* that to happen, we can try to compact the request queue.
*/
if (CheckpointerShmem->checkpointer_pid == 0 ||
(CheckpointerShmem->num_requests >= CheckpointerShmem->max_requests &&
!CompactCheckpointerRequestQueue()))
{
/*
* Count the subset of writes where backends have to do their own
* fsync
*/
if (!AmBackgroundWriterProcess())
CheckpointerShmem->num_backend_fsync++;
LWLockRelease(CheckpointerCommLock);
return false;
}
/* OK, insert request */
request = &CheckpointerShmem->requests[CheckpointerShmem->num_requests++];
request->rnode = rnode;
request->forknum = forknum;
request->segno = segno;
/* If queue is more than half full, nudge the checkpointer to empty it */
too_full = (CheckpointerShmem->num_requests >=
CheckpointerShmem->max_requests / 2);
LWLockRelease(CheckpointerCommLock);
/* ... but not till after we release the lock */
if (too_full && ProcGlobal->checkpointerLatch)
SetLatch(ProcGlobal->checkpointerLatch);
return true;
}
/*
* CompactCheckpointerRequestQueue
* Remove duplicates from the request queue to avoid backend fsyncs.
* Returns "true" if any entries were removed.
*
* Although a full fsync request queue is not common, it can lead to severe
* performance problems when it does happen. So far, this situation has
* only been observed to occur when the system is under heavy write load,
* and especially during the "sync" phase of a checkpoint. Without this
* logic, each backend begins doing an fsync for every block written, which
* gets very expensive and can slow down the whole system.
*
* Trying to do this every time the queue is full could lose if there
* aren't any removable entries. But that should be vanishingly rare in
* practice: there's one queue entry per shared buffer.
*/
static bool
CompactCheckpointerRequestQueue(void)
{
struct CheckpointerSlotMapping
{
CheckpointerRequest request;
int slot;
};
int n,
preserve_count;
int num_skipped = 0;
HASHCTL ctl;
HTAB *htab;
bool *skip_slot;
/* must hold CheckpointerCommLock in exclusive mode */
Assert(LWLockHeldByMe(CheckpointerCommLock));
/* Initialize skip_slot array */
skip_slot = palloc0(sizeof(bool) * CheckpointerShmem->num_requests);
/* Initialize temporary hash table */
MemSet(&ctl, 0, sizeof(ctl));
ctl.keysize = sizeof(CheckpointerRequest);
ctl.entrysize = sizeof(struct CheckpointerSlotMapping);
ctl.hcxt = CurrentMemoryContext;
htab = hash_create("CompactCheckpointerRequestQueue",
CheckpointerShmem->num_requests,
&ctl,
HASH_ELEM | HASH_BLOBS | HASH_CONTEXT);
/*
* The basic idea here is that a request can be skipped if it's followed
* by a later, identical request. It might seem more sensible to work
* backwards from the end of the queue and check whether a request is
* *preceded* by an earlier, identical request, in the hopes of doing less
* copying. But that might change the semantics, if there's an
* intervening FORGET_RELATION_FSYNC or FORGET_DATABASE_FSYNC request, so
* we do it this way. It would be possible to be even smarter if we made
* the code below understand the specific semantics of such requests (it
* could blow away preceding entries that would end up being canceled
* anyhow), but it's not clear that the extra complexity would buy us
* anything.
*/
for (n = 0; n < CheckpointerShmem->num_requests; n++)
{
CheckpointerRequest *request;
struct CheckpointerSlotMapping *slotmap;
bool found;
/*
* We use the request struct directly as a hashtable key. This
* assumes that any padding bytes in the structs are consistently the
* same, which should be okay because we zeroed them in
* CheckpointerShmemInit. Note also that RelFileNode had better
* contain no pad bytes.
*/
request = &CheckpointerShmem->requests[n];
slotmap = hash_search(htab, request, HASH_ENTER, &found);
if (found)
{
/* Duplicate, so mark the previous occurrence as skippable */
skip_slot[slotmap->slot] = true;
num_skipped++;
}
/* Remember slot containing latest occurrence of this request value */
slotmap->slot = n;
}
/* Done with the hash table. */
hash_destroy(htab);
/* If no duplicates, we're out of luck. */
if (!num_skipped)
{
pfree(skip_slot);
return false;
}
/* We found some duplicates; remove them. */
preserve_count = 0;
for (n = 0; n < CheckpointerShmem->num_requests; n++)
{
if (skip_slot[n])
continue;
CheckpointerShmem->requests[preserve_count++] = CheckpointerShmem->requests[n];
}
ereport(DEBUG1,
(errmsg("compacted fsync request queue from %d entries to %d entries",
CheckpointerShmem->num_requests, preserve_count)));
CheckpointerShmem->num_requests = preserve_count;
/* Cleanup. */
pfree(skip_slot);
return true;
}
/*
* AbsorbFsyncRequests
* Retrieve queued fsync requests and pass them to local smgr.
*
* This is exported because it must be called during CreateCheckPoint;
* we have to be sure we have accepted all pending requests just before
* we start fsync'ing. Since CreateCheckPoint sometimes runs in
* non-checkpointer processes, do nothing if not checkpointer.
*/
void
AbsorbFsyncRequests(void)
{
CheckpointerRequest *requests = NULL;
CheckpointerRequest *request;
int n;
if (!AmCheckpointerProcess())
return;
LWLockAcquire(CheckpointerCommLock, LW_EXCLUSIVE);
/* Transfer stats counts into pending pgstats message */
BgWriterStats.m_buf_written_backend += CheckpointerShmem->num_backend_writes;
BgWriterStats.m_buf_fsync_backend += CheckpointerShmem->num_backend_fsync;
CheckpointerShmem->num_backend_writes = 0;
CheckpointerShmem->num_backend_fsync = 0;
/*
* We try to avoid holding the lock for a long time by copying the request
* array, and processing the requests after releasing the lock.
*
* Once we have cleared the requests from shared memory, we have to PANIC
* if we then fail to absorb them (eg, because our hashtable runs out of
* memory). This is because the system cannot run safely if we are unable
* to fsync what we have been told to fsync. Fortunately, the hashtable
* is so small that the problem is quite unlikely to arise in practice.
*/
n = CheckpointerShmem->num_requests;
if (n > 0)
{
requests = (CheckpointerRequest *) palloc(n * sizeof(CheckpointerRequest));
memcpy(requests, CheckpointerShmem->requests, n * sizeof(CheckpointerRequest));
}
START_CRIT_SECTION();
CheckpointerShmem->num_requests = 0;
LWLockRelease(CheckpointerCommLock);
for (request = requests; n > 0; request++, n--)
RememberFsyncRequest(request->rnode, request->forknum, request->segno);
END_CRIT_SECTION();
if (requests)
pfree(requests);
}
/*
* Update any shared memory configurations based on config parameters
*/
static void
UpdateSharedMemoryConfig(void)
{
/* update global shmem state for sync rep */
SyncRepUpdateSyncStandbysDefined();
/*
* If full_page_writes has been changed by SIGHUP, we update it in shared
* memory and write an XLOG_FPW_CHANGE record.
*/
UpdateFullPageWrites();
elog(DEBUG2, "checkpointer updated shared memory configuration values");
}
/*
* FirstCallSinceLastCheckpoint allows a process to take an action once
* per checkpoint cycle by asynchronously checking for checkpoint completion.
*/
bool
FirstCallSinceLastCheckpoint(void)
{
static int ckpt_done = 0;
int new_done;
bool FirstCall = false;
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
new_done = CheckpointerShmem->ckpt_done;
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
if (new_done != ckpt_done)
FirstCall = true;
ckpt_done = new_done;
return FirstCall;
}