restic: Use local rand source instead of global one

This commit is contained in:
Alexander Neumann 2018-10-28 14:01:30 +01:00
parent f7c0893f76
commit 3ae2a79bdf
1 changed files with 3 additions and 1 deletions

View File

@ -26,6 +26,7 @@ type fakeFileSystem struct {
duplication float32 duplication float32
buf []byte buf []byte
chunker *chunker.Chunker chunker *chunker.Chunker
rand *rand.Rand
} }
// saveFile reads from rd and saves the blobs in the repository. The list of // saveFile reads from rd and saves the blobs in the repository. The list of
@ -87,7 +88,7 @@ func (fs *fakeFileSystem) treeIsKnown(tree *Tree) (bool, []byte, ID) {
} }
func (fs *fakeFileSystem) blobIsKnown(id ID, t BlobType) bool { func (fs *fakeFileSystem) blobIsKnown(id ID, t BlobType) bool {
if rand.Float32() < fs.duplication { if fs.rand.Float32() < fs.duplication {
return false return false
} }
@ -175,6 +176,7 @@ func TestCreateSnapshot(t testing.TB, repo Repository, at time.Time, depth int,
repo: repo, repo: repo,
knownBlobs: NewIDSet(), knownBlobs: NewIDSet(),
duplication: duplication, duplication: duplication,
rand: rand.New(rand.NewSource(seed)),
} }
treeID := fs.saveTree(context.TODO(), seed, depth) treeID := fs.saveTree(context.TODO(), seed, depth)