Use RandReader instead of rand directly

This is a fix to be backwards-compatible with Go < 1.6.
This commit is contained in:
Alexander Neumann 2016-07-31 10:30:57 +02:00
parent 14db71d3fa
commit 952f124238
1 changed files with 2 additions and 2 deletions

View File

@ -13,9 +13,9 @@ func randomSize(min, max int) int {
}
func random(t *testing.T, length int) []byte {
src := rand.New(rand.NewSource(int64(length)))
rd := NewRandReader(rand.New(rand.NewSource(int64(length))))
buf := make([]byte, length)
_, err := io.ReadFull(src, buf)
_, err := io.ReadFull(rd, buf)
if err != nil {
t.Fatalf("unable to read %d random bytes: %v", length, err)
}