package restic import ( "errors" "fmt" "path/filepath" "sort" "sync" "github.com/restic/restic/backend" "github.com/restic/restic/debug" ) type Tree struct { Nodes []*Node `json:"nodes"` Map *Map `json:"map"` } var ( ErrNodeNotFound = errors.New("named node not found") ErrNodeAlreadyInTree = errors.New("node already present") ) func NewTree() *Tree { return &Tree{ Nodes: []*Node{}, Map: NewMap(), } } func (t Tree) String() string { return fmt.Sprintf("Tree<%d nodes, %d blobs>", len(t.Nodes), len(t.Map.list)) } func LoadTree(s Server, blob Blob) (*Tree, error) { tree := &Tree{} err := s.LoadJSON(backend.Tree, blob, tree) if err != nil { return nil, err } return tree, nil } // LoadTreeRecursive loads the tree and all subtrees via s. func LoadTreeRecursive(path string, s Server, blob Blob) (*Tree, error) { // TODO: load subtrees in parallel tree, err := LoadTree(s, blob) if err != nil { return nil, err } for _, n := range tree.Nodes { n.path = filepath.Join(path, n.Name) if n.Type == "dir" && n.Subtree != nil { subtreeBlob, err := tree.Map.FindID(n.Subtree) if err != nil { return nil, err } t, err := LoadTreeRecursive(n.path, s, subtreeBlob) if err != nil { return nil, err } n.tree = t } } return tree, nil } // CopyFrom recursively copies all content from other to t. func (t Tree) CopyFrom(other *Tree, s *Server) error { debug.Log("Tree.CopyFrom", "CopyFrom(%v)\n", other) for _, node := range t.Nodes { // only process files and dirs if node.Type != "file" && node.Type != "dir" { continue } // find entry in other tree oldNode, err := other.Find(node.Name) // if the node could not be found or the type has changed, proceed to the next if err == ErrNodeNotFound || node.Type != oldNode.Type { debug.Log("Tree.CopyFrom", " node %v is new\n", node) continue } if node.Type == "file" { // compare content if node.SameContent(oldNode) { debug.Log("Tree.CopyFrom", " file node %v has same content\n", node) // check if all content is still available in the repository for _, id := range oldNode.Content { blob, err := other.Map.FindID(id) if err != nil { continue } if ok, err := s.Test(backend.Data, blob.Storage); !ok || err != nil { continue } } // copy Content node.Content = oldNode.Content // copy storage IDs for _, id := range node.Content { blob, err := other.Map.FindID(id) if err != nil { return err } debug.Log("Tree.CopyFrom", " insert blob %v\n", blob) t.Map.Insert(blob) } } } else if node.Type == "dir" { // fill in all subtrees from old subtree err := node.tree.CopyFrom(oldNode.tree, s) if err != nil { return err } // check if tree has changed if node.tree.Equals(*oldNode.tree) { debug.Log("Tree.CopyFrom", " tree node %v has same content\n", node) // if nothing has changed, copy subtree ID node.Subtree = oldNode.Subtree // and store blob in bloblist blob, err := other.Map.FindID(oldNode.Subtree) if err != nil { return err } debug.Log("Tree.CopyFrom", " insert blob %v\n", blob) t.Map.Insert(blob) } else { debug.Log("Tree.CopyFrom", " trees are not equal: %v\n", node) debug.Log("Tree.CopyFrom", " %#v\n", node.tree) debug.Log("Tree.CopyFrom", " %#v\n", oldNode.tree) } } } return nil } // Equals returns true if t and other have exactly the same nodes and map. func (t Tree) Equals(other Tree) bool { if len(t.Nodes) != len(other.Nodes) { debug.Log("Tree.Equals", "tree.Equals(): trees have different number of nodes") return false } if !t.Map.Equals(other.Map) { debug.Log("Tree.Equals", "tree.Equals(): maps aren't equal") return false } for i := 0; i < len(t.Nodes); i++ { if !t.Nodes[i].Equals(*other.Nodes[i]) { debug.Log("Tree.Equals", "tree.Equals(): node %d is different:", i) debug.Log("Tree.Equals", " %#v", t.Nodes[i]) debug.Log("Tree.Equals", " %#v", other.Nodes[i]) return false } } return true } func (t *Tree) Insert(node *Node) error { pos, _, err := t.find(node.Name) if err == nil { // already present return ErrNodeAlreadyInTree } // insert blob // https://code.google.com/p/go-wiki/wiki/bliceTricks t.Nodes = append(t.Nodes, &Node{}) copy(t.Nodes[pos+1:], t.Nodes[pos:]) t.Nodes[pos] = node return nil } func (t Tree) find(name string) (int, *Node, error) { pos := sort.Search(len(t.Nodes), func(i int) bool { return t.Nodes[i].Name >= name }) if pos < len(t.Nodes) && t.Nodes[pos].Name == name { return pos, t.Nodes[pos], nil } return pos, nil, ErrNodeNotFound } func (t Tree) Find(name string) (*Node, error) { _, node, err := t.find(name) return node, err } func (t Tree) Stat() Stat { s := Stat{} for _, n := range t.Nodes { switch n.Type { case "file": s.Files++ s.Bytes += n.Size case "dir": s.Dirs++ if n.tree != nil { s.Add(n.tree.Stat()) } } } return s } func (t Tree) StatTodo() Stat { s := Stat{} for _, n := range t.Nodes { switch n.Type { case "file": if n.Content == nil { s.Files++ s.Bytes += n.Size } case "dir": if n.Subtree == nil { s.Dirs++ if n.tree != nil { s.Add(n.tree.StatTodo()) } } } } return s } // EachNode calls fn recursively for each node in t and all subtrees // (depth-first). This in done concurrently in p goroutines. func (t *Tree) EachNode(p int, fn func(*Node)) { processNodeWorker := func(wg *sync.WaitGroup, ch <-chan *Node, f func(*Node)) { for node := range ch { f(node) } wg.Done() } // start workers var wg sync.WaitGroup ch := make(chan *Node) for i := 0; i < p; i++ { wg.Add(1) go processNodeWorker(&wg, ch, fn) } var processTree func(t *Tree, ch chan<- *Node) processTree = func(t *Tree, ch chan<- *Node) { for _, n := range t.Nodes { if n.Type == "dir" && n.Tree() != nil { processTree(n.Tree(), ch) } ch <- n } } // run on root processTree(t, ch) close(ch) // wait for all goroutines to terminate wg.Wait() } // EachSubtree calls fn recursively for t and all subtrees (depth-first). This // is done concurrently in p goroutines. func (t *Tree) EachSubtree(p int, fn func(*Tree)) { processTreeWorker := func(wg *sync.WaitGroup, ch <-chan *Tree, f func(*Tree)) { for tree := range ch { f(tree) } wg.Done() } // start workers var wg sync.WaitGroup ch := make(chan *Tree) for i := 0; i < p; i++ { wg.Add(1) go processTreeWorker(&wg, ch, fn) } // extra variable needed for recursion var processTree func(t *Tree, ch chan<- *Tree) processTree = func(t *Tree, ch chan<- *Tree) { for _, n := range t.Nodes { if n.Type == "dir" && n.Tree() != nil { processTree(n.Tree(), ch) } } ch <- t } // run on root processTree(t, ch) close(ch) // wait for all goroutines to terminate wg.Wait() }