yuzu/src/core/hle/kernel/k_client_session.cpp

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// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/result.h"
namespace Kernel {
KClientSession::KClientSession(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_} {}
KClientSession::~KClientSession() = default;
void KClientSession::Destroy() {
parent->OnClientClosed();
parent->Close();
}
void KClientSession::OnServerClosed() {}
ResultCode KClientSession::SendSyncRequest(KThread* thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
// Signal the server session that new data is available
return parent->GetServerSession().HandleSyncRequest(thread, memory, core_timing);
}
} // namespace Kernel