yuzu/src/core/hle/kernel/client_port.h

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
namespace Kernel {
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class ServerPort;
class ClientSession;
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class ClientPort final : public Object {
public:
friend class ServerPort;
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std::string GetTypeName() const override {
return "ClientPort";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::ClientPort;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
/**
* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
* list of pending sessions, and signals the ServerPort, causing any threads
* waiting on it to awake.
* @returns ClientSession The client endpoint of the created Session pair, or error code.
*/
ResultVal<SharedPtr<ClientSession>> Connect();
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
private:
ClientPort();
~ClientPort() override;
};
} // namespace