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vk_shader_decompiler: Clean code and be const correct.
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@ -19,8 +19,8 @@
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_shader_decompiler.h"
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#include "video_core/shader/node.h"
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#include "video_core/shader/ast.h"
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#include "video_core/shader/node.h"
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#include "video_core/shader/shader_ir.h"
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namespace OpenGL::GLShader {
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@ -1659,12 +1659,12 @@ public:
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}
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void operator()(VideoCommon::Shader::ExprPredicate& expr) {
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auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
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const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
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current_id = decomp.Emit(decomp.OpLoad(decomp.t_bool, decomp.predicates.at(pred)));
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}
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void operator()(VideoCommon::Shader::ExprCondCode& expr) {
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Node cc = decomp.ir.GetConditionCode(expr.cc);
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const Node cc = decomp.ir.GetConditionCode(expr.cc);
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Id target;
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if (const auto pred = std::get_if<PredicateNode>(&*cc)) {
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@ -1785,8 +1785,7 @@ public:
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}
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void operator()(VideoCommon::Shader::ASTReturn& ast) {
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bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
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if (!is_true) {
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if (!VideoCommon::Shader::ExprIsTrue(ast.condition)) {
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ExprDecompiler expr_parser{decomp};
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const Id condition = expr_parser.Visit(ast.condition);
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const Id then_label = decomp.OpLabel();
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@ -1816,8 +1815,7 @@ public:
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}
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void operator()(VideoCommon::Shader::ASTBreak& ast) {
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bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
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if (!is_true) {
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if (!VideoCommon::Shader::ExprIsTrue(ast.condition)) {
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ExprDecompiler expr_parser{decomp};
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const Id condition = expr_parser.Visit(ast.condition);
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const Id then_label = decomp.OpLabel();
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@ -1846,7 +1844,7 @@ private:
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};
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void SPIRVDecompiler::DecompileAST() {
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u32 num_flow_variables = ir.GetASTNumVariables();
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const u32 num_flow_variables = ir.GetASTNumVariables();
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for (u32 i = 0; i < num_flow_variables; i++) {
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const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
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Name(id, fmt::format("flow_var_{}", i));
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