mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-21 10:53:24 +02:00
Merge pull request #6670 from ReinUsesLisp/prepare-rt
texture_cache: Always prepare image views on render targets
This commit is contained in:
commit
053860d9cb
@ -599,6 +599,12 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
|||||||
using namespace VideoCommon::Dirty;
|
using namespace VideoCommon::Dirty;
|
||||||
auto& flags = maxwell3d.dirty.flags;
|
auto& flags = maxwell3d.dirty.flags;
|
||||||
if (!flags[Dirty::RenderTargets]) {
|
if (!flags[Dirty::RenderTargets]) {
|
||||||
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||||
|
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
|
||||||
|
PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
|
||||||
|
}
|
||||||
|
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
||||||
|
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
flags[Dirty::RenderTargets] = false;
|
flags[Dirty::RenderTargets] = false;
|
||||||
|
Loading…
Reference in New Issue
Block a user