From 0d7d85c81eb3bb931916ec5b85bcb42761a00522 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 20 May 2021 21:40:49 -0300 Subject: [PATCH] glasm: Add missing semicolon on tesscoord reading --- .../backend/glasm/emit_glasm_context_get_set.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index a728225b02..cdba4fa894 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -79,7 +79,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal break; case IR::Attribute::TessellationEvaluationPointU: case IR::Attribute::TessellationEvaluationPointV: - ctx.Add("MOV.F {}.x,vertex.tesscoord.{}", inst, swizzle); + ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle); break; case IR::Attribute::PointSpriteS: case IR::Attribute::PointSpriteT: