diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 239016b942..643ca64910 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -350,6 +350,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa void GameListWorker::run() { stop_processing = false; + provider->ClearAllEntries(); for (UISettings::GameDir& game_dir : game_dirs) { if (game_dir.path == QStringLiteral("SDMC")) { @@ -368,7 +369,6 @@ void GameListWorker::run() { watch_list.append(game_dir.path); auto* const game_list_dir = new GameListDir(game_dir); emit DirEntryReady(game_list_dir); - provider->ClearAllEntries(); ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0, game_list_dir); ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),