android: Initialize filesystem components during application start

This commit is contained in:
Charles Lombardo 2023-10-31 02:23:57 -04:00
parent e8cb8b2668
commit 133788d0d4
2 changed files with 14 additions and 9 deletions

View File

@ -247,6 +247,17 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
}
}
void EmulationSession::InitializeSystem() {
// Initialize filesystem.
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
}
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
@ -254,9 +265,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_window =
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
@ -277,11 +285,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
});
// Initialize filesystem.
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
ConfigureFilesystemProvider(filepath);
// Initialize account manager
@ -663,11 +666,12 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) {
// Create the default config.ini.
Config{};
// Initialize the emulated system.
EmulationSession::GetInstance().System().Initialize();
EmulationSession::GetInstance().InitializeSystem();
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {

View File

@ -43,6 +43,7 @@ public:
const Core::PerfStatsResults& PerfStats() const;
void ConfigureFilesystemProvider(const std::string& filepath);
void InitializeSystem();
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
bool IsHandheldOnly();