diff --git a/src/core/memory.h b/src/core/memory.h index 3e4d03f573..dddfaf4a4c 100644 --- a/src/core/memory.h +++ b/src/core/memory.h @@ -686,7 +686,8 @@ public: } else { this->m_memory.WriteBlockUnsafe(this->m_addr, this->data(), this->size_bytes()); } - } else if constexpr (FLAGS & GuestMemoryFlags::Safe) { + } else if constexpr ((FLAGS & GuestMemoryFlags::Safe) || + (FLAGS & GuestMemoryFlags::Cached)) { this->m_memory.InvalidateRegion(this->m_addr, this->size_bytes()); } } diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 422d4d859a..56fbff3066 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -228,7 +228,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() { Core::Memory::GpuGuestMemory tmp_read_buffer( memory_manager, src_operand.address, src_size, &read_buffer); - Core::Memory::GpuGuestMemoryScoped + Core::Memory::GpuGuestMemoryScoped tmp_write_buffer(memory_manager, dst_operand.address, dst_size, &write_buffer); UnswizzleSubrect(tmp_write_buffer, tmp_read_buffer, bytes_per_pixel, width, height, depth, @@ -292,7 +292,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() { GPUVAddr dst_addr = regs.offset_out; Core::Memory::GpuGuestMemory tmp_read_buffer( memory_manager, src_addr, src_size, &read_buffer); - Core::Memory::GpuGuestMemoryScoped + Core::Memory::GpuGuestMemoryScoped tmp_write_buffer(memory_manager, dst_addr, dst_size, &write_buffer); // If the input is linear and the output is tiled, swizzle the input and copy it over. diff --git a/src/video_core/renderer_vulkan/vk_present_manager.cpp b/src/video_core/renderer_vulkan/vk_present_manager.cpp index 5e7518d968..792ed9615a 100644 --- a/src/video_core/renderer_vulkan/vk_present_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_present_manager.cpp @@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) { // to account for that. const bool is_suboptimal = swapchain.NeedsRecreation(); const bool size_changed = - swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height; + swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height; if (is_suboptimal || size_changed) { RecreateSwapchain(frame); }