diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 67501cf0af..d3095089c0 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -563,6 +563,10 @@ union Instruction { BitField<48, 1, u64> negate_b; } fmul; + union { + BitField<55, 1, u64> saturate; + } fmul32; + union { BitField<48, 1, u64> is_signed; } shift; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index b0eb879cc7..767a16c258 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1459,9 +1459,10 @@ private: break; } case OpCode::Id::FMUL32_IMM: { - regs.SetRegisterToFloat( - instr.gpr0, 0, - regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, + regs.GetRegisterAsFloat(instr.gpr8) + " * " + + GetImmediate32(instr), + 1, 1, instr.fmul32.saturate); break; } case OpCode::Id::FADD32I: {