diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 6e2d007f81..4d3791d50e 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -14,6 +14,12 @@ enum Attributes { ATTRIBUTE_TEXCOORDS = 2, }; -GLuint LoadProgram(const char* vertex_file_path, const char* fragment_file_path); +/** + * Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader) + * @param vertex_shader String of the GLSL vertex shader program + * @param fragment_shader String of the GLSL fragment shader program + * @returns Handle of the newly created OpenGL shader object + */ +GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader); } // namespace