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Deleted admin requisite (maybe it was another mistake).
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@ -3067,13 +3067,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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LOG_ERROR(Frontend, "Invalid shortcut target");
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return;
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}
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#if defined(_WIN32)
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if (!IsUserAnAdmin() && target == GameListShortcutTarget::Applications) {
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
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qt_game_title);
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return;
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}
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#elif defined(__linux__)
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#if defined(__linux__)
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// Special case for AppImages
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// Warn once if we are making a shortcut to a volatile AppImage
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const std::string appimage_ending =
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