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Sort overlap_ids by modification tick before copy
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@ -1294,6 +1294,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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ScaleDown(new_image);
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ScaleDown(new_image);
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}
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}
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std::ranges::sort(overlap_ids, [this](const ImageId lhs, const ImageId rhs) {
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const ImageBase& lhs_image = slot_images[lhs];
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const ImageBase& rhs_image = slot_images[rhs];
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return lhs_image.modification_tick < rhs_image.modification_tick;
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});
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for (const ImageId overlap_id : overlap_ids) {
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for (const ImageId overlap_id : overlap_ids) {
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Image& overlap = slot_images[overlap_id];
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Image& overlap = slot_images[overlap_id];
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if (True(overlap.flags & ImageFlagBits::GpuModified)) {
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if (True(overlap.flags & ImageFlagBits::GpuModified)) {
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