diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 8d68156bf4..d3a5d2f120 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2766,22 +2766,21 @@ private: const bool depth_compare = instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); const auto process_mode = instr.texs.GetTextureProcessMode(); + UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), "NODEP is not implemented"); const auto scope = shader.Scope(); - const auto [coord, texture] = + auto [coord, texture] = GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array); shader.AddLine(coord); - if (!depth_compare) { - shader.AddLine("vec4 texture_tmp = " + texture + ';'); - - } else { - shader.AddLine("vec4 texture_tmp = vec4(" + texture + ");"); + if (depth_compare) { + texture = "vec4(" + texture + ')'; } + shader.AddLine("vec4 texture_tmp = " + texture + ';'); WriteTexsInstruction(instr, "texture_tmp"); break;