diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index a388b39449..cda9b0da5d 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -462,13 +462,9 @@ std::vector Maxwell3D::GetStageTextures(Regs::ShaderSt sizeof(Texture::TextureHandle); // Load the TIC data. - if (tex_handle.tic_id != 0) { - tex_info.enabled = true; - - auto tic_entry = GetTICEntry(tex_handle.tic_id); - // TODO(Subv): Workaround for BitField's move constructor being deleted. - std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); - } + auto tic_entry = GetTICEntry(tex_handle.tic_id); + // TODO(Subv): Workaround for BitField's move constructor being deleted. + std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); // Load the TSC data if (tex_handle.tsc_id != 0) { @@ -477,8 +473,7 @@ std::vector Maxwell3D::GetStageTextures(Regs::ShaderSt std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry)); } - if (tex_info.enabled) - textures.push_back(tex_info); + textures.push_back(tex_info); } return textures; @@ -501,13 +496,9 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, tex_info.index = static_cast(offset); // Load the TIC data. - if (tex_handle.tic_id != 0) { - tex_info.enabled = true; - - auto tic_entry = GetTICEntry(tex_handle.tic_id); - // TODO(Subv): Workaround for BitField's move constructor being deleted. - std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); - } + auto tic_entry = GetTICEntry(tex_handle.tic_id); + // TODO(Subv): Workaround for BitField's move constructor being deleted. + std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); // Load the TSC data if (tex_handle.tsc_id != 0) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 9f7c837d63..585709fe53 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1008,10 +1008,6 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s auto& unit = state.texture_units[current_bindpoint]; const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset()); - if (!texture.enabled) { - unit.texture = 0; - continue; - } texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index e7c78bee28..3f3cff6520 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -317,7 +317,6 @@ struct FullTextureInfo { u32 index; TICEntry tic; TSCEntry tsc; - bool enabled; }; /// Returns the number of bytes per pixel of the input texture format.