mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-20 13:03:23 +02:00
Merge pull request #2987 from FernandoS27/texture-invalid
Texture_Cache: Redo invalid Surfaces handling.
This commit is contained in:
commit
3c1b6b5723
@ -246,6 +246,16 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
|||||||
return params;
|
return params;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
|
||||||
|
const VideoCommon::Shader::Sampler& entry) {
|
||||||
|
return TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
|
||||||
|
const VideoCommon::Shader::Image& entry) {
|
||||||
|
return ImageTypeToSurfaceTarget(entry.GetType());
|
||||||
|
}
|
||||||
|
|
||||||
bool SurfaceParams::IsLayered() const {
|
bool SurfaceParams::IsLayered() const {
|
||||||
switch (target) {
|
switch (target) {
|
||||||
case SurfaceTarget::Texture1DArray:
|
case SurfaceTarget::Texture1DArray:
|
||||||
|
@ -45,6 +45,14 @@ public:
|
|||||||
static SurfaceParams CreateForFermiCopySurface(
|
static SurfaceParams CreateForFermiCopySurface(
|
||||||
const Tegra::Engines::Fermi2D::Regs::Surface& config);
|
const Tegra::Engines::Fermi2D::Regs::Surface& config);
|
||||||
|
|
||||||
|
/// Obtains the texture target from a shader's sampler entry.
|
||||||
|
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
|
||||||
|
const VideoCommon::Shader::Sampler& entry);
|
||||||
|
|
||||||
|
/// Obtains the texture target from a shader's sampler entry.
|
||||||
|
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
|
||||||
|
const VideoCommon::Shader::Image& entry);
|
||||||
|
|
||||||
std::size_t Hash() const {
|
std::size_t Hash() const {
|
||||||
return static_cast<std::size_t>(
|
return static_cast<std::size_t>(
|
||||||
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
|
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
|
||||||
|
@ -95,10 +95,16 @@ public:
|
|||||||
std::lock_guard lock{mutex};
|
std::lock_guard lock{mutex};
|
||||||
const auto gpu_addr{tic.Address()};
|
const auto gpu_addr{tic.Address()};
|
||||||
if (!gpu_addr) {
|
if (!gpu_addr) {
|
||||||
return {};
|
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||||
|
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||||
|
if (!cache_addr) {
|
||||||
|
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||||
}
|
}
|
||||||
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
|
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
|
||||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
|
||||||
if (guard_samplers) {
|
if (guard_samplers) {
|
||||||
sampled_textures.push_back(surface);
|
sampled_textures.push_back(surface);
|
||||||
}
|
}
|
||||||
@ -110,10 +116,15 @@ public:
|
|||||||
std::lock_guard lock{mutex};
|
std::lock_guard lock{mutex};
|
||||||
const auto gpu_addr{tic.Address()};
|
const auto gpu_addr{tic.Address()};
|
||||||
if (!gpu_addr) {
|
if (!gpu_addr) {
|
||||||
return {};
|
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||||
|
}
|
||||||
|
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||||
|
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||||
|
if (!cache_addr) {
|
||||||
|
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||||
}
|
}
|
||||||
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
|
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
|
||||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
|
||||||
if (guard_samplers) {
|
if (guard_samplers) {
|
||||||
sampled_textures.push_back(surface);
|
sampled_textures.push_back(surface);
|
||||||
}
|
}
|
||||||
@ -143,11 +154,17 @@ public:
|
|||||||
SetEmptyDepthBuffer();
|
SetEmptyDepthBuffer();
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||||
|
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||||
|
if (!cache_addr) {
|
||||||
|
SetEmptyDepthBuffer();
|
||||||
|
return {};
|
||||||
|
}
|
||||||
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
|
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
|
||||||
system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
|
system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
|
||||||
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
|
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
|
||||||
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
|
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
|
||||||
auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true);
|
auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true);
|
||||||
if (depth_buffer.target)
|
if (depth_buffer.target)
|
||||||
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
|
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
|
||||||
depth_buffer.target = surface_view.first;
|
depth_buffer.target = surface_view.first;
|
||||||
@ -180,8 +197,16 @@ public:
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
|
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||||
preserve_contents, true);
|
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||||
|
if (!cache_addr) {
|
||||||
|
SetEmptyColorBuffer(index);
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
|
auto surface_view =
|
||||||
|
GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index),
|
||||||
|
preserve_contents, true);
|
||||||
if (render_targets[index].target)
|
if (render_targets[index].target)
|
||||||
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
|
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
|
||||||
render_targets[index].target = surface_view.first;
|
render_targets[index].target = surface_view.first;
|
||||||
@ -230,8 +255,14 @@ public:
|
|||||||
const GPUVAddr src_gpu_addr = src_config.Address();
|
const GPUVAddr src_gpu_addr = src_config.Address();
|
||||||
const GPUVAddr dst_gpu_addr = dst_config.Address();
|
const GPUVAddr dst_gpu_addr = dst_config.Address();
|
||||||
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
|
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
|
||||||
std::pair<TSurface, TView> dst_surface = GetSurface(dst_gpu_addr, dst_params, true, false);
|
const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)};
|
||||||
std::pair<TSurface, TView> src_surface = GetSurface(src_gpu_addr, src_params, true, false);
|
const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)};
|
||||||
|
const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)};
|
||||||
|
const auto src_cache_addr{ToCacheAddr(src_host_ptr)};
|
||||||
|
std::pair<TSurface, TView> dst_surface =
|
||||||
|
GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false);
|
||||||
|
std::pair<TSurface, TView> src_surface =
|
||||||
|
GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false);
|
||||||
ImageBlit(src_surface.second, dst_surface.second, copy_config);
|
ImageBlit(src_surface.second, dst_surface.second, copy_config);
|
||||||
dst_surface.first->MarkAsModified(true, Tick());
|
dst_surface.first->MarkAsModified(true, Tick());
|
||||||
}
|
}
|
||||||
@ -347,13 +378,6 @@ protected:
|
|||||||
return new_surface;
|
return new_surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<TSurface, TView> GetFermiSurface(
|
|
||||||
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
|
|
||||||
SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
|
|
||||||
const GPUVAddr gpu_addr = config.Address();
|
|
||||||
return GetSurface(gpu_addr, params, true, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@ -614,22 +638,9 @@ private:
|
|||||||
* left blank.
|
* left blank.
|
||||||
* @param is_render Whether or not the surface is a render target.
|
* @param is_render Whether or not the surface is a render target.
|
||||||
**/
|
**/
|
||||||
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
|
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr,
|
||||||
bool preserve_contents, bool is_render) {
|
const SurfaceParams& params, bool preserve_contents,
|
||||||
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
bool is_render) {
|
||||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
|
||||||
|
|
||||||
// Step 0: guarantee a valid surface
|
|
||||||
if (!cache_addr) {
|
|
||||||
// Return a null surface if it's invalid
|
|
||||||
SurfaceParams new_params = params;
|
|
||||||
new_params.width = 1;
|
|
||||||
new_params.height = 1;
|
|
||||||
new_params.depth = 1;
|
|
||||||
new_params.block_height = 0;
|
|
||||||
new_params.block_depth = 0;
|
|
||||||
return InitializeSurface(gpu_addr, new_params, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Step 1
|
// Step 1
|
||||||
// Check Level 1 Cache for a fast structural match. If candidate surface
|
// Check Level 1 Cache for a fast structural match. If candidate surface
|
||||||
@ -793,6 +804,41 @@ private:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets a null surface based on a target texture.
|
||||||
|
* @param target The target of the null surface.
|
||||||
|
*/
|
||||||
|
TView GetNullSurface(SurfaceTarget target) {
|
||||||
|
const u32 i_target = static_cast<u32>(target);
|
||||||
|
if (const auto it = invalid_cache.find(i_target); it != invalid_cache.end()) {
|
||||||
|
return it->second->GetMainView();
|
||||||
|
}
|
||||||
|
SurfaceParams params{};
|
||||||
|
params.target = target;
|
||||||
|
params.is_tiled = false;
|
||||||
|
params.srgb_conversion = false;
|
||||||
|
params.is_layered = false;
|
||||||
|
params.block_width = 0;
|
||||||
|
params.block_height = 0;
|
||||||
|
params.block_depth = 0;
|
||||||
|
params.tile_width_spacing = 1;
|
||||||
|
params.width = 1;
|
||||||
|
params.height = 1;
|
||||||
|
params.depth = 1;
|
||||||
|
params.pitch = 4;
|
||||||
|
params.num_levels = 1;
|
||||||
|
params.emulated_levels = 1;
|
||||||
|
params.pixel_format = VideoCore::Surface::PixelFormat::RGBA16F;
|
||||||
|
params.type = VideoCore::Surface::SurfaceType::ColorTexture;
|
||||||
|
auto surface = CreateSurface(0ULL, params);
|
||||||
|
invalid_memory.clear();
|
||||||
|
invalid_memory.resize(surface->GetHostSizeInBytes(), 0U);
|
||||||
|
surface->UploadTexture(invalid_memory);
|
||||||
|
surface->MarkAsModified(false, Tick());
|
||||||
|
invalid_cache.emplace(i_target, surface);
|
||||||
|
return surface->GetMainView();
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the a source and destination starting address and parameters,
|
* Gets the a source and destination starting address and parameters,
|
||||||
* and tries to deduce if they are supposed to be depth textures. If so, their
|
* and tries to deduce if they are supposed to be depth textures. If so, their
|
||||||
@ -991,6 +1037,11 @@ private:
|
|||||||
|
|
||||||
std::vector<TSurface> sampled_textures;
|
std::vector<TSurface> sampled_textures;
|
||||||
|
|
||||||
|
/// This cache stores null surfaces in order to be used as a placeholder
|
||||||
|
/// for invalid texture calls.
|
||||||
|
std::unordered_map<u32, TSurface> invalid_cache;
|
||||||
|
std::vector<u8> invalid_memory;
|
||||||
|
|
||||||
StagingCache staging_cache;
|
StagingCache staging_cache;
|
||||||
std::recursive_mutex mutex;
|
std::recursive_mutex mutex;
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user