diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 7d71371097..e8f763ce92 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -140,71 +140,6 @@ void GPU::FlushCommands() { renderer.Rasterizer().FlushCommands(); } -u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { - ASSERT(format != RenderTargetFormat::NONE); - - switch (format) { - case RenderTargetFormat::RGBA32_FLOAT: - case RenderTargetFormat::RGBA32_UINT: - return 16; - case RenderTargetFormat::RGBA16_UINT: - case RenderTargetFormat::RGBA16_UNORM: - case RenderTargetFormat::RGBA16_FLOAT: - case RenderTargetFormat::RGBX16_FLOAT: - case RenderTargetFormat::RG32_FLOAT: - case RenderTargetFormat::RG32_UINT: - return 8; - case RenderTargetFormat::RGBA8_UNORM: - case RenderTargetFormat::RGBA8_SNORM: - case RenderTargetFormat::RGBA8_SRGB: - case RenderTargetFormat::RGBA8_UINT: - case RenderTargetFormat::RGB10_A2_UNORM: - case RenderTargetFormat::BGRA8_UNORM: - case RenderTargetFormat::BGRA8_SRGB: - case RenderTargetFormat::RG16_UNORM: - case RenderTargetFormat::RG16_SNORM: - case RenderTargetFormat::RG16_UINT: - case RenderTargetFormat::RG16_SINT: - case RenderTargetFormat::RG16_FLOAT: - case RenderTargetFormat::R32_FLOAT: - case RenderTargetFormat::R11G11B10_FLOAT: - case RenderTargetFormat::R32_UINT: - return 4; - case RenderTargetFormat::R16_UNORM: - case RenderTargetFormat::R16_SNORM: - case RenderTargetFormat::R16_UINT: - case RenderTargetFormat::R16_SINT: - case RenderTargetFormat::R16_FLOAT: - case RenderTargetFormat::RG8_UNORM: - case RenderTargetFormat::RG8_SNORM: - return 2; - case RenderTargetFormat::R8_UNORM: - case RenderTargetFormat::R8_UINT: - return 1; - default: - UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast(format)); - return 1; - } -} - -u32 DepthFormatBytesPerPixel(DepthFormat format) { - switch (format) { - case DepthFormat::Z32_S8_X24_FLOAT: - return 8; - case DepthFormat::Z32_FLOAT: - case DepthFormat::S8_Z24_UNORM: - case DepthFormat::Z24_X8_UNORM: - case DepthFormat::Z24_S8_UNORM: - case DepthFormat::Z24_C8_UNORM: - return 4; - case DepthFormat::Z16_UNORM: - return 2; - default: - UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast(format)); - return 1; - } -} - // Note that, traditionally, methods are treated as 4-byte addressable locations, and hence // their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4. // So the values you see in docs might be multiplied by 4. diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 07727210c1..8bb6fc60e4 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -82,12 +82,6 @@ enum class DepthFormat : u32 { Z32_S8_X24_FLOAT = 0x19, }; -/// Returns the number of bytes per pixel of each rendertarget format. -u32 RenderTargetBytesPerPixel(RenderTargetFormat format); - -/// Returns the number of bytes per pixel of each depth format. -u32 DepthFormatBytesPerPixel(DepthFormat format); - struct CommandListHeader; class DebugContext;