mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-20 04:53:21 +02:00
implement circle pad modifier
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parent
03631f9b8f
commit
416faa20d1
@ -53,6 +53,7 @@ static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
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// indirectly mapped keys
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SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT,
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SDL_SCANCODE_D,
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};
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void Config::ReadValues() {
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@ -61,6 +62,7 @@ void Config::ReadValues() {
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Settings::values.input_mappings[Settings::NativeInput::All[i]] =
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sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
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}
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Settings::values.pad_circle_modifier_scale = (float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
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// Core
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Settings::values.frame_skip = sdl2_config->GetInteger("Core", "frame_skip", 0);
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@ -31,6 +31,11 @@ pad_circle_up =
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pad_circle_down =
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pad_circle_left =
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pad_circle_right =
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pad_circle_modifier =
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# The applied modifier scale to circle pad.
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# Must be in range of 0.0-1.0. Defaults to 0.5
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pad_circle_modifier_scale =
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[Core]
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# The applied frameskip amount. Must be a power of two.
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@ -31,6 +31,7 @@ static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults =
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// indirectly mapped keys
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Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right,
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Qt::Key_D,
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};
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void Config::ReadValues() {
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@ -39,6 +40,7 @@ void Config::ReadValues() {
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Settings::values.input_mappings[Settings::NativeInput::All[i]] =
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qt_config->value(QString::fromStdString(Settings::NativeInput::Mapping[i]), defaults[i]).toInt();
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}
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Settings::values.pad_circle_modifier_scale = qt_config->value("pad_circle_modifier_scale", 0.5).toFloat();
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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@ -128,6 +130,7 @@ void Config::SaveValues() {
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qt_config->setValue(QString::fromStdString(Settings::NativeInput::Mapping[i]),
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Settings::values.input_mappings[Settings::NativeInput::All[i]]);
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}
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qt_config->setValue("pad_circle_modifier_scale", (double)Settings::values.pad_circle_modifier_scale);
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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@ -23,12 +23,17 @@ const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets =
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IndirectTarget::CIRCLE_PAD_DOWN,
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IndirectTarget::CIRCLE_PAD_LEFT,
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IndirectTarget::CIRCLE_PAD_RIGHT,
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IndirectTarget::CIRCLE_PAD_MODIFIER,
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}};
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static std::map<HostDeviceKey, KeyTarget> key_map;
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static int next_device_id = 0;
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static bool circle_pad_up = false, circle_pad_down = false, circle_pad_left = false, circle_pad_right = false;
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static bool circle_pad_up = false;
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static bool circle_pad_down = false;
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static bool circle_pad_left = false;
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static bool circle_pad_right = false;
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static bool circle_pad_modifier = false;
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static void UpdateCirclePad(EmuWindow& emu_window) {
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constexpr float SQRT_HALF = 0.707106781;
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@ -42,8 +47,9 @@ static void UpdateCirclePad(EmuWindow& emu_window) {
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++y;
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if (circle_pad_down)
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--y;
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// TODO: apply modifier here
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emu_window.CirclePadUpdated(x * (y == 0 ? 1.0 : SQRT_HALF), y * (x == 0 ? 1.0 : SQRT_HALF));
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float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0;
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emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0 : SQRT_HALF), y * modifier * (x == 0 ? 1.0 : SQRT_HALF));
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}
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int NewDeviceId() {
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@ -89,6 +95,10 @@ void PressKey(EmuWindow& emu_window, HostDeviceKey key) {
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circle_pad_right = true;
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UpdateCirclePad(emu_window);
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break;
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case IndirectTarget::CIRCLE_PAD_MODIFIER:
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circle_pad_modifier = true;
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UpdateCirclePad(emu_window);
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break;
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}
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}
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}
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@ -118,6 +128,10 @@ void ReleaseKey(EmuWindow& emu_window,HostDeviceKey key) {
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circle_pad_right = false;
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UpdateCirclePad(emu_window);
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break;
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case IndirectTarget::CIRCLE_PAD_MODIFIER:
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circle_pad_modifier = false;
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UpdateCirclePad(emu_window);
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break;
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}
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}
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}
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@ -13,7 +13,11 @@ class EmuWindow;
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namespace KeyMap {
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enum class IndirectTarget {
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CIRCLE_PAD_UP, CIRCLE_PAD_DOWN, CIRCLE_PAD_LEFT, CIRCLE_PAD_RIGHT,
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CIRCLE_PAD_UP,
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CIRCLE_PAD_DOWN,
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CIRCLE_PAD_LEFT,
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CIRCLE_PAD_RIGHT,
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CIRCLE_PAD_MODIFIER,
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};
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/**
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@ -22,6 +22,7 @@ enum Values {
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// indirectly mapped keys
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CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT,
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CIRCLE_MODIFIER,
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NUM_INPUTS
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};
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@ -35,7 +36,8 @@ static const std::array<const char*, NUM_INPUTS> Mapping = {{
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"pad_cup", "pad_cdown", "pad_cleft", "pad_cright",
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// indirectly mapped keys
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"pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right"
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"pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right",
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"pad_circle_modifier",
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}};
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static const std::array<Values, NUM_INPUTS> All = {{
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A, B, X, Y,
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@ -44,6 +46,7 @@ static const std::array<Values, NUM_INPUTS> All = {{
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DUP, DDOWN, DLEFT, DRIGHT,
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CUP, CDOWN, CLEFT, CRIGHT,
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CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT,
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CIRCLE_MODIFIER,
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}};
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}
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@ -51,6 +54,7 @@ static const std::array<Values, NUM_INPUTS> All = {{
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struct Values {
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// Controls
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std::array<int, NativeInput::NUM_INPUTS> input_mappings;
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float pad_circle_modifier_scale;
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// Core
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int frame_skip;
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