diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 9d0af02fd3..e40e9b0a57 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -53,6 +53,7 @@ if (MSVC) else() add_compile_options( -Wall + -Werror=reorder -Wno-attributes ) diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index e47f1deed5..014d647cf0 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -103,7 +103,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_ struct KernelCore::Impl { explicit Impl(Core::System& system, KernelCore& kernel) - : system{system}, global_scheduler{kernel}, synchronization{system}, time_manager{system} {} + : global_scheduler{kernel}, synchronization{system}, time_manager{system}, system{system} {} void Initialize(KernelCore& kernel) { Shutdown(); diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index cc434faf7b..20e73a37e4 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -12,8 +12,9 @@ namespace VideoCommon { GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr&& renderer_, std::unique_ptr&& context) - : GPU(system, std::move(renderer_), true), gpu_thread{system}, gpu_context(std::move(context)), - cpu_context(renderer->GetRenderWindow().CreateSharedContext()) {} + : GPU(system, std::move(renderer_), true), gpu_thread{system}, + cpu_context(renderer->GetRenderWindow().CreateSharedContext()), + gpu_context(std::move(context)) {} GPUAsynch::~GPUAsynch() = default; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index f1a28cc210..b2a1797462 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -315,8 +315,8 @@ public: RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, Core::Frontend::GraphicsContext& context) - : VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system}, - frame_mailbox{}, context{context}, has_debug_tool{HasDebugTool()} {} + : RendererBase{emu_window}, emu_window{emu_window}, system{system}, context{context}, + has_debug_tool{HasDebugTool()} {} RendererOpenGL::~RendererOpenGL() = default;