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hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way.
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@ -32,8 +32,8 @@ public:
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{5, &IAudioRenderer::Start, "Start"},
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{6, &IAudioRenderer::Stop, "Stop"},
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{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
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{8, nullptr, "SetRenderingTimeLimit"},
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{9, nullptr, "GetRenderingTimeLimit"},
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{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
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{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
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{10, nullptr, "RequestUpdateAuto"},
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{11, nullptr, "ExecuteAudioRendererRendering"},
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};
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@ -110,8 +110,29 @@ private:
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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}
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void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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rendering_time_limit_percent = rp.Pop<u32>();
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ASSERT(rendering_time_limit_percent >= 0 && rendering_time_limit_percent <= 100);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
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rendering_time_limit_percent);
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}
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void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(rendering_time_limit_percent);
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}
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Kernel::SharedPtr<Kernel::Event> system_event;
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std::unique_ptr<AudioCore::AudioRenderer> renderer;
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u32 rendering_time_limit_percent = 100;
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};
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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