kernel: convert KMemoryLayout, KMemoryRegion*, KPageTableSlabHeap, KPriorityQueue

This commit is contained in:
Liam 2023-03-06 22:23:56 -05:00
parent 0483dfae1a
commit 467adc1acd
6 changed files with 119 additions and 119 deletions

View File

@ -18,11 +18,11 @@ KMemoryRegion* AllocateRegion(KMemoryRegionAllocator& memory_region_allocator, A
} // namespace
KMemoryRegionTree::KMemoryRegionTree(KMemoryRegionAllocator& memory_region_allocator_)
: memory_region_allocator{memory_region_allocator_} {}
KMemoryRegionTree::KMemoryRegionTree(KMemoryRegionAllocator& memory_region_allocator)
: m_memory_region_allocator{memory_region_allocator} {}
void KMemoryRegionTree::InsertDirectly(u64 address, u64 last_address, u32 attr, u32 type_id) {
this->insert(*AllocateRegion(memory_region_allocator, address, last_address, attr, type_id));
this->insert(*AllocateRegion(m_memory_region_allocator, address, last_address, attr, type_id));
}
bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_attr, u32 old_attr) {
@ -69,7 +69,7 @@ bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_at
const u64 new_pair = (old_pair != std::numeric_limits<u64>::max())
? old_pair + (address - old_address)
: old_pair;
this->insert(*AllocateRegion(memory_region_allocator, address, inserted_region_last,
this->insert(*AllocateRegion(m_memory_region_allocator, address, inserted_region_last,
new_pair, new_attr, type_id));
}
@ -78,7 +78,7 @@ bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_at
const u64 after_pair = (old_pair != std::numeric_limits<u64>::max())
? old_pair + (inserted_region_end - old_address)
: old_pair;
this->insert(*AllocateRegion(memory_region_allocator, inserted_region_end, old_last,
this->insert(*AllocateRegion(m_memory_region_allocator, inserted_region_end, old_last,
after_pair, old_attr, old_type));
}
@ -126,14 +126,15 @@ VAddr KMemoryRegionTree::GetRandomAlignedRegion(size_t size, size_t alignment, u
}
KMemoryLayout::KMemoryLayout()
: virtual_tree{memory_region_allocator}, physical_tree{memory_region_allocator},
virtual_linear_tree{memory_region_allocator}, physical_linear_tree{memory_region_allocator} {}
: m_virtual_tree{m_memory_region_allocator}, m_physical_tree{m_memory_region_allocator},
m_virtual_linear_tree{m_memory_region_allocator}, m_physical_linear_tree{
m_memory_region_allocator} {}
void KMemoryLayout::InitializeLinearMemoryRegionTrees(PAddr aligned_linear_phys_start,
VAddr linear_virtual_start) {
// Set static differences.
linear_phys_to_virt_diff = linear_virtual_start - aligned_linear_phys_start;
linear_virt_to_phys_diff = aligned_linear_phys_start - linear_virtual_start;
m_linear_phys_to_virt_diff = linear_virtual_start - aligned_linear_phys_start;
m_linear_virt_to_phys_diff = aligned_linear_phys_start - linear_virtual_start;
// Initialize linear trees.
for (auto& region : GetPhysicalMemoryRegionTree()) {

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@ -80,35 +80,35 @@ public:
KMemoryLayout();
KMemoryRegionTree& GetVirtualMemoryRegionTree() {
return virtual_tree;
return m_virtual_tree;
}
const KMemoryRegionTree& GetVirtualMemoryRegionTree() const {
return virtual_tree;
return m_virtual_tree;
}
KMemoryRegionTree& GetPhysicalMemoryRegionTree() {
return physical_tree;
return m_physical_tree;
}
const KMemoryRegionTree& GetPhysicalMemoryRegionTree() const {
return physical_tree;
return m_physical_tree;
}
KMemoryRegionTree& GetVirtualLinearMemoryRegionTree() {
return virtual_linear_tree;
return m_virtual_linear_tree;
}
const KMemoryRegionTree& GetVirtualLinearMemoryRegionTree() const {
return virtual_linear_tree;
return m_virtual_linear_tree;
}
KMemoryRegionTree& GetPhysicalLinearMemoryRegionTree() {
return physical_linear_tree;
return m_physical_linear_tree;
}
const KMemoryRegionTree& GetPhysicalLinearMemoryRegionTree() const {
return physical_linear_tree;
return m_physical_linear_tree;
}
VAddr GetLinearVirtualAddress(PAddr address) const {
return address + linear_phys_to_virt_diff;
return address + m_linear_phys_to_virt_diff;
}
PAddr GetLinearPhysicalAddress(VAddr address) const {
return address + linear_virt_to_phys_diff;
return address + m_linear_virt_to_phys_diff;
}
const KMemoryRegion* FindVirtual(VAddr address) const {
@ -391,13 +391,13 @@ private:
}
private:
u64 linear_phys_to_virt_diff{};
u64 linear_virt_to_phys_diff{};
KMemoryRegionAllocator memory_region_allocator;
KMemoryRegionTree virtual_tree;
KMemoryRegionTree physical_tree;
KMemoryRegionTree virtual_linear_tree;
KMemoryRegionTree physical_linear_tree;
u64 m_linear_phys_to_virt_diff{};
u64 m_linear_virt_to_phys_diff{};
KMemoryRegionAllocator m_memory_region_allocator;
KMemoryRegionTree m_virtual_tree;
KMemoryRegionTree m_physical_tree;
KMemoryRegionTree m_virtual_linear_tree;
KMemoryRegionTree m_physical_linear_tree;
};
namespace Init {

View File

@ -21,15 +21,15 @@ public:
YUZU_NON_MOVEABLE(KMemoryRegion);
constexpr KMemoryRegion() = default;
constexpr KMemoryRegion(u64 address_, u64 last_address_)
: address{address_}, last_address{last_address_} {}
constexpr KMemoryRegion(u64 address_, u64 last_address_, u64 pair_address_, u32 attributes_,
u32 type_id_)
: address(address_), last_address(last_address_), pair_address(pair_address_),
attributes(attributes_), type_id(type_id_) {}
constexpr KMemoryRegion(u64 address_, u64 last_address_, u32 attributes_, u32 type_id_)
: KMemoryRegion(address_, last_address_, std::numeric_limits<u64>::max(), attributes_,
type_id_) {}
constexpr KMemoryRegion(u64 address, u64 last_address)
: m_address{address}, m_last_address{last_address} {}
constexpr KMemoryRegion(u64 address, u64 last_address, u64 pair_address, u32 attributes,
u32 type_id)
: m_address(address), m_last_address(last_address), m_pair_address(pair_address),
m_attributes(attributes), m_type_id(type_id) {}
constexpr KMemoryRegion(u64 address, u64 last_address, u32 attributes, u32 type_id)
: KMemoryRegion(address, last_address, std::numeric_limits<u64>::max(), attributes,
type_id) {}
~KMemoryRegion() = default;
@ -44,15 +44,15 @@ public:
}
constexpr u64 GetAddress() const {
return address;
return m_address;
}
constexpr u64 GetPairAddress() const {
return pair_address;
return m_pair_address;
}
constexpr u64 GetLastAddress() const {
return last_address;
return m_last_address;
}
constexpr u64 GetEndAddress() const {
@ -64,16 +64,16 @@ public:
}
constexpr u32 GetAttributes() const {
return attributes;
return m_attributes;
}
constexpr u32 GetType() const {
return type_id;
return m_type_id;
}
constexpr void SetType(u32 type) {
ASSERT(this->CanDerive(type));
type_id = type;
m_type_id = type;
}
constexpr bool Contains(u64 addr) const {
@ -94,27 +94,27 @@ public:
}
constexpr void SetPairAddress(u64 a) {
pair_address = a;
m_pair_address = a;
}
constexpr void SetTypeAttribute(u32 attr) {
type_id |= attr;
m_type_id |= attr;
}
private:
constexpr void Reset(u64 a, u64 la, u64 p, u32 r, u32 t) {
address = a;
pair_address = p;
last_address = la;
attributes = r;
type_id = t;
m_address = a;
m_pair_address = p;
m_last_address = la;
m_attributes = r;
m_type_id = t;
}
u64 address{};
u64 last_address{};
u64 pair_address{};
u32 attributes{};
u32 type_id{};
u64 m_address{};
u64 m_last_address{};
u64 m_pair_address{};
u32 m_attributes{};
u32 m_type_id{};
};
class KMemoryRegionTree final {
@ -322,7 +322,7 @@ public:
private:
TreeType m_tree{};
KMemoryRegionAllocator& memory_region_allocator;
KMemoryRegionAllocator& m_memory_region_allocator;
};
class KMemoryRegionAllocator final {
@ -338,18 +338,18 @@ public:
template <typename... Args>
KMemoryRegion* Allocate(Args&&... args) {
// Ensure we stay within the bounds of our heap.
ASSERT(this->num_regions < MaxMemoryRegions);
ASSERT(m_num_regions < MaxMemoryRegions);
// Create the new region.
KMemoryRegion* region = std::addressof(this->region_heap[this->num_regions++]);
new (region) KMemoryRegion(std::forward<Args>(args)...);
KMemoryRegion* region = std::addressof(m_region_heap[m_num_regions++]);
std::construct_at(region, std::forward<Args>(args)...);
return region;
}
private:
std::array<KMemoryRegion, MaxMemoryRegions> region_heap{};
size_t num_regions{};
std::array<KMemoryRegion, MaxMemoryRegions> m_region_heap{};
size_t m_num_regions{};
};
} // namespace Kernel

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@ -41,7 +41,7 @@ public:
// Check that the object is closed.
R_UNLESS(derived->IsServerClosed(), ResultInvalidState);
return Delete(kernel, obj.GetPointerUnsafe(), name);
R_RETURN(Delete(kernel, obj.GetPointerUnsafe(), name));
}
template <typename Derived>

View File

@ -20,7 +20,8 @@ public:
PageTablePage() = default;
private:
std::array<u8, PageSize> m_buffer{};
// Initializer intentionally skipped
std::array<u8, PageSize> m_buffer;
};
static_assert(sizeof(PageTablePage) == PageSize);

View File

@ -77,11 +77,11 @@ private:
public:
class KPerCoreQueue {
private:
std::array<Entry, NumCores> root{};
std::array<Entry, NumCores> m_root{};
public:
constexpr KPerCoreQueue() {
for (auto& per_core_root : root) {
for (auto& per_core_root : m_root) {
per_core_root.Initialize();
}
}
@ -91,15 +91,15 @@ public:
Entry& member_entry = member->GetPriorityQueueEntry(core);
// Get the entry associated with the end of the queue.
Member* tail = this->root[core].GetPrev();
Member* tail = m_root[core].GetPrev();
Entry& tail_entry =
(tail != nullptr) ? tail->GetPriorityQueueEntry(core) : this->root[core];
(tail != nullptr) ? tail->GetPriorityQueueEntry(core) : m_root[core];
// Link the entries.
member_entry.SetPrev(tail);
member_entry.SetNext(nullptr);
tail_entry.SetNext(member);
this->root[core].SetPrev(member);
m_root[core].SetPrev(member);
return tail == nullptr;
}
@ -109,15 +109,15 @@ public:
Entry& member_entry = member->GetPriorityQueueEntry(core);
// Get the entry associated with the front of the queue.
Member* head = this->root[core].GetNext();
Member* head = m_root[core].GetNext();
Entry& head_entry =
(head != nullptr) ? head->GetPriorityQueueEntry(core) : this->root[core];
(head != nullptr) ? head->GetPriorityQueueEntry(core) : m_root[core];
// Link the entries.
member_entry.SetPrev(nullptr);
member_entry.SetNext(head);
head_entry.SetPrev(member);
this->root[core].SetNext(member);
m_root[core].SetNext(member);
return (head == nullptr);
}
@ -130,9 +130,9 @@ public:
Member* prev = member_entry.GetPrev();
Member* next = member_entry.GetNext();
Entry& prev_entry =
(prev != nullptr) ? prev->GetPriorityQueueEntry(core) : this->root[core];
(prev != nullptr) ? prev->GetPriorityQueueEntry(core) : m_root[core];
Entry& next_entry =
(next != nullptr) ? next->GetPriorityQueueEntry(core) : this->root[core];
(next != nullptr) ? next->GetPriorityQueueEntry(core) : m_root[core];
// Unlink.
prev_entry.SetNext(next);
@ -142,7 +142,7 @@ public:
}
constexpr Member* GetFront(s32 core) const {
return this->root[core].GetNext();
return m_root[core].GetNext();
}
};
@ -158,8 +158,8 @@ public:
return;
}
if (this->queues[priority].PushBack(core, member)) {
this->available_priorities[core].SetBit(priority);
if (m_queues[priority].PushBack(core, member)) {
m_available_priorities[core].SetBit(priority);
}
}
@ -171,8 +171,8 @@ public:
return;
}
if (this->queues[priority].PushFront(core, member)) {
this->available_priorities[core].SetBit(priority);
if (m_queues[priority].PushFront(core, member)) {
m_available_priorities[core].SetBit(priority);
}
}
@ -184,18 +184,17 @@ public:
return;
}
if (this->queues[priority].Remove(core, member)) {
this->available_priorities[core].ClearBit(priority);
if (m_queues[priority].Remove(core, member)) {
m_available_priorities[core].ClearBit(priority);
}
}
constexpr Member* GetFront(s32 core) const {
ASSERT(IsValidCore(core));
const s32 priority =
static_cast<s32>(this->available_priorities[core].CountLeadingZero());
const s32 priority = static_cast<s32>(m_available_priorities[core].CountLeadingZero());
if (priority <= LowestPriority) {
return this->queues[priority].GetFront(core);
return m_queues[priority].GetFront(core);
} else {
return nullptr;
}
@ -206,7 +205,7 @@ public:
ASSERT(IsValidPriority(priority));
if (priority <= LowestPriority) {
return this->queues[priority].GetFront(core);
return m_queues[priority].GetFront(core);
} else {
return nullptr;
}
@ -218,9 +217,9 @@ public:
Member* next = member->GetPriorityQueueEntry(core).GetNext();
if (next == nullptr) {
const s32 priority = static_cast<s32>(
this->available_priorities[core].GetNextSet(member->GetPriority()));
m_available_priorities[core].GetNextSet(member->GetPriority()));
if (priority <= LowestPriority) {
next = this->queues[priority].GetFront(core);
next = m_queues[priority].GetFront(core);
}
}
return next;
@ -231,8 +230,8 @@ public:
ASSERT(IsValidPriority(priority));
if (priority <= LowestPriority) {
this->queues[priority].Remove(core, member);
this->queues[priority].PushFront(core, member);
m_queues[priority].Remove(core, member);
m_queues[priority].PushFront(core, member);
}
}
@ -241,29 +240,29 @@ public:
ASSERT(IsValidPriority(priority));
if (priority <= LowestPriority) {
this->queues[priority].Remove(core, member);
this->queues[priority].PushBack(core, member);
return this->queues[priority].GetFront(core);
m_queues[priority].Remove(core, member);
m_queues[priority].PushBack(core, member);
return m_queues[priority].GetFront(core);
} else {
return nullptr;
}
}
private:
std::array<KPerCoreQueue, NumPriority> queues{};
std::array<Common::BitSet64<NumPriority>, NumCores> available_priorities{};
std::array<KPerCoreQueue, NumPriority> m_queues{};
std::array<Common::BitSet64<NumPriority>, NumCores> m_available_priorities{};
};
private:
KPriorityQueueImpl scheduled_queue;
KPriorityQueueImpl suggested_queue;
KPriorityQueueImpl m_scheduled_queue;
KPriorityQueueImpl m_suggested_queue;
private:
constexpr void ClearAffinityBit(u64& affinity, s32 core) {
static constexpr void ClearAffinityBit(u64& affinity, s32 core) {
affinity &= ~(UINT64_C(1) << core);
}
constexpr s32 GetNextCore(u64& affinity) {
static constexpr s32 GetNextCore(u64& affinity) {
const s32 core = std::countr_zero(affinity);
ClearAffinityBit(affinity, core);
return core;
@ -275,13 +274,13 @@ private:
// Push onto the scheduled queue for its core, if we can.
u64 affinity = member->GetAffinityMask().GetAffinityMask();
if (const s32 core = member->GetActiveCore(); core >= 0) {
this->scheduled_queue.PushBack(priority, core, member);
m_scheduled_queue.PushBack(priority, core, member);
ClearAffinityBit(affinity, core);
}
// And suggest the thread for all other cores.
while (affinity) {
this->suggested_queue.PushBack(priority, GetNextCore(affinity), member);
m_suggested_queue.PushBack(priority, GetNextCore(affinity), member);
}
}
@ -291,14 +290,14 @@ private:
// Push onto the scheduled queue for its core, if we can.
u64 affinity = member->GetAffinityMask().GetAffinityMask();
if (const s32 core = member->GetActiveCore(); core >= 0) {
this->scheduled_queue.PushFront(priority, core, member);
m_scheduled_queue.PushFront(priority, core, member);
ClearAffinityBit(affinity, core);
}
// And suggest the thread for all other cores.
// Note: Nintendo pushes onto the back of the suggested queue, not the front.
while (affinity) {
this->suggested_queue.PushBack(priority, GetNextCore(affinity), member);
m_suggested_queue.PushBack(priority, GetNextCore(affinity), member);
}
}
@ -308,13 +307,13 @@ private:
// Remove from the scheduled queue for its core.
u64 affinity = member->GetAffinityMask().GetAffinityMask();
if (const s32 core = member->GetActiveCore(); core >= 0) {
this->scheduled_queue.Remove(priority, core, member);
m_scheduled_queue.Remove(priority, core, member);
ClearAffinityBit(affinity, core);
}
// Remove from the suggested queue for all other cores.
while (affinity) {
this->suggested_queue.Remove(priority, GetNextCore(affinity), member);
m_suggested_queue.Remove(priority, GetNextCore(affinity), member);
}
}
@ -323,27 +322,27 @@ public:
// Getters.
constexpr Member* GetScheduledFront(s32 core) const {
return this->scheduled_queue.GetFront(core);
return m_scheduled_queue.GetFront(core);
}
constexpr Member* GetScheduledFront(s32 core, s32 priority) const {
return this->scheduled_queue.GetFront(priority, core);
return m_scheduled_queue.GetFront(priority, core);
}
constexpr Member* GetSuggestedFront(s32 core) const {
return this->suggested_queue.GetFront(core);
return m_suggested_queue.GetFront(core);
}
constexpr Member* GetSuggestedFront(s32 core, s32 priority) const {
return this->suggested_queue.GetFront(priority, core);
return m_suggested_queue.GetFront(priority, core);
}
constexpr Member* GetScheduledNext(s32 core, const Member* member) const {
return this->scheduled_queue.GetNext(core, member);
return m_scheduled_queue.GetNext(core, member);
}
constexpr Member* GetSuggestedNext(s32 core, const Member* member) const {
return this->suggested_queue.GetNext(core, member);
return m_suggested_queue.GetNext(core, member);
}
constexpr Member* GetSamePriorityNext(s32 core, const Member* member) const {
@ -375,7 +374,7 @@ public:
return;
}
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
m_scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
}
constexpr KThread* MoveToScheduledBack(Member* member) {
@ -384,8 +383,7 @@ public:
return {};
}
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
member);
return m_scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(), member);
}
// First class fancy operations.
@ -425,9 +423,9 @@ public:
for (s32 core = 0; core < static_cast<s32>(NumCores); core++) {
if (prev_affinity.GetAffinity(core)) {
if (core == prev_core) {
this->scheduled_queue.Remove(priority, core, member);
m_scheduled_queue.Remove(priority, core, member);
} else {
this->suggested_queue.Remove(priority, core, member);
m_suggested_queue.Remove(priority, core, member);
}
}
}
@ -436,9 +434,9 @@ public:
for (s32 core = 0; core < static_cast<s32>(NumCores); core++) {
if (new_affinity.GetAffinity(core)) {
if (core == new_core) {
this->scheduled_queue.PushBack(priority, core, member);
m_scheduled_queue.PushBack(priority, core, member);
} else {
this->suggested_queue.PushBack(priority, core, member);
m_suggested_queue.PushBack(priority, core, member);
}
}
}
@ -458,22 +456,22 @@ public:
if (prev_core != new_core) {
// Remove from the scheduled queue for the previous core.
if (prev_core >= 0) {
this->scheduled_queue.Remove(priority, prev_core, member);
m_scheduled_queue.Remove(priority, prev_core, member);
}
// Remove from the suggested queue and add to the scheduled queue for the new core.
if (new_core >= 0) {
this->suggested_queue.Remove(priority, new_core, member);
m_suggested_queue.Remove(priority, new_core, member);
if (to_front) {
this->scheduled_queue.PushFront(priority, new_core, member);
m_scheduled_queue.PushFront(priority, new_core, member);
} else {
this->scheduled_queue.PushBack(priority, new_core, member);
m_scheduled_queue.PushBack(priority, new_core, member);
}
}
// Add to the suggested queue for the previous core.
if (prev_core >= 0) {
this->suggested_queue.PushBack(priority, prev_core, member);
m_suggested_queue.PushBack(priority, prev_core, member);
}
}
}