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shader: Simplify code for local memory
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7018e524f5
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469f8bb857
@ -34,6 +34,15 @@ IR::U32 Offset(TranslatorVisitor& v, u64 insn) {
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}
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}
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std::pair<IR::U32, IR::U32> WordOffset(TranslatorVisitor& v, u64 insn) {
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const IR::U32 offset{Offset(v, insn)};
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if (offset.IsImmediate()) {
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return {v.ir.Imm32(offset.U32() / 4), offset};
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} else {
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return {v.ir.ShiftRightArithmetic(offset, v.ir.Imm32(2)), offset};
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}
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}
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std::pair<int, bool> GetSize(u64 insn) {
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union {
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u64 raw;
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@ -79,9 +88,7 @@ IR::U32 ShortOffset(IR::IREmitter& ir, const IR::U32& offset) {
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} // Anonymous namespace
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void TranslatorVisitor::LDL(u64 insn) {
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const IR::U32 offset{Offset(*this, insn)};
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const IR::U32 word_offset{ir.ShiftRightArithmetic(offset, ir.Imm32(2))};
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const auto [word_offset, offset]{WordOffset(*this, insn)};
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const IR::Reg dest{Reg(insn)};
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const auto [bit_size, is_signed]{GetSize(insn)};
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switch (bit_size) {
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@ -133,9 +140,7 @@ void TranslatorVisitor::LDS(u64 insn) {
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}
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void TranslatorVisitor::STL(u64 insn) {
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const IR::U32 offset{Offset(*this, insn)};
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const IR::U32 word_offset{ir.ShiftRightArithmetic(offset, ir.Imm32(2))};
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const auto [word_offset, offset]{WordOffset(*this, insn)};
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const IR::Reg reg{Reg(insn)};
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const IR::U32 src{X(reg)};
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const int bit_size{GetSize(insn).first};
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