From 46bd362d0dfab27e8c8d49f11eb4e3f373bf8f23 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 1 Jun 2021 20:37:45 -0300 Subject: [PATCH] fixed_pipeline_state: Use regular for loop instead of ranges for perf MSVC generates better code for it. --- src/video_core/renderer_vulkan/fixed_pipeline_state.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 3a43c329fb..1486d088a2 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -84,9 +84,10 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, early_z.Assign(regs.force_early_fragment_tests != 0 ? 1 : 0); depth_enabled.Assign(regs.zeta_enable != 0 ? 1 : 0); depth_format.Assign(static_cast(regs.zeta.format)); - std::ranges::transform(regs.rt, color_formats.begin(), - [](const auto& rt) { return static_cast(rt.format); }); + for (size_t i = 0; i < regs.rt.size(); ++i) { + color_formats[i] = static_cast(regs.rt[i].format); + } alpha_test_ref = Common::BitCast(regs.alpha_test_ref); point_size = Common::BitCast(regs.point_size);