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vk_blit_screen: Fix AA destruction order
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@ -34,12 +34,11 @@ namespace Vulkan {
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struct ScreenInfo;
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class Device;
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class FSR;
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class RasterizerVulkan;
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class VKScheduler;
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class VKSwapchain;
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class FSR;
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struct VKScreenInfo {
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VkImageView image_view{};
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u32 width{};
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@ -123,7 +122,6 @@ private:
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vk::DescriptorPool descriptor_pool;
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vk::DescriptorSetLayout descriptor_set_layout;
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vk::PipelineLayout pipeline_layout;
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vk::Pipeline aa_pipeline;
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vk::Pipeline nearest_neightbor_pipeline;
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vk::Pipeline bilinear_pipeline;
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vk::Pipeline bicubic_pipeline;
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@ -144,15 +142,18 @@ private:
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std::vector<vk::Image> raw_images;
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std::vector<vk::ImageView> raw_image_views;
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std::vector<MemoryCommit> raw_buffer_commits;
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vk::Image aa_image;
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vk::ImageView aa_image_view;
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MemoryCommit aa_commit;
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vk::Framebuffer aa_framebuffer;
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vk::RenderPass aa_renderpass;
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vk::DescriptorSets aa_descriptor_sets;
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vk::DescriptorPool aa_descriptor_pool;
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vk::DescriptorSetLayout aa_descriptor_set_layout;
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vk::PipelineLayout aa_pipeline_layout;
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vk::Pipeline aa_pipeline;
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vk::RenderPass aa_renderpass;
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vk::Framebuffer aa_framebuffer;
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vk::DescriptorSets aa_descriptor_sets;
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vk::Image aa_image;
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vk::ImageView aa_image_view;
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MemoryCommit aa_commit;
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u32 raw_width = 0;
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u32 raw_height = 0;
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