mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-22 09:03:23 +02:00
OpenGL: Pass Pica regs via parameter
This commit is contained in:
parent
a6fd4533f6
commit
52a4489d65
@ -1004,7 +1004,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetShader() {
|
||||
GLShader::PicaShaderConfig config = GLShader::PicaShaderConfig::CurrentConfig();
|
||||
auto config = GLShader::PicaShaderConfig::BuildFromRegs(Pica::g_state.regs);
|
||||
std::unique_ptr<PicaShader> shader = std::make_unique<PicaShader>();
|
||||
|
||||
// Find (or generate) the GLSL shader for the current TEV state
|
||||
|
@ -24,14 +24,12 @@ using TevStageConfig = TexturingRegs::TevStageConfig;
|
||||
|
||||
namespace GLShader {
|
||||
|
||||
PicaShaderConfig PicaShaderConfig::CurrentConfig() {
|
||||
PicaShaderConfig PicaShaderConfig::BuildFromRegs(const Pica::Regs& regs) {
|
||||
PicaShaderConfig res;
|
||||
|
||||
auto& state = res.state;
|
||||
std::memset(&state, 0, sizeof(PicaShaderConfig::State));
|
||||
|
||||
const auto& regs = Pica::g_state.regs;
|
||||
|
||||
state.scissor_test_mode = regs.rasterizer.scissor_test.mode;
|
||||
|
||||
state.depthmap_enable = regs.rasterizer.depthmap_enable;
|
||||
|
@ -39,8 +39,8 @@ enum Attributes {
|
||||
*/
|
||||
union PicaShaderConfig {
|
||||
|
||||
/// Construct a PicaShaderConfig with the current Pica register configuration.
|
||||
static PicaShaderConfig CurrentConfig();
|
||||
/// Construct a PicaShaderConfig with the given Pica register configuration.
|
||||
static PicaShaderConfig BuildFromRegs(const Pica::Regs& regs);
|
||||
|
||||
bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
|
||||
return (stage_index < 4) && (state.combiner_buffer_input & (1 << stage_index));
|
||||
@ -58,7 +58,7 @@ union PicaShaderConfig {
|
||||
// This makes BitField not TC when used in a union or struct so we have to resort
|
||||
// to this ugly hack.
|
||||
// Once that bug is fixed we can use Pica::Regs::TevStageConfig here.
|
||||
// Doesn't include const_color because we don't sync it, see comment in CurrentConfig()
|
||||
// Doesn't include const_color because we don't sync it, see comment in BuildFromRegs()
|
||||
struct TevStageConfigRaw {
|
||||
u32 sources_raw;
|
||||
u32 modifiers_raw;
|
||||
|
Loading…
Reference in New Issue
Block a user