mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-23 08:50:42 +02:00
file_sys/cheat_engine: Remove use of global system accessors
Instead, pass in the core timing instance and make the dependency explicit in the interface.
This commit is contained in:
parent
7b6d516faa
commit
540235bb05
@ -460,8 +460,8 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
|
||||
const std::string& build_id, VAddr code_region_start,
|
||||
VAddr code_region_end) {
|
||||
impl->cheat_engine =
|
||||
std::make_unique<FileSys::CheatEngine>(list, build_id, code_region_start, code_region_end);
|
||||
impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
|
||||
code_region_start, code_region_end);
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
|
@ -11,7 +11,6 @@
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/file_sys/cheat_engine.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
@ -77,8 +76,8 @@ void CheatList::Execute() {
|
||||
}
|
||||
}
|
||||
|
||||
CheatList::CheatList(ProgramSegment master, ProgramSegment standard)
|
||||
: master_list(master), standard_list(standard) {}
|
||||
CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
|
||||
: master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
|
||||
|
||||
bool CheatList::EvaluateConditional(const Cheat& cheat) const {
|
||||
using ComparisonFunction = bool (*)(u64, u64);
|
||||
@ -89,10 +88,8 @@ bool CheatList::EvaluateConditional(const Cheat& cheat) const {
|
||||
};
|
||||
|
||||
if (cheat.type == CodeType::ConditionalInput) {
|
||||
const auto applet_resource = Core::System::GetInstance()
|
||||
.ServiceManager()
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource();
|
||||
const auto applet_resource =
|
||||
system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
|
||||
if (applet_resource == nullptr) {
|
||||
LOG_WARNING(
|
||||
Common_Filesystem,
|
||||
@ -320,14 +317,14 @@ void CheatList::ExecuteBlock(const Block& block) {
|
||||
|
||||
CheatParser::~CheatParser() = default;
|
||||
|
||||
CheatList CheatParser::MakeCheatList(CheatList::ProgramSegment master,
|
||||
CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
|
||||
CheatList::ProgramSegment standard) const {
|
||||
return {master, standard};
|
||||
return {system, std::move(master), std::move(standard)};
|
||||
}
|
||||
|
||||
TextCheatParser::~TextCheatParser() = default;
|
||||
|
||||
CheatList TextCheatParser::Parse(const std::vector<u8>& data) const {
|
||||
CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
|
||||
std::stringstream ss;
|
||||
ss.write(reinterpret_cast<const char*>(data.data()), data.size());
|
||||
|
||||
@ -375,7 +372,7 @@ CheatList TextCheatParser::Parse(const std::vector<u8>& data) const {
|
||||
}
|
||||
}
|
||||
|
||||
return MakeCheatList(master_list, standard_list);
|
||||
return MakeCheatList(system, master_list, standard_list);
|
||||
}
|
||||
|
||||
std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
|
||||
@ -460,16 +457,16 @@ void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
|
||||
}
|
||||
}
|
||||
|
||||
CheatEngine::CheatEngine(std::vector<CheatList> cheats, const std::string& build_id,
|
||||
VAddr code_region_start, VAddr code_region_end)
|
||||
: cheats(std::move(cheats)) {
|
||||
auto& core_timing{Core::System::GetInstance().CoreTiming()};
|
||||
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
|
||||
const std::string& build_id, VAddr code_region_start,
|
||||
VAddr code_region_end)
|
||||
: cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
|
||||
event = core_timing.RegisterEvent(
|
||||
"CheatEngine::FrameCallback::" + build_id,
|
||||
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
|
||||
|
||||
const auto& vm_manager = Core::System::GetInstance().CurrentProcess()->VMManager();
|
||||
const auto& vm_manager = system.CurrentProcess()->VMManager();
|
||||
for (auto& list : this->cheats) {
|
||||
list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
|
||||
code_region_end, vm_manager.GetHeapRegionEndAddress(),
|
||||
@ -478,15 +475,14 @@ CheatEngine::CheatEngine(std::vector<CheatList> cheats, const std::string& build
|
||||
}
|
||||
|
||||
CheatEngine::~CheatEngine() {
|
||||
auto& core_timing{Core::System::GetInstance().CoreTiming()};
|
||||
core_timing.UnscheduleEvent(event, 0);
|
||||
}
|
||||
|
||||
void CheatEngine::FrameCallback(u64 userdata, int cycles_late) {
|
||||
for (auto& list : cheats)
|
||||
for (auto& list : cheats) {
|
||||
list.Execute();
|
||||
}
|
||||
|
||||
auto& core_timing{Core::System::GetInstance().CoreTiming()};
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
|
||||
}
|
||||
|
||||
|
@ -7,14 +7,18 @@
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class CodeType : u32 {
|
||||
@ -133,7 +137,7 @@ public:
|
||||
void Execute();
|
||||
|
||||
private:
|
||||
CheatList(ProgramSegment master, ProgramSegment standard);
|
||||
CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
|
||||
|
||||
void ProcessBlockPairs(const Block& block);
|
||||
void ExecuteSingleCheat(const Cheat& cheat);
|
||||
@ -183,6 +187,8 @@ private:
|
||||
std::map<u64, u64> block_pairs;
|
||||
|
||||
std::set<u64> encountered_loops;
|
||||
|
||||
const Core::System* system;
|
||||
};
|
||||
|
||||
// Intermediary class that parses a text file or other disk format for storing cheats into a
|
||||
@ -191,10 +197,10 @@ class CheatParser {
|
||||
public:
|
||||
virtual ~CheatParser();
|
||||
|
||||
virtual CheatList Parse(const std::vector<u8>& data) const = 0;
|
||||
virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
|
||||
|
||||
protected:
|
||||
CheatList MakeCheatList(CheatList::ProgramSegment master,
|
||||
CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
|
||||
CheatList::ProgramSegment standard) const;
|
||||
};
|
||||
|
||||
@ -203,7 +209,7 @@ class TextCheatParser final : public CheatParser {
|
||||
public:
|
||||
~TextCheatParser() override;
|
||||
|
||||
CheatList Parse(const std::vector<u8>& data) const override;
|
||||
CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
|
||||
|
||||
private:
|
||||
std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
|
||||
@ -212,16 +218,17 @@ private:
|
||||
// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
|
||||
class CheatEngine final {
|
||||
public:
|
||||
CheatEngine(std::vector<CheatList> cheats, const std::string& build_id, VAddr code_region_start,
|
||||
VAddr code_region_end);
|
||||
CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
|
||||
VAddr code_region_start, VAddr code_region_end);
|
||||
~CheatEngine();
|
||||
|
||||
private:
|
||||
void FrameCallback(u64 userdata, int cycles_late);
|
||||
|
||||
Core::Timing::EventType* event;
|
||||
|
||||
std::vector<CheatList> cheats;
|
||||
|
||||
Core::Timing::EventType* event;
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
@ -233,7 +233,7 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
|
||||
return !CollectPatches(patch_dirs, build_id).empty();
|
||||
}
|
||||
|
||||
static std::optional<CheatList> ReadCheatFileFromFolder(u64 title_id,
|
||||
static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
|
||||
const std::array<u8, 0x20>& build_id_,
|
||||
const VirtualDir& base_path, bool upper) {
|
||||
const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
|
||||
@ -254,28 +254,28 @@ static std::optional<CheatList> ReadCheatFileFromFolder(u64 title_id,
|
||||
}
|
||||
|
||||
TextCheatParser parser;
|
||||
return parser.Parse(data);
|
||||
return parser.Parse(system, data);
|
||||
}
|
||||
|
||||
std::vector<CheatList> PatchManager::CreateCheatList(const std::array<u8, 32>& build_id_) const {
|
||||
std::vector<CheatList> out;
|
||||
|
||||
std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
|
||||
const std::array<u8, 32>& build_id_) const {
|
||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
std::vector<CheatList> out;
|
||||
out.reserve(patch_dirs.size());
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
auto cheats_dir = subdir->GetSubdirectory("cheats");
|
||||
if (cheats_dir != nullptr) {
|
||||
auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true);
|
||||
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
|
||||
if (res.has_value()) {
|
||||
out.push_back(std::move(*res));
|
||||
continue;
|
||||
}
|
||||
|
||||
res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false);
|
||||
res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
|
||||
if (res.has_value())
|
||||
out.push_back(std::move(*res));
|
||||
}
|
||||
|
@ -12,6 +12,10 @@
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class NCA;
|
||||
@ -47,7 +51,8 @@ public:
|
||||
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
|
||||
|
||||
// Creates a CheatList object with all
|
||||
std::vector<CheatList> CreateCheatList(const std::array<u8, 0x20>& build_id) const;
|
||||
std::vector<CheatList> CreateCheatList(const Core::System& system,
|
||||
const std::array<u8, 0x20>& build_id) const;
|
||||
|
||||
// Currently tracked RomFS patches:
|
||||
// - Game Updates
|
||||
|
@ -169,11 +169,11 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
|
||||
// Apply cheats if they exist and the program has a valid title ID
|
||||
if (pm) {
|
||||
const auto cheats = pm->CreateCheatList(nso_header.build_id);
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
|
||||
if (!cheats.empty()) {
|
||||
Core::System::GetInstance().RegisterCheatList(
|
||||
cheats, Common::HexArrayToString(nso_header.build_id), load_base,
|
||||
load_base + program_image.size());
|
||||
system.RegisterCheatList(cheats, Common::HexArrayToString(nso_header.build_id),
|
||||
load_base, load_base + program_image.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user