From f764223f938ec49e99a662581c18af98661be1af Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Fri, 5 May 2023 17:11:53 -0600 Subject: [PATCH] input_common: Add property to invert an axis button --- src/common/input.h | 2 ++ src/core/hid/input_converter.cpp | 1 + src/input_common/input_poller.cpp | 1 + src/yuzu/configuration/configure_input_player.cpp | 10 ++++++++-- 4 files changed, 12 insertions(+), 2 deletions(-) diff --git a/src/common/input.h b/src/common/input.h index 51b277c1f9..66fb15f0a7 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -111,6 +111,8 @@ struct AnalogProperties { float offset{}; // Invert direction of the sensor data bool inverted{}; + // Invert the state if it's converted to a button + bool inverted_button{}; // Press once to activate, press again to release bool toggle{}; }; diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 7cee39a538..a38e3bb3f2 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -54,6 +54,7 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu case Common::Input::InputType::Analog: status.value = TransformToTrigger(callback).pressed.value; status.toggle = callback.analog_status.properties.toggle; + status.inverted = callback.analog_status.properties.inverted_button; break; case Common::Input::InputType::Trigger: status.value = TransformToTrigger(callback).pressed.value; diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 8c6a6521ad..5c2c4a463d 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -939,6 +939,7 @@ std::unique_ptr InputFactory::CreateAnalogDevice( .threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f), .offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f), .inverted = params.Get("invert", "+") == "-", + .inverted_button = params.Get("inverted", false) != 0, .toggle = params.Get("toggle", false) != 0, }; input_engine->PreSetController(identifier); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 50b62293eb..54f42e0c9a 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -206,7 +206,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { } if (param.Has("axis")) { const QString axis = QString::fromStdString(param.Get("axis", "")); - return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis); + return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, axis); } if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) { const QString axis_x = QString::fromStdString(param.Get("axis_x", "")); @@ -229,7 +229,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name); } if (param.Has("axis")) { - return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name); + return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, button_name); } if (param.Has("motion")) { return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name); @@ -410,6 +410,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i button_map[button_id]->setText(ButtonToText(param)); emulated_controller->SetButtonParam(button_id, param); }); + context_menu.addAction(tr("Invert button"), [&] { + const bool invert_value = !param.Get("inverted", false); + param.Set("inverted", invert_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); context_menu.addAction(tr("Set threshold"), [&] { const int button_threshold = static_cast(param.Get("threshold", 0.5f) * 100.0f);