From 57464e3b72ac31fdfe3b0824c0a9fe02e2805cb8 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 23 Apr 2021 07:32:56 -0300 Subject: [PATCH] shader: Fix storage type when reading patches on tess control --- .../backend/spirv/emit_spirv_context_get_set.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 5cc9d0d392..29da2ef703 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -303,7 +303,8 @@ Id EmitGetPatch(EmitContext& ctx, IR::Patch patch) { } const u32 index{IR::GenericPatchIndex(patch)}; const Id element{ctx.Const(IR::GenericPatchElement(patch))}; - const Id pointer{ctx.OpAccessChain(ctx.input_f32, ctx.patches.at(index), element)}; + const Id type{ctx.stage == Stage::TessellationControl ? ctx.output_f32 : ctx.input_f32}; + const Id pointer{ctx.OpAccessChain(type, ctx.patches.at(index), element)}; return ctx.OpLoad(ctx.F32[1], pointer); }