From 9f54cd4dad58c2c99874a9fe6bb4c34052a65555 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 23 Jun 2020 22:51:03 -0300 Subject: [PATCH] gl_shader_cache: Avoid use after move for program size All programs had a size of zero due to this bug, skipping invalidations. While we are at it, remove some unused forward declarations. --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 12 +++++++----- src/video_core/renderer_opengl/gl_shader_cache.h | 1 - 2 files changed, 7 insertions(+), 6 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 46e780a066..c6a3bf3a13 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -460,8 +460,9 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { const u8* host_ptr_b = memory_manager.GetPointer(address_b); code_b = GetShaderCode(memory_manager, address_b, host_ptr_b, false); } + const std::size_t code_size = code.size() * sizeof(u64); - const auto unique_identifier = GetUniqueIdentifier( + const u64 unique_identifier = GetUniqueIdentifier( GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b); const ShaderParameters params{system, disk_cache, device, @@ -477,7 +478,7 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { Shader* const result = shader.get(); if (cpu_addr) { - Register(std::move(shader), *cpu_addr, code.size() * sizeof(u64)); + Register(std::move(shader), *cpu_addr, code_size); } else { null_shader = std::move(shader); } @@ -495,8 +496,9 @@ Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) { const auto host_ptr{memory_manager.GetPointer(code_addr)}; // No kernel found, create a new one - auto code{GetShaderCode(memory_manager, code_addr, host_ptr, true)}; - const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)}; + ProgramCode code{GetShaderCode(memory_manager, code_addr, host_ptr, true)}; + const std::size_t code_size{code.size() * sizeof(u64)}; + const u64 unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)}; const ShaderParameters params{system, disk_cache, device, *cpu_addr, host_ptr, unique_identifier}; @@ -511,7 +513,7 @@ Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) { Shader* const result = kernel.get(); if (cpu_addr) { - Register(std::move(kernel), *cpu_addr, code.size() * sizeof(u64)); + Register(std::move(kernel), *cpu_addr, code_size); } else { null_kernel = std::move(kernel); } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 6848f13884..994aaeaf24 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -37,7 +37,6 @@ namespace OpenGL { class Device; class RasterizerOpenGL; -struct UnspecializedShader; using Maxwell = Tegra::Engines::Maxwell3D::Regs;