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@ -109,6 +109,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
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true}, // DXT45
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{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
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{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN2
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{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
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true}, // BC7U
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
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@ -218,17 +219,17 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
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MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
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MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
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MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
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MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
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MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
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MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
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MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
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MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
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MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
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MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
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MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
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MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
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MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
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MortonCopy<true, PixelFormat::Z32FS8>,
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MortonCopy<true, PixelFormat::DXN2>, MortonCopy<true, PixelFormat::BC7U>,
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>,
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MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>,
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MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>,
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MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16UNORM>,
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MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
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MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
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MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
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MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
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MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
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MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
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};
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static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
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@ -242,7 +243,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::R11FG11FB10F>,
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MortonCopy<false, PixelFormat::RGBA32UI>,
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// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported
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// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not
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// supported
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nullptr,
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nullptr,
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nullptr,
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@ -35,31 +35,32 @@ struct SurfaceParams {
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DXT23 = 9,
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DXT45 = 10,
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DXN1 = 11, // This is also known as BC4
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BC7U = 12,
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ASTC_2D_4X4 = 13,
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G8R8 = 14,
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BGRA8 = 15,
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RGBA32F = 16,
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RG32F = 17,
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R32F = 18,
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R16F = 19,
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R16UNORM = 20,
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RG16 = 21,
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RG16F = 22,
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RG16UI = 23,
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RG16I = 24,
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RG16S = 25,
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RGB32F = 26,
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SRGBA8 = 27,
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DXN2 = 12, // This is also known as BC5
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BC7U = 13,
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ASTC_2D_4X4 = 14,
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G8R8 = 15,
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BGRA8 = 16,
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RGBA32F = 17,
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RG32F = 18,
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R32F = 19,
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R16F = 20,
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R16UNORM = 21,
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RG16 = 22,
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RG16F = 23,
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RG16UI = 24,
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RG16I = 25,
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RG16S = 26,
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RGB32F = 27,
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SRGBA8 = 28,
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MaxColorFormat,
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// DepthStencil formats
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Z24S8 = 28,
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S8Z24 = 29,
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Z32F = 30,
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Z16 = 31,
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Z32FS8 = 32,
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Z24S8 = 29,
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S8Z24 = 30,
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Z32F = 31,
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Z16 = 32,
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Z32FS8 = 33,
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MaxDepthStencilFormat,
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@ -109,6 +110,7 @@ struct SurfaceParams {
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4, // DXT23
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4, // DXT45
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4, // DXN1
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4, // DXN2
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4, // BC7U
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4, // ASTC_2D_4X4
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1, // G8R8
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@ -153,6 +155,7 @@ struct SurfaceParams {
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128, // DXT23
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128, // DXT45
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64, // DXN1
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128, // DXN2
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128, // BC7U
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32, // ASTC_2D_4X4
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16, // G8R8
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@ -305,6 +308,8 @@ struct SurfaceParams {
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return PixelFormat::DXT45;
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case Tegra::Texture::TextureFormat::DXN1:
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return PixelFormat::DXN1;
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case Tegra::Texture::TextureFormat::DXN2:
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return PixelFormat::DXN2;
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case Tegra::Texture::TextureFormat::BC7U:
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return PixelFormat::BC7U;
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case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
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@ -362,6 +367,8 @@ struct SurfaceParams {
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return Tegra::Texture::TextureFormat::DXT45;
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case PixelFormat::DXN1:
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return Tegra::Texture::TextureFormat::DXN1;
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case PixelFormat::DXN2:
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return Tegra::Texture::TextureFormat::DXN2;
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case PixelFormat::BC7U:
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return Tegra::Texture::TextureFormat::BC7U;
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case PixelFormat::ASTC_2D_4X4:
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@ -54,6 +54,7 @@ u32 BytesPerPixel(TextureFormat format) {
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return 8;
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case TextureFormat::DXT23:
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case TextureFormat::DXT45:
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case TextureFormat::DXN2:
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case TextureFormat::BC7U:
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// In this case a 'pixel' actually refers to a 4x4 tile.
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return 16;
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@ -113,6 +114,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
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case TextureFormat::DXT23:
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case TextureFormat::DXT45:
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case TextureFormat::DXN1:
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case TextureFormat::DXN2:
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case TextureFormat::BC7U:
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// In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel
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// values.
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@ -179,6 +181,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
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case TextureFormat::DXT23:
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case TextureFormat::DXT45:
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case TextureFormat::DXN1:
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case TextureFormat::DXN2:
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case TextureFormat::BC7U:
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case TextureFormat::ASTC_2D_4X4:
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case TextureFormat::A8R8G8B8:
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