glasm: Specify namespace when using FormatTo

This commit is contained in:
ReinUsesLisp 2021-05-09 04:08:19 -03:00 committed by ameerj
parent 939dab7120
commit 6358b0d0c1

View File

@ -136,7 +136,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Id> {
} }
template <typename FormatContext> template <typename FormatContext>
auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) { auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) {
return FormatTo<true>(ctx, id); return Shader::Backend::GLASM::FormatTo<true>(ctx, id);
} }
}; };
@ -150,7 +150,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Register> {
if (value.type != Shader::Backend::GLASM::Type::Register) { if (value.type != Shader::Backend::GLASM::Type::Register) {
throw Shader::InvalidArgument("Register value type is not register"); throw Shader::InvalidArgument("Register value type is not register");
} }
return FormatTo<false>(ctx, value.id); return Shader::Backend::GLASM::FormatTo<false>(ctx, value.id);
} }
}; };
@ -164,7 +164,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarRegister> {
if (value.type != Shader::Backend::GLASM::Type::Register) { if (value.type != Shader::Backend::GLASM::Type::Register) {
throw Shader::InvalidArgument("Register value type is not register"); throw Shader::InvalidArgument("Register value type is not register");
} }
return FormatTo<true>(ctx, value.id); return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
} }
}; };
@ -177,7 +177,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) { auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) {
switch (value.type) { switch (value.type) {
case Shader::Backend::GLASM::Type::Register: case Shader::Backend::GLASM::Type::Register:
return FormatTo<true>(ctx, value.id); return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
case Shader::Backend::GLASM::Type::U32: case Shader::Backend::GLASM::Type::U32:
return fmt::format_to(ctx.out(), "{}", value.imm_u32); return fmt::format_to(ctx.out(), "{}", value.imm_u32);
case Shader::Backend::GLASM::Type::S32: case Shader::Backend::GLASM::Type::S32:
@ -198,7 +198,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) { auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) {
switch (value.type) { switch (value.type) {
case Shader::Backend::GLASM::Type::Register: case Shader::Backend::GLASM::Type::Register:
return FormatTo<true>(ctx, value.id); return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
case Shader::Backend::GLASM::Type::U32: case Shader::Backend::GLASM::Type::U32:
return fmt::format_to(ctx.out(), "{}", static_cast<s32>(value.imm_u32)); return fmt::format_to(ctx.out(), "{}", static_cast<s32>(value.imm_u32));
case Shader::Backend::GLASM::Type::S32: case Shader::Backend::GLASM::Type::S32:
@ -219,7 +219,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) { auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) {
switch (value.type) { switch (value.type) {
case Shader::Backend::GLASM::Type::Register: case Shader::Backend::GLASM::Type::Register:
return FormatTo<true>(ctx, value.id); return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
case Shader::Backend::GLASM::Type::U32: case Shader::Backend::GLASM::Type::U32:
return fmt::format_to(ctx.out(), "{}", Common::BitCast<u32>(value.imm_u32)); return fmt::format_to(ctx.out(), "{}", Common::BitCast<u32>(value.imm_u32));
case Shader::Backend::GLASM::Type::S32: case Shader::Backend::GLASM::Type::S32: