mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-20 23:23:23 +02:00
Merge pull request #803 from MerryMage/core_timing_util
core_timing: Split off utility functions into core_timing_util
This commit is contained in:
commit
657bd113e3
@ -10,6 +10,8 @@ add_library(core STATIC
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core_cpu.h
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core_timing.cpp
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core_timing.h
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core_timing_util.cpp
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core_timing_util.h
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file_sys/content_archive.cpp
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file_sys/content_archive.h
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file_sys/control_metadata.cpp
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@ -114,26 +116,26 @@ add_library(core STATIC
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hle/service/apm/apm.h
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hle/service/apm/interface.cpp
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hle/service/apm/interface.h
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hle/service/audio/audio.cpp
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hle/service/audio/audio.h
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hle/service/audio/audin_u.cpp
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hle/service/audio/audin_u.h
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hle/service/audio/audio.cpp
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hle/service/audio/audio.h
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hle/service/audio/audout_u.cpp
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hle/service/audio/audout_u.h
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hle/service/audio/audrec_u.cpp
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hle/service/audio/audrec_u.h
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hle/service/audio/audren_u.cpp
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hle/service/audio/audren_u.h
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hle/service/audio/audren_u.cpp
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hle/service/audio/audren_u.h
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hle/service/audio/audren_u.h
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hle/service/audio/codecctl.cpp
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hle/service/audio/codecctl.h
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hle/service/audio/hwopus.cpp
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hle/service/audio/hwopus.h
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hle/service/bcat/module.cpp
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hle/service/bcat/module.h
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hle/service/bcat/bcat.cpp
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hle/service/bcat/bcat.h
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hle/service/bcat/module.cpp
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hle/service/bcat/module.h
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hle/service/fatal/fatal.cpp
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hle/service/fatal/fatal.h
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hle/service/fatal/fatal_p.cpp
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@ -154,6 +156,10 @@ add_library(core STATIC
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hle/service/lm/lm.h
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hle/service/mm/mm_u.cpp
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hle/service/mm/mm_u.h
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hle/service/nfp/nfp.cpp
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hle/service/nfp/nfp.h
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hle/service/nfp/nfp_user.cpp
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hle/service/nfp/nfp_user.h
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hle/service/nifm/nifm.cpp
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hle/service/nifm/nifm.h
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hle/service/nifm/nifm_a.cpp
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@ -162,10 +168,6 @@ add_library(core STATIC
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hle/service/nifm/nifm_s.h
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hle/service/nifm/nifm_u.cpp
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hle/service/nifm/nifm_u.h
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hle/service/nfp/nfp.cpp
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hle/service/nfp/nfp.h
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hle/service/nfp/nfp_user.cpp
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hle/service/nfp/nfp_user.h
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hle/service/ns/ns.cpp
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hle/service/ns/ns.h
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hle/service/ns/pl_u.cpp
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@ -5,17 +5,15 @@
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#include "core/core_timing.h"
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#include <algorithm>
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#include <cinttypes>
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#include <limits>
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#include <mutex>
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#include <string>
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#include <tuple>
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#include <unordered_map>
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#include <vector>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/thread.h"
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#include "common/threadsafe_queue.h"
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#include "core/core_timing_util.h"
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namespace CoreTiming {
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@ -59,7 +57,6 @@ static u64 event_fifo_id;
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static Common::MPSCQueue<Event, false> ts_queue;
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constexpr int MAX_SLICE_LENGTH = 20000;
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constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
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static s64 idled_cycles;
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@ -72,54 +69,6 @@ static EventType* ev_lost = nullptr;
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static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
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s64 usToCycles(s64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (us / 1000000);
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}
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return (BASE_CLOCK_RATE * us) / 1000000;
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}
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s64 usToCycles(u64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
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}
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s64 nsToCycles(s64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (ns / 1000000000);
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}
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return (BASE_CLOCK_RATE * ns) / 1000000000;
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}
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s64 nsToCycles(u64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
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}
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EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
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// check for existing type with same name.
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// we want event type names to remain unique so that we can use them for serialization.
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@ -23,59 +23,6 @@
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namespace CoreTiming {
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// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
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// The exact value used is of course unverified.
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constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
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inline s64 msToCycles(int ms) {
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// since ms is int there is no way to overflow
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return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
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}
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inline s64 msToCycles(float ms) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
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}
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inline s64 msToCycles(double ms) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
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}
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inline s64 usToCycles(float us) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
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}
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inline s64 usToCycles(int us) {
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return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
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}
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s64 usToCycles(s64 us);
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s64 usToCycles(u64 us);
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inline s64 nsToCycles(float ns) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
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}
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inline s64 nsToCycles(int ns) {
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return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
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}
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s64 nsToCycles(s64 ns);
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s64 nsToCycles(u64 ns);
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inline u64 cyclesToNs(s64 cycles) {
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return cycles * 1000000000 / BASE_CLOCK_RATE;
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}
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inline s64 cyclesToUs(s64 cycles) {
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return cycles * 1000000 / BASE_CLOCK_RATE;
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}
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inline u64 cyclesToMs(s64 cycles) {
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return cycles * 1000 / BASE_CLOCK_RATE;
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}
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/**
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* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
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* required to end slice -1 and start slice 0 before the first cycle of code is executed.
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63
src/core/core_timing_util.cpp
Normal file
63
src/core/core_timing_util.cpp
Normal file
@ -0,0 +1,63 @@
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// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "core/core_timing_util.h"
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#include <cinttypes>
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#include <limits>
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#include "common/logging/log.h"
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namespace CoreTiming {
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constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
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s64 usToCycles(s64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (us / 1000000);
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}
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return (BASE_CLOCK_RATE * us) / 1000000;
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}
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s64 usToCycles(u64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
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}
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s64 nsToCycles(s64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (ns / 1000000000);
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}
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return (BASE_CLOCK_RATE * ns) / 1000000000;
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}
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s64 nsToCycles(u64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
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}
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} // namespace CoreTiming
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64
src/core/core_timing_util.h
Normal file
64
src/core/core_timing_util.h
Normal file
@ -0,0 +1,64 @@
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// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace CoreTiming {
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// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
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// The exact value used is of course unverified.
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constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
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inline s64 msToCycles(int ms) {
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// since ms is int there is no way to overflow
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return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
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}
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inline s64 msToCycles(float ms) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
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}
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inline s64 msToCycles(double ms) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
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}
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inline s64 usToCycles(float us) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
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}
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inline s64 usToCycles(int us) {
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return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
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}
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s64 usToCycles(s64 us);
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s64 usToCycles(u64 us);
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inline s64 nsToCycles(float ns) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
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}
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inline s64 nsToCycles(int ns) {
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return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
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}
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s64 nsToCycles(s64 ns);
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s64 nsToCycles(u64 ns);
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inline u64 cyclesToNs(s64 cycles) {
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return cycles * 1000000000 / BASE_CLOCK_RATE;
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}
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inline s64 cyclesToUs(s64 cycles) {
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return cycles * 1000000 / BASE_CLOCK_RATE;
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}
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inline u64 cyclesToMs(s64 cycles) {
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return cycles * 1000 / BASE_CLOCK_RATE;
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}
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} // namespace CoreTiming
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@ -14,6 +14,7 @@
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#include "core/arm/arm_interface.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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@ -6,6 +6,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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@ -6,6 +6,7 @@
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#include <vector>
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/hle_ipc.h"
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@ -7,6 +7,7 @@
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#include "common/alignment.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/hle_ipc.h"
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@ -5,6 +5,7 @@
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#include <atomic>
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/frontend/emu_window.h"
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#include "core/frontend/input.h"
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#include "core/hle/ipc_helpers.h"
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@ -9,6 +9,7 @@
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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@ -6,6 +6,7 @@
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#include <ctime>
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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