gl_rasterizer: Add texture fetch barrier for fragments

Fixes flicker seen in XC2
This commit is contained in:
ameerj 2021-06-08 23:52:28 -04:00
parent 3f31a547e0
commit 6650c4799d

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@ -437,7 +437,7 @@ void RasterizerOpenGL::WaitForIdle() {
} }
void RasterizerOpenGL::FragmentBarrier() { void RasterizerOpenGL::FragmentBarrier() {
glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT); glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT);
} }
void RasterizerOpenGL::TiledCacheBarrier() { void RasterizerOpenGL::TiledCacheBarrier() {