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gl_shader_decompiler: Stub local memory size
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56bca83bde
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6b0d017675
@ -344,14 +344,16 @@ private:
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}
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void DeclareLocalMemory() {
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if (stage == ProgramType::Compute) {
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// TODO(Rodrigo): Unstub kernel local memory size and pass it from a register at
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// specialization time.
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const u64 local_memory_size =
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stage == ProgramType::Compute ? 0x400 : header.GetLocalMemorySize();
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if (local_memory_size == 0) {
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return;
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}
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if (const u64 local_memory_size = header.GetLocalMemorySize(); local_memory_size > 0) {
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const auto element_count = Common::AlignUp(local_memory_size, 4) / 4;
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code.AddLine("float {}[{}];", GetLocalMemory(), element_count);
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code.AddNewLine();
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}
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const auto element_count = Common::AlignUp(local_memory_size, 4) / 4;
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code.AddLine("float {}[{}];", GetLocalMemory(), element_count);
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code.AddNewLine();
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}
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void DeclareInternalFlags() {
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@ -703,7 +705,9 @@ private:
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}
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if (const auto lmem = std::get_if<LmemNode>(&*node)) {
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UNIMPLEMENTED_IF(stage == ProgramType::Compute);
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if (stage == ProgramType::Compute) {
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LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
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}
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return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
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}
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@ -1080,7 +1084,9 @@ private:
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target = result->first;
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is_integer = result->second;
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} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
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UNIMPLEMENTED_IF(stage == ProgramType::Compute);
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if (stage == ProgramType::Compute) {
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LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
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}
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target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
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} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
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const std::string real = Visit(gmem->GetRealAddress());
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