diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 3398d7c04e..24b1d956b3 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -82,7 +82,7 @@ public: GLenum logic_op; // GL_LOGIC_OP_MODE // 3 texture units - one for each that is used in PICA fragment shader emulation - struct { + struct TextureUnit { GLuint texture_2d; // GL_TEXTURE_BINDING_2D GLuint sampler; // GL_SAMPLER_BINDING struct { @@ -104,7 +104,8 @@ public: Unbind(); sampler = 0; } - } texture_units[32]; + }; + std::array texture_units; struct { GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING