Merge pull request #2991 from lioncash/npad

hid/npad: Minor cleanup
This commit is contained in:
bunnei 2019-10-22 19:51:24 -04:00 committed by GitHub
commit 6fe89acf0d
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2 changed files with 23 additions and 51 deletions

View File

@ -583,36 +583,6 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
return true; return true;
} }
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here
if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) == supported_npad_id_types.end()) {
return false;
}
// Handheld should not be supported in docked mode
if (Settings::values.use_docked_mode) {
return false;
}
}
switch (controller) {
case NPadControllerType::ProController:
return style.pro_controller;
case NPadControllerType::Handheld:
return style.handheld;
case NPadControllerType::JoyDual:
return style.joycon_dual;
case NPadControllerType::JoyLeft:
return style.joycon_left;
case NPadControllerType::JoyRight:
return style.joycon_right;
case NPadControllerType::Pokeball:
return style.pokeball;
default:
return false;
}
}
Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) { if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
// These are controllers without led patterns // These are controllers without led patterns
@ -659,25 +629,24 @@ void Controller_NPad::ClearAllConnectedControllers() {
} }
void Controller_NPad::DisconnectAllConnectedControllers() { void Controller_NPad::DisconnectAllConnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(), for (ControllerHolder& controller : connected_controllers) {
[](ControllerHolder& controller) { controller.is_connected = false; }); controller.is_connected = false;
}
} }
void Controller_NPad::ConnectAllDisconnectedControllers() { void Controller_NPad::ConnectAllDisconnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(), for (ControllerHolder& controller : connected_controllers) {
[](ControllerHolder& controller) { if (controller.type != NPadControllerType::None && !controller.is_connected) {
if (controller.type != NPadControllerType::None && !controller.is_connected) { controller.is_connected = true;
controller.is_connected = false; }
} }
});
} }
void Controller_NPad::ClearAllControllers() { void Controller_NPad::ClearAllControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(), for (ControllerHolder& controller : connected_controllers) {
[](ControllerHolder& controller) { controller.type = NPadControllerType::None;
controller.type = NPadControllerType::None; controller.is_connected = false;
controller.is_connected = false; }
});
} }
u32 Controller_NPad::GetAndResetPressState() { u32 Controller_NPad::GetAndResetPressState() {
@ -685,10 +654,10 @@ u32 Controller_NPad::GetAndResetPressState() {
} }
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const { bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=
supported_npad_id_types.end();
if (controller == NPadControllerType::Handheld) { if (controller == NPadControllerType::Handheld) {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) != supported_npad_id_types.end();
// Handheld is not even a supported type, lets stop here // Handheld is not even a supported type, lets stop here
if (!support_handheld) { if (!support_handheld) {
return false; return false;
@ -700,6 +669,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return true; return true;
} }
if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(), if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(),
[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) { [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
switch (controller) { switch (controller) {
@ -717,6 +687,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return false; return false;
} }
} }
return false; return false;
} }
@ -795,6 +766,7 @@ Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
priority_list.push_back(NPadControllerType::JoyLeft); priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight); priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual); priority_list.push_back(NPadControllerType::JoyDual);
break;
} }
const auto iter = std::find_if(priority_list.begin(), priority_list.end(), const auto iter = std::find_if(priority_list.begin(), priority_list.end(),

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@ -301,6 +301,11 @@ private:
bool is_connected; bool is_connected;
}; };
void InitNewlyAddedControler(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
u32 press_state{}; u32 press_state{};
NPadType style{}; NPadType style{};
@ -321,12 +326,7 @@ private:
std::array<ControllerHolder, 10> connected_controllers{}; std::array<ControllerHolder, 10> connected_controllers{};
bool can_controllers_vibrate{true}; bool can_controllers_vibrate{true};
void InitNewlyAddedControler(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
std::array<ControllerPad, 10> npad_pad_states{}; std::array<ControllerPad, 10> npad_pad_states{};
bool IsControllerSupported(NPadControllerType controller);
bool is_in_lr_assignment_mode{false}; bool is_in_lr_assignment_mode{false};
Core::System& system; Core::System& system;
}; };