mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-09-12 12:27:45 +02:00
gl_texture_cache: Apply sRGB on blits
glBlitFramebuffer keeps in mind GL_FRAMEBUFFER_SRGB's state. Enable this depending on the target surface pixel format.
This commit is contained in:
parent
6a3fc5d2ff
commit
74fff717aa
@ -488,6 +488,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
|
||||
OpenGLState state;
|
||||
state.draw.read_framebuffer = src_framebuffer.handle;
|
||||
state.draw.draw_framebuffer = dst_framebuffer.handle;
|
||||
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
|
||||
state.AllDirty();
|
||||
state.Apply();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user