diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 97b0e74092..14fdc88f66 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -163,11 +163,8 @@ void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) { const u32 index{IR::GenericPatchIndex(patch)}; const u32 element{IR::GenericPatchElement(patch)}; const char swizzle{"xyzw"[element]}; - if (ctx.stage == Stage::TessellationControl) { - ctx.Add("MOV.F {},primitive.out.patch.attrib[{}].{};", inst, index, swizzle); - } else { - ctx.Add("MOV.F {},primitive.patch.attrib[{}].{};", inst, index, swizzle); - } + const std::string_view out{ctx.stage == Stage::TessellationControl ? ".out" : ""}; + ctx.Add("MOV.F {},primitive{}.patch.attrib[{}].{};", inst, out, index, swizzle); } void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) {