From 80eacdf89b55528a66b2e94391e640e641e8cb57 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 9 Nov 2019 03:26:30 -0300 Subject: [PATCH] texture_cache: Use a table instead of switch for texture formats Use a large flat array to look up texture formats. This allows us to properly implement formats with different component types. It should also be faster. --- src/video_core/CMakeLists.txt | 2 + src/video_core/engines/maxwell_3d.cpp | 8 - src/video_core/surface.cpp | 236 ------------------ src/video_core/surface.h | 5 - .../texture_cache/format_lookup_table.cpp | 214 ++++++++++++++++ .../texture_cache/format_lookup_table.h | 51 ++++ .../texture_cache/surface_params.cpp | 20 +- src/video_core/texture_cache/surface_params.h | 8 +- src/video_core/texture_cache/texture_cache.h | 7 +- 9 files changed, 290 insertions(+), 261 deletions(-) create mode 100644 src/video_core/texture_cache/format_lookup_table.cpp create mode 100644 src/video_core/texture_cache/format_lookup_table.h diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 45d8eaf23c..6f3f2aa9f4 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -127,6 +127,8 @@ add_library(video_core STATIC shader/track.cpp surface.cpp surface.h + texture_cache/format_lookup_table.cpp + texture_cache/format_lookup_table.h texture_cache/surface_base.cpp texture_cache/surface_base.h texture_cache/surface_params.cpp diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 42ce49a4d3..a44c090037 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -742,14 +742,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { Texture::TICEntry tic_entry; memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry)); - [[maybe_unused]] const auto r_type{tic_entry.r_type.Value()}; - [[maybe_unused]] const auto g_type{tic_entry.g_type.Value()}; - [[maybe_unused]] const auto b_type{tic_entry.b_type.Value()}; - [[maybe_unused]] const auto a_type{tic_entry.a_type.Value()}; - - // TODO(Subv): Different data types for separate components are not supported - DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); - return tic_entry; } diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index 20bcda6bc2..1655ccf16e 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -168,242 +168,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) } } -PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, - Tegra::Texture::ComponentType component_type, - bool is_srgb) { - // TODO(Subv): Properly implement this - switch (format) { - case Tegra::Texture::TextureFormat::A8R8G8B8: - if (is_srgb) { - return PixelFormat::RGBA8_SRGB; - } - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::ABGR8U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::ABGR8S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::ABGR8UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::B5G6R5: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::B5G6R5U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::A2B10G10R10: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::A2B10G10R10U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::A1B5G5R5: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::A1B5G5R5U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::A4B4G4R4: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R4G4B4A4U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R8: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R8U; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R8UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::G8R8: - // TextureFormat::G8R8 is actually ordered red then green, as such we can use - // PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath - // of the Wild, which uses this format to render the hearts on the UI. - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RG8U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::RG8S; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R16_G16_B16_A16: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RGBA16U; - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGBA16F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RGBA16UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::BF10GF11RF11: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R11FG11FB10F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32_G32_B32_A32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGBA32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RGBA32UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32_G32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RG32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RG32UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32_G32_B32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGB32F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R16: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R16F; - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R16U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::R16S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R16UI; - case Tegra::Texture::ComponentType::SINT: - return PixelFormat::R16I; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R32UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::E5B9G9R9F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::ZF32: - return PixelFormat::Z32F; - case Tegra::Texture::TextureFormat::Z16: - return PixelFormat::Z16; - case Tegra::Texture::TextureFormat::S8Z24: - return PixelFormat::S8Z24; - case Tegra::Texture::TextureFormat::ZF32_X24S8: - return PixelFormat::Z32FS8; - case Tegra::Texture::TextureFormat::DXT1: - return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1; - case Tegra::Texture::TextureFormat::DXT23: - return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23; - case Tegra::Texture::TextureFormat::DXT45: - return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45; - case Tegra::Texture::TextureFormat::DXN1: - return PixelFormat::DXN1; - case Tegra::Texture::TextureFormat::DXN2: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::DXN2UNORM; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::DXN2SNORM; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::BC7U: - return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U; - case Tegra::Texture::TextureFormat::BC6H_UF16: - return PixelFormat::BC6H_UF16; - case Tegra::Texture::TextureFormat::BC6H_SF16: - return PixelFormat::BC6H_SF16; - case Tegra::Texture::TextureFormat::ASTC_2D_4X4: - return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4; - case Tegra::Texture::TextureFormat::ASTC_2D_5X4: - return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4; - case Tegra::Texture::TextureFormat::ASTC_2D_5X5: - return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5; - case Tegra::Texture::TextureFormat::ASTC_2D_8X8: - return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8; - case Tegra::Texture::TextureFormat::ASTC_2D_8X5: - return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5; - case Tegra::Texture::TextureFormat::ASTC_2D_10X8: - return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8; - case Tegra::Texture::TextureFormat::ASTC_2D_6X6: - return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6; - case Tegra::Texture::TextureFormat::ASTC_2D_10X10: - return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10; - case Tegra::Texture::TextureFormat::ASTC_2D_12X12: - return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12; - case Tegra::Texture::TextureFormat::ASTC_2D_8X6: - return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6; - case Tegra::Texture::TextureFormat::ASTC_2D_6X5: - return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5; - case Tegra::Texture::TextureFormat::R16_G16: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RG16F; - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RG16; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::RG16S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RG16UI; - case Tegra::Texture::ComponentType::SINT: - return PixelFormat::RG16I; - default: - break; - } - break; - default: - break; - } - LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast(format), - static_cast(component_type)); - UNREACHABLE(); - return PixelFormat::ABGR8U; -} - PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { switch (format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: diff --git a/src/video_core/surface.h b/src/video_core/surface.h index a3bf2a5b2a..0d17a93ede 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -106,7 +106,6 @@ enum class PixelFormat { Max = MaxDepthStencilFormat, Invalid = 255, }; - static constexpr std::size_t MaxPixelFormat = static_cast(PixelFormat::Max); enum class SurfaceType { @@ -600,10 +599,6 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format); PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format); -PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, - Tegra::Texture::ComponentType component_type, - bool is_srgb); - PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format); SurfaceType GetFormatType(PixelFormat pixel_format); diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp new file mode 100644 index 0000000000..ee050cc315 --- /dev/null +++ b/src/video_core/texture_cache/format_lookup_table.cpp @@ -0,0 +1,214 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "common/common_types.h" +#include "common/logging/log.h" +#include "video_core/texture_cache/format_lookup_table.h" + +namespace VideoCommon { + +using Tegra::Texture::ComponentType; +using Tegra::Texture::TextureFormat; +using VideoCore::Surface::PixelFormat; + +namespace { + +static constexpr auto SNORM = ComponentType::SNORM; +static constexpr auto UNORM = ComponentType::UNORM; +static constexpr auto SINT = ComponentType::SINT; +static constexpr auto UINT = ComponentType::UINT; +static constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16; +static constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16; +static constexpr auto FLOAT = ComponentType::FLOAT; +static constexpr bool C = false; // Normal color +static constexpr bool S = true; // Srgb + +struct Table { + constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component, + ComponentType green_component, ComponentType blue_component, + ComponentType alpha_component, PixelFormat pixel_format) + : texture_format{static_cast(texture_format)}, + pixel_format{static_cast(pixel_format)}, red_component{static_cast( + red_component)}, + green_component{static_cast(green_component)}, blue_component{static_cast( + blue_component)}, + alpha_component{static_cast(alpha_component)}, is_srgb{is_srgb ? 1U : 0U} {} + + u32 texture_format : 8; + u32 pixel_format : 8; + u32 red_component : 3; + u32 green_component : 3; + u32 blue_component : 3; + u32 alpha_component : 3; + u32 is_srgb : 1; +}; +constexpr std::array DefinitionTable = {{ + {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U}, + {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S}, + {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI}, + {TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA8_SRGB}, + + {TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5U}, + + {TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10U}, + + {TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5U}, + + {TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R4G4B4A4U}, + + {TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8U}, + {TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8UI}, + + {TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U}, + {TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S}, + + {TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U}, + {TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F}, + {TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI}, + + {TextureFormat::R16_G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG16F}, + {TextureFormat::R16_G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG16}, + {TextureFormat::R16_G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG16S}, + {TextureFormat::R16_G16, C, UINT, UINT, UINT, UINT, PixelFormat::RG16UI}, + {TextureFormat::R16_G16, C, SINT, SINT, SINT, SINT, PixelFormat::RG16I}, + + {TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16F}, + {TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16U}, + {TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16S}, + {TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16UI}, + {TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16I}, + + {TextureFormat::BF10GF11RF11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R11FG11FB10F}, + + {TextureFormat::R32_G32_B32_A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA32F}, + {TextureFormat::R32_G32_B32_A32, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA32UI}, + + {TextureFormat::R32_G32_B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGB32F}, + + {TextureFormat::R32_G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG32F}, + {TextureFormat::R32_G32, C, UINT, UINT, UINT, UINT, PixelFormat::RG32UI}, + + {TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F}, + {TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI}, + + {TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F}, + + {TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F}, + {TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16}, + {TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24}, + {TextureFormat::ZF32_X24S8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z32FS8}, + + {TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1}, + {TextureFormat::DXT1, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1_SRGB}, + + {TextureFormat::DXT23, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23}, + {TextureFormat::DXT23, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23_SRGB}, + + {TextureFormat::DXT45, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45}, + {TextureFormat::DXT45, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45_SRGB}, + + // TODO: Use a different pixel format for SNORM + {TextureFormat::DXN1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN1}, + {TextureFormat::DXN1, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN1}, + + {TextureFormat::DXN2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN2UNORM}, + {TextureFormat::DXN2, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN2SNORM}, + + {TextureFormat::BC7U, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U}, + {TextureFormat::BC7U, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U_SRGB}, + + {TextureFormat::BC6H_SF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SF16}, + {TextureFormat::BC6H_UF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UF16}, + + {TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4}, + {TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB}, + + {TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4}, + {TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB}, + + {TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5}, + {TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB}, + + {TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8}, + {TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB}, + + {TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5}, + {TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB}, + + {TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8}, + {TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB}, + + {TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6}, + {TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB}, + + {TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10}, + {TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB}, + + {TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12}, + {TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB}, + + {TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6}, + {TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB}, + + {TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5}, + {TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB}, +}}; + +} // Anonymous namespace + +FormatLookupTable::FormatLookupTable() { + table.fill(static_cast(PixelFormat::Invalid)); + + for (const auto entry : DefinitionTable) { + table[CalculateIndex(static_cast(entry.texture_format), entry.is_srgb != 0, + static_cast(entry.red_component), + static_cast(entry.green_component), + static_cast(entry.blue_component), + static_cast(entry.alpha_component))] = + static_cast(entry.pixel_format); + } +} + +PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb, + ComponentType red_component, + ComponentType green_component, + ComponentType blue_component, + ComponentType alpha_component) const noexcept { + const auto pixel_format = static_cast(table[CalculateIndex( + format, is_srgb, red_component, green_component, blue_component, alpha_component)]); + // [[likely]] + if (pixel_format != PixelFormat::Invalid) { + return pixel_format; + } + UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}", + static_cast(format), is_srgb, static_cast(red_component), + static_cast(green_component), static_cast(blue_component), + static_cast(alpha_component)); + return PixelFormat::ABGR8U; +} + +void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component, + ComponentType green_component, ComponentType blue_component, + ComponentType alpha_component, PixelFormat pixel_format) {} + +std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb, + ComponentType red_component, + ComponentType green_component, + ComponentType blue_component, + ComponentType alpha_component) noexcept { + const auto format_index = static_cast(format); + const auto red_index = static_cast(red_component); + const auto green_index = static_cast(red_component); + const auto blue_index = static_cast(red_component); + const auto alpha_index = static_cast(red_component); + const std::size_t srgb_index = is_srgb ? 1 : 0; + + return format_index * PerFormat + + srgb_index * PerComponent * PerComponent * PerComponent * PerComponent + + alpha_index * PerComponent * PerComponent * PerComponent + + blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index; +} + +} // namespace VideoCommon diff --git a/src/video_core/texture_cache/format_lookup_table.h b/src/video_core/texture_cache/format_lookup_table.h new file mode 100644 index 0000000000..8da7481cd2 --- /dev/null +++ b/src/video_core/texture_cache/format_lookup_table.h @@ -0,0 +1,51 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "video_core/surface.h" +#include "video_core/textures/texture.h" + +namespace VideoCommon { + +class FormatLookupTable { +public: + explicit FormatLookupTable(); + + VideoCore::Surface::PixelFormat GetPixelFormat( + Tegra::Texture::TextureFormat format, bool is_srgb, + Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component, + Tegra::Texture::ComponentType blue_component, + Tegra::Texture::ComponentType alpha_component) const noexcept; + +private: + static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits::max()); + + static constexpr std::size_t NumTextureFormats = 128; + + static constexpr std::size_t PerComponent = 8; + static constexpr std::size_t PerComponents2 = PerComponent * PerComponent; + static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent; + static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent; + static constexpr std::size_t PerFormat = PerComponents4 * 2; + + static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb, + Tegra::Texture::ComponentType red_component, + Tegra::Texture::ComponentType green_component, + Tegra::Texture::ComponentType blue_component, + Tegra::Texture::ComponentType alpha_component) noexcept; + + void Set(Tegra::Texture::TextureFormat format, bool is_srgb, + Tegra::Texture::ComponentType red_component, + Tegra::Texture::ComponentType green_component, + Tegra::Texture::ComponentType blue_component, + Tegra::Texture::ComponentType alpha_component, + VideoCore::Surface::PixelFormat pixel_format); + + std::array table; +}; + +} // namespace VideoCommon diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 04b5e8ba30..858e17e085 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -2,13 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include +#include +#include +#include #include "common/alignment.h" #include "common/bit_util.h" #include "core/core.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/surface.h" +#include "video_core/texture_cache/format_lookup_table.h" #include "video_core/texture_cache/surface_params.h" namespace VideoCommon { @@ -16,7 +19,6 @@ namespace VideoCommon { using VideoCore::Surface::PixelFormat; using VideoCore::Surface::PixelFormatFromDepthFormat; using VideoCore::Surface::PixelFormatFromRenderTargetFormat; -using VideoCore::Surface::PixelFormatFromTextureFormat; using VideoCore::Surface::SurfaceTarget; using VideoCore::Surface::SurfaceTargetFromTextureType; using VideoCore::Surface::SurfaceType; @@ -66,7 +68,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { } // Anonymous namespace -SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic, +SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Sampler& entry) { SurfaceParams params; params.is_tiled = tic.IsTiled(); @@ -75,8 +78,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti params.block_height = params.is_tiled ? tic.BlockHeight() : 0, params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; - params.pixel_format = - PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion); + params.pixel_format = lookup_table.GetPixelFormat( + tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) { switch (params.pixel_format) { @@ -124,7 +127,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti return params; } -SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic, +SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Image& entry) { SurfaceParams params; params.is_tiled = tic.IsTiled(); @@ -133,8 +137,8 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic, params.block_height = params.is_tiled ? tic.BlockHeight() : 0, params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; - params.pixel_format = - PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion); + params.pixel_format = lookup_table.GetPixelFormat( + tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.GetType()); diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index a84058869f..709aa0dc2a 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -16,16 +16,20 @@ namespace VideoCommon { +class FormatLookupTable; + using VideoCore::Surface::SurfaceCompression; class SurfaceParams { public: /// Creates SurfaceCachedParams from a texture configuration. - static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic, + static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Sampler& entry); /// Creates SurfaceCachedParams from an image configuration. - static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic, + static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Image& entry); /// Creates SurfaceCachedParams for a depth buffer configuration. diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 8074cc9454..41309ebeae 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -29,6 +29,7 @@ #include "video_core/rasterizer_interface.h" #include "video_core/surface.h" #include "video_core/texture_cache/copy_params.h" +#include "video_core/texture_cache/format_lookup_table.h" #include "video_core/texture_cache/surface_base.h" #include "video_core/texture_cache/surface_params.h" #include "video_core/texture_cache/surface_view.h" @@ -96,7 +97,7 @@ public: if (!gpu_addr) { return {}; } - const auto params{SurfaceParams::CreateForTexture(tic, entry)}; + const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)}; const auto [surface, view] = GetSurface(gpu_addr, params, true, false); if (guard_samplers) { sampled_textures.push_back(surface); @@ -111,7 +112,7 @@ public: if (!gpu_addr) { return {}; } - const auto params{SurfaceParams::CreateForImage(tic, entry)}; + const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)}; const auto [surface, view] = GetSurface(gpu_addr, params, true, false); if (guard_samplers) { sampled_textures.push_back(surface); @@ -953,6 +954,8 @@ private: VideoCore::RasterizerInterface& rasterizer; + FormatLookupTable format_lookup_table; + u64 ticks{}; // Guards the cache for protection conflicts.